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Diffstat (limited to 'frontend/src/actions/topology/building.js')
| -rw-r--r-- | frontend/src/actions/topology/building.js | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/frontend/src/actions/topology/building.js b/frontend/src/actions/topology/building.js deleted file mode 100644 index 72deda6f..00000000 --- a/frontend/src/actions/topology/building.js +++ /dev/null @@ -1,105 +0,0 @@ -export const SET_CURRENT_TOPOLOGY = 'SET_CURRENT_TOPOLOGY' -export const START_NEW_ROOM_CONSTRUCTION = 'START_NEW_ROOM_CONSTRUCTION' -export const START_NEW_ROOM_CONSTRUCTION_SUCCEEDED = 'START_NEW_ROOM_CONSTRUCTION_SUCCEEDED' -export const FINISH_NEW_ROOM_CONSTRUCTION = 'FINISH_NEW_ROOM_CONSTRUCTION' -export const CANCEL_NEW_ROOM_CONSTRUCTION = 'CANCEL_NEW_ROOM_CONSTRUCTION' -export const CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED = 'CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED' -export const START_ROOM_EDIT = 'START_ROOM_EDIT' -export const FINISH_ROOM_EDIT = 'FINISH_ROOM_EDIT' -export const ADD_TILE = 'ADD_TILE' -export const DELETE_TILE = 'DELETE_TILE' - -export function setCurrentTopology(topologyId) { - return { - type: SET_CURRENT_TOPOLOGY, - topologyId, - } -} - -export function startNewRoomConstruction() { - return { - type: START_NEW_ROOM_CONSTRUCTION, - } -} - -export function startNewRoomConstructionSucceeded(roomId) { - return { - type: START_NEW_ROOM_CONSTRUCTION_SUCCEEDED, - roomId, - } -} - -export function finishNewRoomConstruction() { - return (dispatch, getState) => { - const { objects, construction } = getState() - if (objects.room[construction.currentRoomInConstruction].tileIds.length === 0) { - dispatch(cancelNewRoomConstruction()) - return - } - - dispatch({ - type: FINISH_NEW_ROOM_CONSTRUCTION, - }) - } -} - -export function cancelNewRoomConstruction() { - return { - type: CANCEL_NEW_ROOM_CONSTRUCTION, - } -} - -export function cancelNewRoomConstructionSucceeded() { - return { - type: CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED, - } -} - -export function startRoomEdit() { - return (dispatch, getState) => { - const { interactionLevel } = getState() - dispatch({ - type: START_ROOM_EDIT, - roomId: interactionLevel.roomId, - }) - } -} - -export function finishRoomEdit() { - return { - type: FINISH_ROOM_EDIT, - } -} - -export function toggleTileAtLocation(positionX, positionY) { - return (dispatch, getState) => { - const { objects, construction } = getState() - - const tileIds = objects.room[construction.currentRoomInConstruction].tileIds - for (let index in tileIds) { - if ( - objects.tile[tileIds[index]].positionX === positionX && - objects.tile[tileIds[index]].positionY === positionY - ) { - dispatch(deleteTile(tileIds[index])) - return - } - } - dispatch(addTile(positionX, positionY)) - } -} - -export function addTile(positionX, positionY) { - return { - type: ADD_TILE, - positionX, - positionY, - } -} - -export function deleteTile(tileId) { - return { - type: DELETE_TILE, - tileId, - } -} |
