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authorGeorgios Andreadis <g.andreadis@student.tudelft.nl>2017-09-17 17:55:04 +0200
committerGeorgios Andreadis <g.andreadis@student.tudelft.nl>2017-09-23 10:06:03 +0200
commiteb208a7e2fd020ab5d07d11cc6d52d1e3dcfcc7c (patch)
treed2ec8a20408b7b2880e62feaa70fe95a78c484dd /src/containers/map/TileContainer.js
parent326b74fc39f63f47c71359276601ea93f7345dc6 (diff)
Add simulation mode framework
Includes object states in the store (by tick), charting, and progress bars.
Diffstat (limited to 'src/containers/map/TileContainer.js')
-rw-r--r--src/containers/map/TileContainer.js15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/containers/map/TileContainer.js b/src/containers/map/TileContainer.js
index 9e98636a..75fac5ad 100644
--- a/src/containers/map/TileContainer.js
+++ b/src/containers/map/TileContainer.js
@@ -1,11 +1,24 @@
import {connect} from "react-redux";
import {goFromRoomToRack} from "../../actions/interaction-level";
import TileGroup from "../../components/map/groups/TileGroup";
+import {getStateLoad} from "../../util/simulation-load";
const mapStateToProps = (state, ownProps) => {
+ const tile = state.objects.tile[ownProps.tileId];
+ const inSimulation = state.currentExperimentId !== -1;
+
+ let roomLoad = undefined;
+ if (inSimulation) {
+ if (state.states.room[state.currentTick] && state.states.room[state.currentTick][tile.roomId]) {
+ roomLoad = getStateLoad(state.loadMetric, state.states.room[state.currentTick][tile.roomId]);
+ }
+ }
+
return {
interactionLevel: state.interactionLevel,
- tile: state.objects.tile[ownProps.tileId],
+ tile,
+ inSimulation,
+ roomLoad,
};
};