diff options
| author | Fabian Mastenbroek <mail.fabianm@gmail.com> | 2021-07-22 14:57:21 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-22 14:57:21 +0200 |
| commit | b0c5681b28d1c3c87b7d24d8b8d166f5566e7699 (patch) | |
| tree | 4f7269996928ea480499e3cbe912b15ba994e43f /opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js | |
| parent | 51c759e74b088d405b63fdb3e374822308d21366 (diff) | |
| parent | 7f083b47c2e2333819823fd7835332a0f486b626 (diff) | |
merge: Address technical debt in topology view v2 (#163)
This pull request aims to address some of the technical debt in the topology
view of the OpenDC frontend (v2).
* Perform Saga mutations through React Query
* Add table view for topology view
* Extract topology construction out of Sagas
* Toggle to Floor Plan on room select
Diffstat (limited to 'opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js')
| -rw-r--r-- | opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js index 9f23949f..b30c68b9 100644 --- a/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js +++ b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js @@ -4,14 +4,12 @@ import { GO_FROM_RACK_TO_MACHINE, GO_FROM_ROOM_TO_RACK, } from '../actions/interaction-level' -import { SET_CURRENT_TOPOLOGY } from '../actions/topology/building' +import { DELETE_MACHINE } from '../actions/topology/machine' +import { DELETE_RACK } from '../actions/topology/rack' +import { DELETE_ROOM } from '../actions/topology/room' export function interactionLevel(state = { mode: 'BUILDING' }, action) { switch (action.type) { - case SET_CURRENT_TOPOLOGY: - return { - mode: 'BUILDING', - } case GO_FROM_BUILDING_TO_ROOM: return { mode: 'ROOM', @@ -49,6 +47,21 @@ export function interactionLevel(state = { mode: 'BUILDING' }, action) { } else { return state } + case DELETE_MACHINE: + return { + mode: 'RACK', + roomId: state.roomId, + tileId: state.tileId, + } + case DELETE_RACK: + return { + mode: 'ROOM', + roomId: state.roomId, + } + case DELETE_ROOM: + return { + mode: 'BUILDING', + } default: return state } |
