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authorFabian Mastenbroek <mail.fabianm@gmail.com>2020-10-28 16:41:53 +0100
committerFabian Mastenbroek <mail.fabianm@gmail.com>2021-05-10 17:17:28 +0200
commit6d5a2eebb609da67239ea37d12d6b2d3bbfef76e (patch)
tree624e07d4664dbe143dca8458a3450ae8d186b7af /opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js
parentddefa23e8e86c4eab2d2218646bcef21d547f4bc (diff)
ui: Do not clutter component tree with Redux connects
This change refactors the frontend to use hooks for obtaining state within the Redux store as opposed to using Higher-Order Components (HOCs). This eliminates a lot of clutter in the components.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js')
-rw-r--r--opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js45
1 files changed, 22 insertions, 23 deletions
diff --git a/opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js b/opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js
index a4927862..cefdf35c 100644
--- a/opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js
+++ b/opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js
@@ -1,33 +1,32 @@
-import { connect } from 'react-redux'
+import React from 'react'
+import { useDispatch, useSelector } from 'react-redux'
import { addRackToTile } from '../../../../actions/topology/room'
import ObjectHoverLayerComponent from '../../../../components/app/map/layers/ObjectHoverLayerComponent'
import { findTileWithPosition } from '../../../../util/tile-calculations'
-const mapStateToProps = (state) => {
- return {
- mapPosition: state.map.position,
- mapScale: state.map.scale,
- isEnabled: () => state.construction.inRackConstructionMode,
- isValid: (x, y) => {
- if (state.interactionLevel.mode !== 'ROOM') {
- return false
- }
+const ObjectHoverLayer = (props) => {
+ const state = useSelector((state) => {
+ return {
+ mapPosition: state.map.position,
+ mapScale: state.map.scale,
+ isEnabled: () => state.construction.inRackConstructionMode,
+ isValid: (x, y) => {
+ if (state.interactionLevel.mode !== 'ROOM') {
+ return false
+ }
- const currentRoom = state.objects.room[state.interactionLevel.roomId]
- const tiles = currentRoom.tileIds.map((tileId) => state.objects.tile[tileId])
- const tile = findTileWithPosition(tiles, x, y)
+ const currentRoom = state.objects.room[state.interactionLevel.roomId]
+ const tiles = currentRoom.tileIds.map((tileId) => state.objects.tile[tileId])
+ const tile = findTileWithPosition(tiles, x, y)
- return !(tile === null || tile.rackId)
- },
- }
-}
+ return !(tile === null || tile.rackId)
+ },
+ }
+ })
-const mapDispatchToProps = (dispatch) => {
- return {
- onClick: (x, y) => dispatch(addRackToTile(x, y)),
- }
+ const dispatch = useDispatch()
+ const onClick = (x, y) => dispatch(addRackToTile(x, y))
+ return <ObjectHoverLayerComponent {...props} {...state} onClick={onClick} />
}
-const ObjectHoverLayer = connect(mapStateToProps, mapDispatchToProps)(ObjectHoverLayerComponent)
-
export default ObjectHoverLayer