From 6d5a2eebb609da67239ea37d12d6b2d3bbfef76e Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Wed, 28 Oct 2020 16:41:53 +0100 Subject: ui: Do not clutter component tree with Redux connects This change refactors the frontend to use hooks for obtaining state within the Redux store as opposed to using Higher-Order Components (HOCs). This eliminates a lot of clutter in the components. --- .../containers/app/map/layers/ObjectHoverLayer.js | 45 +++++++++++----------- 1 file changed, 22 insertions(+), 23 deletions(-) (limited to 'opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js') diff --git a/opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js b/opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js index a4927862..cefdf35c 100644 --- a/opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js +++ b/opendc-web/opendc-web-ui/src/containers/app/map/layers/ObjectHoverLayer.js @@ -1,33 +1,32 @@ -import { connect } from 'react-redux' +import React from 'react' +import { useDispatch, useSelector } from 'react-redux' import { addRackToTile } from '../../../../actions/topology/room' import ObjectHoverLayerComponent from '../../../../components/app/map/layers/ObjectHoverLayerComponent' import { findTileWithPosition } from '../../../../util/tile-calculations' -const mapStateToProps = (state) => { - return { - mapPosition: state.map.position, - mapScale: state.map.scale, - isEnabled: () => state.construction.inRackConstructionMode, - isValid: (x, y) => { - if (state.interactionLevel.mode !== 'ROOM') { - return false - } +const ObjectHoverLayer = (props) => { + const state = useSelector((state) => { + return { + mapPosition: state.map.position, + mapScale: state.map.scale, + isEnabled: () => state.construction.inRackConstructionMode, + isValid: (x, y) => { + if (state.interactionLevel.mode !== 'ROOM') { + return false + } - const currentRoom = state.objects.room[state.interactionLevel.roomId] - const tiles = currentRoom.tileIds.map((tileId) => state.objects.tile[tileId]) - const tile = findTileWithPosition(tiles, x, y) + const currentRoom = state.objects.room[state.interactionLevel.roomId] + const tiles = currentRoom.tileIds.map((tileId) => state.objects.tile[tileId]) + const tile = findTileWithPosition(tiles, x, y) - return !(tile === null || tile.rackId) - }, - } -} + return !(tile === null || tile.rackId) + }, + } + }) -const mapDispatchToProps = (dispatch) => { - return { - onClick: (x, y) => dispatch(addRackToTile(x, y)), - } + const dispatch = useDispatch() + const onClick = (x, y) => dispatch(addRackToTile(x, y)) + return } -const ObjectHoverLayer = connect(mapStateToProps, mapDispatchToProps)(ObjectHoverLayerComponent) - export default ObjectHoverLayer -- cgit v1.2.3