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import {call, put, select} from "redux-saga/effects";
import {addToStore} from "../actions/objects";
import {getDatacenter, getRoomsOfDatacenter} from "../api/routes/datacenters";
import {getPath, getSectionsOfPath} from "../api/routes/paths";
import {getTilesOfRoom} from "../api/routes/rooms";
import {getAllSchedulers} from "../api/routes/schedulers";
import {getSection} from "../api/routes/sections";
import {getPathsOfSimulation, getSimulation} from "../api/routes/simulations";
import {
getAllCPUs,
getAllGPUs,
getAllMemories,
getAllStorages,
getCoolingItem,
getCPU,
getFailureModel,
getGPU,
getMemory,
getPSU,
getStorage
} from "../api/routes/specifications";
import {getMachinesOfRackByTile, getRackByTile} from "../api/routes/tiles";
import {getAllTraces} from "../api/routes/traces";
import {getUser} from "../api/routes/users";
export const OBJECT_SELECTORS = {
simulation: state => state.objects.simulation,
user: state => state.objects.user,
authorization: state => state.objects.authorization,
failureModel: state => state.objects.failureModel,
cpu: state => state.objects.cpu,
gpu: state => state.objects.gpu,
memory: state => state.objects.memory,
storage: state => state.objects.storage,
machine: state => state.objects.machine,
rack: state => state.objects.rack,
coolingItem: state => state.objects.coolingItem,
psu: state => state.objects.psu,
tile: state => state.objects.tile,
room: state => state.objects.room,
datacenter: state => state.objects.datacenter,
section: state => state.objects.section,
path: state => state.objects.path,
};
function* fetchAndStoreObject(objectType, id, apiCall) {
const objectStore = yield select(OBJECT_SELECTORS[objectType]);
let object = objectStore[id];
if (!object) {
object = yield apiCall;
yield put(addToStore(objectType, object));
}
return object;
}
function* fetchAndStoreObjects(objectType, apiCall) {
const objects = yield apiCall;
for (let index in objects) {
yield put(addToStore(objectType, objects[index]));
}
return objects;
}
export const fetchAndStoreSimulation = (id) =>
fetchAndStoreObject("simulation", id, call(getSimulation, id));
export const fetchAndStoreUser = (id) =>
fetchAndStoreObject("user", id, call(getUser, id));
export const fetchAndStoreFailureModel = (id) =>
fetchAndStoreObject("failureModel", id, call(getFailureModel, id));
export const fetchAndStoreAllCPUs = () =>
fetchAndStoreObjects("cpu", call(getAllCPUs));
export const fetchAndStoreCPU = (id) =>
fetchAndStoreObject("cpu", id, call(getCPU, id));
export const fetchAndStoreAllGPUs = () =>
fetchAndStoreObjects("gpu", call(getAllGPUs));
export const fetchAndStoreGPU = (id) =>
fetchAndStoreObject("gpu", id, call(getGPU, id));
export const fetchAndStoreAllMemories = () =>
fetchAndStoreObjects("memory", call(getAllMemories));
export const fetchAndStoreMemory = (id) =>
fetchAndStoreObject("memory", id, call(getMemory, id));
export const fetchAndStoreAllStorages = () =>
fetchAndStoreObjects("storage", call(getAllStorages));
export const fetchAndStoreStorage = (id) =>
fetchAndStoreObject("storage", id, call(getStorage, id));
export const fetchAndStoreMachinesOfTile = (tileId) =>
fetchAndStoreObjects("machine", call(getMachinesOfRackByTile, tileId));
export const fetchAndStoreRackOnTile = (id, tileId) =>
fetchAndStoreObject("rack", id, call(getRackByTile, tileId));
export const fetchAndStoreCoolingItem = (id) =>
fetchAndStoreObject("coolingItem", id, call(getCoolingItem, id));
export const fetchAndStorePSU = (id) =>
fetchAndStoreObject("psu", id, call(getPSU, id));
export const fetchAndStoreTilesOfRoom = (roomId) =>
fetchAndStoreObjects("tile", call(getTilesOfRoom, roomId));
export const fetchAndStoreRoomsOfDatacenter = (datacenterId) =>
fetchAndStoreObjects("room", call(getRoomsOfDatacenter, datacenterId));
export const fetchAndStoreDatacenter = (id) =>
fetchAndStoreObject("datacenter", id, call(getDatacenter, id));
export const fetchAndStoreSection = (id) =>
fetchAndStoreObject("section", id, call(getSection, id));
export const fetchAndStoreSectionsOfPath = (pathId) =>
fetchAndStoreObjects("section", call(getSectionsOfPath, pathId));
export const fetchAndStorePath = (id) =>
fetchAndStoreObject("path", id, call(getPath, id));
export const fetchAndStorePathsOfSimulation = (simulationId) =>
fetchAndStoreObjects("path", call(getPathsOfSimulation, simulationId));
export const fetchAndStoreAllTraces = () =>
fetchAndStoreObjects("trace", call(getAllTraces));
export const fetchAndStoreAllSchedulers = function* () {
const objects = yield call(getAllSchedulers);
for (let index in objects) {
objects[index].id = objects[index].name;
yield put(addToStore("scheduler", objects[index]));
}
return objects;
};
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