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import {combineReducers} from "redux";
import {OPEN_EXPERIMENT_SUCCEEDED} from "../actions/experiments";
import {GO_DOWN_ONE_INTERACTION_LEVEL} from "../actions/interaction-level";
import {
CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED,
FINISH_NEW_ROOM_CONSTRUCTION,
START_NEW_ROOM_CONSTRUCTION_SUCCEEDED
} from "../actions/topology/building";
import {START_RACK_CONSTRUCTION, STOP_RACK_CONSTRUCTION} from "../actions/topology/room";
export function currentRoomInConstruction(state = -1, action) {
switch (action.type) {
case START_NEW_ROOM_CONSTRUCTION_SUCCEEDED:
return action.roomId;
case CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED:
case FINISH_NEW_ROOM_CONSTRUCTION:
case OPEN_EXPERIMENT_SUCCEEDED:
return -1;
default:
return state;
}
}
export function inRackConstructionMode(state = false, action) {
switch (action.type) {
case START_RACK_CONSTRUCTION:
return true;
case STOP_RACK_CONSTRUCTION:
case OPEN_EXPERIMENT_SUCCEEDED:
case GO_DOWN_ONE_INTERACTION_LEVEL:
return false;
default:
return state;
}
}
export const construction = combineReducers({
currentRoomInConstruction,
inRackConstructionMode
});
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