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import React from "react";
import {Stage} from "react-konva";
import {Shortcuts} from "react-shortcuts";
import MapLayer from "../../containers/map/layers/MapLayer";
import ObjectHoverLayer from "../../containers/map/layers/ObjectHoverLayer";
import RoomHoverLayer from "../../containers/map/layers/RoomHoverLayer";
import jQuery from "../../util/jquery";
import {NAVBAR_HEIGHT} from "../navigation/Navbar";
import {
MAP_MAX_SCALE,
MAP_MIN_SCALE,
MAP_MOVE_PIXELS_PER_EVENT,
MAP_SCALE_PER_EVENT,
MAP_SIZE_IN_PIXELS
} from "./MapConstants";
class MapStageComponent extends React.Component {
state = {
mouseX: 0,
mouseY: 0
};
constructor() {
super();
this.updateDimensions = this.updateDimensions.bind(this);
this.updateScale = this.updateScale.bind(this);
}
componentWillMount() {
this.updateDimensions();
}
componentDidMount() {
window.addEventListener("resize", this.updateDimensions);
window.addEventListener("wheel", this.updateScale);
}
componentWillUnmount() {
window.removeEventListener("resize", this.updateDimensions);
window.removeEventListener("wheel", this.updateScale);
}
updateDimensions() {
this.props.setMapDimensions(jQuery(window).width(), jQuery(window).height() - NAVBAR_HEIGHT);
}
updateScale(e) {
e.preventDefault();
const mousePointsTo = {
x: this.state.mouseX / this.props.mapScale - this.props.mapPosition.x / this.props.mapScale,
y: this.state.mouseY / this.props.mapScale - this.props.mapPosition.y / this.props.mapScale,
};
const newScale = e.deltaY < 0 ? this.props.mapScale * MAP_SCALE_PER_EVENT : this.props.mapScale / MAP_SCALE_PER_EVENT;
const boundedScale = Math.min(Math.max(MAP_MIN_SCALE, newScale), MAP_MAX_SCALE);
const newX = -(mousePointsTo.x - this.state.mouseX / boundedScale) * boundedScale;
const newY = -(mousePointsTo.y - this.state.mouseY / boundedScale) * boundedScale;
this.setPositionWithBoundsCheck(newX, newY);
this.props.setMapScale(boundedScale);
}
updateMousePosition() {
const mousePos = this.stage.getStage().getPointerPosition();
this.setState({mouseX: mousePos.x, mouseY: mousePos.y});
}
handleShortcuts(action) {
switch (action) {
case "MOVE_LEFT":
this.moveWithDelta(MAP_MOVE_PIXELS_PER_EVENT, 0);
break;
case "MOVE_RIGHT":
this.moveWithDelta(-MAP_MOVE_PIXELS_PER_EVENT, 0);
break;
case "MOVE_UP":
this.moveWithDelta(0, MAP_MOVE_PIXELS_PER_EVENT);
break;
case "MOVE_DOWN":
this.moveWithDelta(0, -MAP_MOVE_PIXELS_PER_EVENT);
break;
default:
break;
}
}
moveWithDelta(deltaX, deltaY) {
this.setPositionWithBoundsCheck(this.props.mapPosition.x + deltaX, this.props.mapPosition.y + deltaY);
}
setPositionWithBoundsCheck(newX, newY) {
const scaledMapSize = MAP_SIZE_IN_PIXELS * this.props.mapScale;
const updatedX = newX > 0 ? 0 :
(newX < -scaledMapSize + this.props.mapDimensions.width
? -scaledMapSize + this.props.mapDimensions.width : newX);
const updatedY = newY > 0 ? 0 :
(newY < -scaledMapSize + this.props.mapDimensions.height
? -scaledMapSize + this.props.mapDimensions.height : newY);
this.props.setMapPosition(updatedX, updatedY);
}
render() {
return (
<Shortcuts name="MAP" handler={this.handleShortcuts.bind(this)} targetNodeSelector="body">
<Stage
ref={(stage) => {this.stage = stage;}}
width={this.props.mapDimensions.width}
height={this.props.mapDimensions.height}
onMouseMove={this.updateMousePosition.bind(this)}
>
<MapLayer/>
<RoomHoverLayer
mouseX={this.state.mouseX}
mouseY={this.state.mouseY}
/>
<ObjectHoverLayer
mouseX={this.state.mouseX}
mouseY={this.state.mouseY}
/>
</Stage>
</Shortcuts>
)
}
}
export default MapStageComponent;
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