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export const GO_FROM_BUILDING_TO_ROOM = "GO_FROM_BUILDING_TO_ROOM";
export const GO_FROM_ROOM_TO_RACK = "GO_FROM_ROOM_TO_RACK";
export const GO_FROM_RACK_TO_MACHINE = "GO_FROM_RACK_TO_MACHINE";
export const GO_DOWN_ONE_INTERACTION_LEVEL = "GO_DOWN_ONE_INTERACTION_LEVEL";
export function goFromBuildingToRoom(roomId) {
return (dispatch, getState) => {
const { interactionLevel } = getState();
if (interactionLevel.mode !== "BUILDING") {
return;
}
dispatch({
type: GO_FROM_BUILDING_TO_ROOM,
roomId
});
};
}
export function goFromRoomToRack(tileId) {
return (dispatch, getState) => {
const { interactionLevel } = getState();
if (interactionLevel.mode !== "ROOM") {
return;
}
dispatch({
type: GO_FROM_ROOM_TO_RACK,
tileId
});
};
}
export function goFromRackToMachine(position) {
return (dispatch, getState) => {
const { interactionLevel } = getState();
if (interactionLevel.mode !== "RACK") {
return;
}
dispatch({
type: GO_FROM_RACK_TO_MACHINE,
position
});
};
}
export function goDownOneInteractionLevel() {
return {
type: GO_DOWN_ONE_INTERACTION_LEVEL
};
}
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