1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
/*
* Copyright (c) 2021 AtLarge Research
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
import produce from 'immer'
import { STORE_TOPOLOGY } from '../../actions/topologies'
import { ADD_TILE, DELETE_TILE } from '../../actions/topology/building'
import { DELETE_RACK } from '../../actions/topology/rack'
import { ADD_RACK_TO_TILE } from '../../actions/topology/room'
function tile(state = {}, action, { racks }) {
switch (action.type) {
case STORE_TOPOLOGY:
return action.entities.tiles || {}
case ADD_TILE:
return produce(state, (draft) => {
const { tile } = action
draft[tile._id] = tile
})
case DELETE_TILE:
return produce(state, (draft) => {
const { tileId } = action
delete draft[tileId]
})
case ADD_RACK_TO_TILE:
return produce(state, (draft) => {
const { rack } = action
draft[rack.tileId].rack = rack._id
})
case DELETE_RACK:
return produce(state, (draft) => {
const { rackId } = action
const rack = racks[rackId]
draft[rack.tileId].rack = undefined
})
default:
return state
}
}
export default tile
|