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import { connect } from 'react-redux'
import { addRackToTile } from '../../../../actions/topology/room'
import ObjectHoverLayerComponent from '../../../../components/app/map/layers/ObjectHoverLayerComponent'
import { findTileWithPosition } from '../../../../util/tile-calculations'
const mapStateToProps = (state) => {
return {
mapPosition: state.map.position,
mapScale: state.map.scale,
isEnabled: () => state.construction.inRackConstructionMode,
isValid: (x, y) => {
if (state.interactionLevel.mode !== 'ROOM') {
return false
}
const currentRoom = state.objects.room[state.interactionLevel.roomId]
const tiles = currentRoom.tileIds.map((tileId) => state.objects.tile[tileId])
const tile = findTileWithPosition(tiles, x, y)
return !(tile === null || tile.rackId)
},
}
}
const mapDispatchToProps = (dispatch) => {
return {
onClick: (x, y) => dispatch(addRackToTile(x, y)),
}
}
const ObjectHoverLayer = connect(mapStateToProps, mapDispatchToProps)(ObjectHoverLayerComponent)
export default ObjectHoverLayer
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