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import { combineReducers } from 'redux'
import { OPEN_EXPERIMENT_SUCCEEDED } from '../actions/experiments'
import { GO_DOWN_ONE_INTERACTION_LEVEL } from '../actions/interaction-level'
import {
CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED,
FINISH_NEW_ROOM_CONSTRUCTION,
FINISH_ROOM_EDIT,
START_NEW_ROOM_CONSTRUCTION_SUCCEEDED,
START_ROOM_EDIT,
} from '../actions/topology/building'
import { DELETE_ROOM, START_RACK_CONSTRUCTION, STOP_RACK_CONSTRUCTION } from '../actions/topology/room'
export function currentRoomInConstruction(state = -1, action) {
switch (action.type) {
case START_NEW_ROOM_CONSTRUCTION_SUCCEEDED:
return action.roomId
case START_ROOM_EDIT:
return action.roomId
case CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED:
case FINISH_NEW_ROOM_CONSTRUCTION:
case OPEN_EXPERIMENT_SUCCEEDED:
case FINISH_ROOM_EDIT:
case DELETE_ROOM:
return -1
default:
return state
}
}
export function inRackConstructionMode(state = false, action) {
switch (action.type) {
case START_RACK_CONSTRUCTION:
return true
case STOP_RACK_CONSTRUCTION:
case OPEN_EXPERIMENT_SUCCEEDED:
case GO_DOWN_ONE_INTERACTION_LEVEL:
return false
default:
return state
}
}
export const construction = combineReducers({
currentRoomInConstruction,
inRackConstructionMode,
})
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