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import { combineReducers } from "redux";
import { OPEN_EXPERIMENT_SUCCEEDED } from "../actions/experiments";
import { GO_DOWN_ONE_INTERACTION_LEVEL } from "../actions/interaction-level";
import {
CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED,
FINISH_NEW_ROOM_CONSTRUCTION,
FINISH_ROOM_EDIT,
START_NEW_ROOM_CONSTRUCTION_SUCCEEDED,
START_ROOM_EDIT
} from "../actions/topology/building";
import {
DELETE_ROOM,
START_RACK_CONSTRUCTION,
STOP_RACK_CONSTRUCTION
} from "../actions/topology/room";
export function currentRoomInConstruction(state = -1, action) {
switch (action.type) {
case START_NEW_ROOM_CONSTRUCTION_SUCCEEDED:
return action.roomId;
case START_ROOM_EDIT:
return action.roomId;
case CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED:
case FINISH_NEW_ROOM_CONSTRUCTION:
case OPEN_EXPERIMENT_SUCCEEDED:
case FINISH_ROOM_EDIT:
case DELETE_ROOM:
return -1;
default:
return state;
}
}
export function inRackConstructionMode(state = false, action) {
switch (action.type) {
case START_RACK_CONSTRUCTION:
return true;
case STOP_RACK_CONSTRUCTION:
case OPEN_EXPERIMENT_SUCCEEDED:
case GO_DOWN_ONE_INTERACTION_LEVEL:
return false;
default:
return state;
}
}
export const construction = combineReducers({
currentRoomInConstruction,
inRackConstructionMode
});
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