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import { getDatacenterIdOfTick } from '../../util/timeline'
import { setCurrentDatacenter } from '../topology/building'
export const GO_TO_TICK = 'GO_TO_TICK'
export const SET_LAST_SIMULATED_TICK = 'SET_LAST_SIMULATED_TICK'
export function incrementTick() {
return (dispatch, getState) => {
const { currentTick } = getState()
dispatch(goToTick(currentTick + 1))
}
}
export function goToTick(tick) {
return (dispatch, getState) => {
const state = getState()
let sections = []
if (state.currentExperimentId !== -1) {
const sectionIds =
state.objects.path[
state.objects.experiment[state.currentExperimentId].pathId
].sectionIds
if (sectionIds) {
sections = sectionIds.map(
sectionId => state.objects.section[sectionId],
)
}
}
const newDatacenterId = getDatacenterIdOfTick(tick, sections)
if (state.currentDatacenterId !== newDatacenterId) {
dispatch(setCurrentDatacenter(newDatacenterId))
}
dispatch({
type: GO_TO_TICK,
tick,
})
}
}
export function setLastSimulatedTick(tick) {
return {
type: SET_LAST_SIMULATED_TICK,
tick,
}
}
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