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#pragma once
#include <stdint.h>
namespace Simulation
{
/*
The Workload class models a workload.
*/
class Workload
{
public:
/*
Initializes the TOTAL_FLOPS and the remainingFlops to the size.
*/
Workload(int size, int startTick, int dbId, int traceId, int dependency, bool parallel);
/*
Decreases the remainingFlops by the given amount.
*/
void doOperations(uint32_t opCount);
/*
Returns the amount of operations left to do.
*/
uint32_t getRemainingOperations() const;
/*
Returns the total amount of operations, including finished ones.
*/
uint32_t getTotalOperations() const;
/*
Returns true if the workload has been finished.
*/
bool isFinished() const;
/*
Returns the id of this workload.
*/
uint32_t getId() const;
/*
Returns the dependency id of this workload.
*/
int getDependencyId() const;
/**
* \return The start tick of this workload.
*/
uint32_t getStartTick()
{
return START_TICK;
}
/**
* \brief Sets the coresUsed of this workload to the given number of cores.
*/
void setCoresUsed(uint32_t cores);
/**
* \return Returns the number of cores used by this workload.
*/
uint32_t getCoresUsed();
/**
* \return Whether this workload can be spread across machines.
*/
bool isParallelizable();
// True if the dependency of this workload has finished.
bool dependencyFinished = false;
private:
// The id of the workload this workload depends on.
int dependencyId;
// Finished is true if the remainingFlops is 0.
bool finished = false;
// The amount of operations done.
uint32_t remainingFlops;
// The total amount of operations required to finish this task.
uint32_t TOTAL_FLOPS;
// The tick during which this workload was started.
uint32_t START_TICK;
// The id of this workload in the database
uint32_t ID;
// The id of the trace this workload belongs to in the database.
uint32_t TRACE_ID;
// The number of cores that this workload is occupying
uint32_t coresUsed = 0;
// Whether this task can be parallelized across multiple machines.
bool isParallel = false;
};
}
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