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-rw-r--r--src/scripts/views/layers/dcobject.ts250
-rw-r--r--src/scripts/views/layers/dcprogressbar.ts99
-rw-r--r--src/scripts/views/layers/gray.ts145
-rw-r--r--src/scripts/views/layers/grid.ts59
-rw-r--r--src/scripts/views/layers/hover.ts129
-rw-r--r--src/scripts/views/layers/layer.ts8
-rw-r--r--src/scripts/views/layers/room.ts177
-rw-r--r--src/scripts/views/layers/roomtext.ts68
-rw-r--r--src/scripts/views/layers/wall.ts62
-rw-r--r--src/scripts/views/mapview.ts373
10 files changed, 0 insertions, 1370 deletions
diff --git a/src/scripts/views/layers/dcobject.ts b/src/scripts/views/layers/dcobject.ts
deleted file mode 100644
index f883a218..00000000
--- a/src/scripts/views/layers/dcobject.ts
+++ /dev/null
@@ -1,250 +0,0 @@
-import {Colors} from "../../colors";
-import {Util, IntensityLevel} from "../../util";
-import {MapView} from "../mapview";
-import {DCProgressBar} from "./dcprogressbar";
-import {Layer} from "./layer";
-import {CELL_SIZE} from "../../controllers/mapcontroller";
-
-
-export class DCObjectLayer implements Layer {
- public static ITEM_MARGIN = CELL_SIZE / 7.0;
- public static ITEM_PADDING = CELL_SIZE / 10.0;
- public static STROKE_WIDTH = CELL_SIZE / 20.0;
- public static PROGRESS_BAR_DISTANCE = CELL_SIZE / 17.0;
- public static CONTENT_SIZE = CELL_SIZE - DCObjectLayer.ITEM_MARGIN * 2 - DCObjectLayer.ITEM_PADDING * 3;
-
- public container: createjs.Container;
- public detailedMode: boolean;
- public coloringMode: boolean;
- public intensityLevels: { [key: number]: IntensityLevel; } = {};
-
- private mapView: MapView;
- private preload: createjs.LoadQueue;
- private rackSpaceBitmap: createjs.Bitmap;
- private rackEnergyBitmap: createjs.Bitmap;
- private psuBitmap: createjs.Bitmap;
- private coolingItemBitmap: createjs.Bitmap;
-
- // This associative lookup object keeps all DC display objects with as property name the index of the global map
- // array that they are located in.
- private dcObjectMap: { [key: number]: any; };
-
-
- public static drawHoverRack(position: IGridPosition): createjs.Container {
- const result = new createjs.Container();
-
- DCObjectLayer.drawItemRectangle(
- position, Colors.RACK_BACKGROUND, Colors.RACK_BORDER, result
- );
- DCProgressBar.drawItemProgressRectangle(
- position, Colors.RACK_SPACE_BAR_BACKGROUND, result, 0, 1
- );
- DCProgressBar.drawItemProgressRectangle(
- position, Colors.RACK_ENERGY_BAR_BACKGROUND, result, 1, 1
- );
-
- return result;
- }
-
- public static drawHoverPSU(position: IGridPosition): createjs.Container {
- const result = new createjs.Container();
-
- DCObjectLayer.drawItemRectangle(
- position, Colors.PSU_BACKGROUND, Colors.PSU_BORDER, result
- );
-
- return result;
- }
-
- public static drawHoverCoolingItem(position: IGridPosition): createjs.Container {
- const result = new createjs.Container();
-
- DCObjectLayer.drawItemRectangle(
- position, Colors.COOLING_ITEM_BACKGROUND, Colors.COOLING_ITEM_BORDER, result
- );
-
- return result;
- }
-
- /**
- * Draws an object rectangle in a given grid cell, with margin around its border.
- *
- * @param position The coordinates of the grid cell in which it should be located
- * @param color The background color of the item
- * @param borderColor The border color
- * @param container The container to which it should be drawn
- * @returns {createjs.Shape} The drawn shape
- */
- private static drawItemRectangle(position: IGridPosition, color: string, borderColor: string,
- container: createjs.Container): createjs.Shape {
- const shape = new createjs.Shape();
- shape.graphics.beginStroke(borderColor);
- shape.graphics.setStrokeStyle(DCObjectLayer.STROKE_WIDTH);
- shape.graphics.beginFill(color);
- shape.graphics.drawRect(
- position.x * CELL_SIZE + DCObjectLayer.ITEM_MARGIN,
- position.y * CELL_SIZE + DCObjectLayer.ITEM_MARGIN,
- CELL_SIZE - DCObjectLayer.ITEM_MARGIN * 2,
- CELL_SIZE - DCObjectLayer.ITEM_MARGIN * 2
- );
- container.addChild(shape);
- return shape;
- }
-
- /**
- * Draws an bitmap in item format.
- *
- * @param position The coordinates of the grid cell in which it should be located
- * @param container The container to which it should be drawn
- * @param originBitmap The bitmap that should be drawn
- * @returns {createjs.Bitmap} The drawn bitmap
- */
- private static drawItemIcon(position: IGridPosition, container: createjs.Container,
- originBitmap: createjs.Bitmap): createjs.Bitmap {
- const bitmap = originBitmap.clone();
- container.addChild(bitmap);
- bitmap.x = position.x * CELL_SIZE + DCObjectLayer.ITEM_MARGIN + DCObjectLayer.ITEM_PADDING * 1.5;
- bitmap.y = position.y * CELL_SIZE + DCObjectLayer.ITEM_MARGIN + DCObjectLayer.ITEM_PADDING * 1.5;
- return bitmap;
- }
-
- constructor(mapView: MapView) {
- this.mapView = mapView;
- this.container = new createjs.Container();
-
- this.detailedMode = true;
- this.coloringMode = false;
-
- this.preload = new createjs.LoadQueue();
- this.preload.addEventListener("complete", () => {
- this.rackSpaceBitmap = new createjs.Bitmap(<HTMLImageElement>this.preload.getResult("rack-space"));
- this.rackEnergyBitmap = new createjs.Bitmap(<HTMLImageElement>this.preload.getResult("rack-energy"));
- this.psuBitmap = new createjs.Bitmap(<HTMLImageElement>this.preload.getResult("psu"));
- this.coolingItemBitmap = new createjs.Bitmap(<HTMLImageElement>this.preload.getResult("coolingitem"));
-
- // Scale the images
- this.rackSpaceBitmap.scaleX = DCProgressBar.PROGRESS_BAR_WIDTH / this.rackSpaceBitmap.image.width;
- this.rackSpaceBitmap.scaleY = DCProgressBar.PROGRESS_BAR_WIDTH / this.rackSpaceBitmap.image.height;
-
- this.rackEnergyBitmap.scaleX = DCProgressBar.PROGRESS_BAR_WIDTH / this.rackEnergyBitmap.image.width;
- this.rackEnergyBitmap.scaleY = DCProgressBar.PROGRESS_BAR_WIDTH / this.rackEnergyBitmap.image.height;
-
- this.psuBitmap.scaleX = DCObjectLayer.CONTENT_SIZE / this.psuBitmap.image.width;
- this.psuBitmap.scaleY = DCObjectLayer.CONTENT_SIZE / this.psuBitmap.image.height;
-
- this.coolingItemBitmap.scaleX = DCObjectLayer.CONTENT_SIZE / this.coolingItemBitmap.image.width;
- this.coolingItemBitmap.scaleY = DCObjectLayer.CONTENT_SIZE / this.coolingItemBitmap.image.height;
-
-
- this.populateObjectList();
- this.draw();
-
- this.mapView.updateScene = true;
- });
-
- this.preload.loadFile({id: "rack-space", src: 'img/app/rack-space.png'});
- this.preload.loadFile({id: "rack-energy", src: 'img/app/rack-energy.png'});
- this.preload.loadFile({id: "psu", src: 'img/app/psu.png'});
- this.preload.loadFile({id: "coolingitem", src: 'img/app/coolingitem.png'});
- }
-
- /**
- * Generates a list of DC objects with their associated display objects.
- */
- public populateObjectList(): void {
- this.dcObjectMap = {};
-
- this.mapView.currentDatacenter.rooms.forEach((room: IRoom) => {
- room.tiles.forEach((tile: ITile) => {
- if (tile.object !== undefined) {
- const index = tile.position.y * MapView.MAP_SIZE + tile.position.x;
-
- switch (tile.objectType) {
- case "RACK":
- this.dcObjectMap[index] = {
- spaceBar: new DCProgressBar(this.container,
- Colors.RACK_SPACE_BAR_BACKGROUND, Colors.RACK_SPACE_BAR_FILL,
- this.rackSpaceBitmap, tile.position, 0,
- Util.getFillRatio((<IRack>tile.object).machines)),
- energyBar: new DCProgressBar(this.container,
- Colors.RACK_ENERGY_BAR_BACKGROUND, Colors.RACK_ENERGY_BAR_FILL,
- this.rackEnergyBitmap, tile.position, 1,
- Util.getFillRatio((<IRack>tile.object).machines)),
- itemRect: createjs.Shape,
- tile: tile, model: tile.object, position: tile.position, type: tile.objectType
- };
-
- break;
- case "COOLING_ITEM":
- this.dcObjectMap[index] = {
- itemRect: createjs.Shape, batteryIcon: createjs.Bitmap,
- tile: tile, model: tile.object, position: tile.position, type: tile.objectType
- };
- break;
- case "PSU":
- this.dcObjectMap[index] = {
- itemRect: createjs.Shape, freezeIcon: createjs.Bitmap,
- tile: tile, model: tile.object, position: tile.position, type: tile.objectType
- };
- break;
- }
- }
- });
- });
- }
-
- public draw(): void {
- this.container.removeAllChildren();
-
- this.container.cursor = "pointer";
-
- for (let property in this.dcObjectMap) {
- if (this.dcObjectMap.hasOwnProperty(property)) {
- const currentObject = this.dcObjectMap[property];
-
- switch (currentObject.type) {
- case "RACK":
- let color = Colors.RACK_BACKGROUND;
-
- if (this.coloringMode && currentObject.tile.roomId ===
- this.mapView.mapController.roomModeController.currentRoom.id) {
- color = Util.convertIntensityToColor(this.intensityLevels[currentObject.model.id]);
- }
-
- currentObject.itemRect = DCObjectLayer.drawItemRectangle(
- currentObject.position, color, Colors.RACK_BORDER, this.container
- );
-
- if (this.detailedMode) {
- currentObject.spaceBar.fillRatio = Util.getFillRatio(currentObject.model.machines);
- currentObject.energyBar.fillRatio = Util.getEnergyRatio(currentObject.model);
-
- currentObject.spaceBar.draw();
- currentObject.energyBar.draw();
- }
- break;
- case "COOLING_ITEM":
- currentObject.itemRect = DCObjectLayer.drawItemRectangle(
- currentObject.position, Colors.COOLING_ITEM_BACKGROUND, Colors.COOLING_ITEM_BORDER,
- this.container
- );
-
- currentObject.freezeIcon = DCObjectLayer.drawItemIcon(currentObject.position, this.container,
- this.coolingItemBitmap);
- break;
- case "PSU":
- currentObject.itemRect = DCObjectLayer.drawItemRectangle(
- currentObject.position, Colors.PSU_BACKGROUND, Colors.PSU_BORDER,
- this.container
- );
-
- currentObject.batteryIcon = DCObjectLayer.drawItemIcon(currentObject.position, this.container,
- this.psuBitmap);
- break;
- }
- }
- }
-
- this.mapView.updateScene = true;
- }
-}
diff --git a/src/scripts/views/layers/dcprogressbar.ts b/src/scripts/views/layers/dcprogressbar.ts
deleted file mode 100644
index e518ead4..00000000
--- a/src/scripts/views/layers/dcprogressbar.ts
+++ /dev/null
@@ -1,99 +0,0 @@
-import {DCObjectLayer} from "./dcobject";
-import {CELL_SIZE} from "../../controllers/mapcontroller";
-
-
-export class DCProgressBar {
- public static PROGRESS_BAR_WIDTH = CELL_SIZE / 7.0;
-
- public container: createjs.Container;
- public fillRatio: number;
-
- private backgroundRect: createjs.Shape;
- private backgroundColor: string;
- private fillRect: createjs.Shape;
- private fillColor: string;
- private bitmap: createjs.Bitmap;
- private position: IGridPosition;
- private distanceFromBottom: number;
-
-
- /**
- * Draws a progress rectangle with rounded ends.
- *
- * @param position The coordinates of the grid cell in which it should be located
- * @param color The background color of the item
- * @param container The container to which it should be drawn
- * @param distanceFromBottom The index of its vertical position, counted from the bottom (0 is the lowest position)
- * @param fractionFilled The fraction of the available horizontal space that the progress bar should take up
- * @returns {createjs.Shape} The drawn shape
- */
- public static drawItemProgressRectangle(position: IGridPosition, color: string,
- container: createjs.Container, distanceFromBottom: number,
- fractionFilled: number): createjs.Shape {
- const shape = new createjs.Shape();
- shape.graphics.beginFill(color);
- let x = position.x * CELL_SIZE + DCObjectLayer.ITEM_MARGIN + DCObjectLayer.ITEM_PADDING;
- let y = (position.y + 1) * CELL_SIZE - DCObjectLayer.ITEM_MARGIN - DCObjectLayer.ITEM_PADDING -
- DCProgressBar.PROGRESS_BAR_WIDTH - distanceFromBottom *
- (DCProgressBar.PROGRESS_BAR_WIDTH + DCObjectLayer.PROGRESS_BAR_DISTANCE);
- let width = (CELL_SIZE - (DCObjectLayer.ITEM_MARGIN + DCObjectLayer.ITEM_PADDING) * 2) * fractionFilled;
- let height;
- let radius;
-
- if (width < DCProgressBar.PROGRESS_BAR_WIDTH) {
- height = width;
- radius = width / 2;
- y += (DCProgressBar.PROGRESS_BAR_WIDTH - height) / 2;
- } else {
- height = DCProgressBar.PROGRESS_BAR_WIDTH;
- radius = DCProgressBar.PROGRESS_BAR_WIDTH / 2;
- }
-
- shape.graphics.drawRoundRect(
- x, y, width, height, radius
- );
- container.addChild(shape);
- return shape;
- }
-
- /**
- * Draws an bitmap in progressbar format.
- *
- * @param position The coordinates of the grid cell in which it should be located
- * @param container The container to which it should be drawn
- * @param originBitmap The bitmap that should be drawn
- * @param distanceFromBottom The index of its vertical position, counted from the bottom (0 is the lowest position)
- * @returns {createjs.Bitmap} The drawn bitmap
- */
- public static drawProgressbarIcon(position: IGridPosition, container: createjs.Container, originBitmap: createjs.Bitmap,
- distanceFromBottom: number): createjs.Bitmap {
- const bitmap = originBitmap.clone();
- container.addChild(bitmap);
- bitmap.x = (position.x + 0.5) * CELL_SIZE - DCProgressBar.PROGRESS_BAR_WIDTH * 0.5;
- bitmap.y = (position.y + 1) * CELL_SIZE - DCObjectLayer.ITEM_MARGIN - DCObjectLayer.ITEM_PADDING -
- DCProgressBar.PROGRESS_BAR_WIDTH - distanceFromBottom *
- (DCProgressBar.PROGRESS_BAR_WIDTH + DCObjectLayer.PROGRESS_BAR_DISTANCE);
- return bitmap;
- }
-
- constructor(container: createjs.Container, backgroundColor: string,
- fillColor: string, bitmap: createjs.Bitmap, position: IGridPosition,
- indexFromBottom: number, fillRatio: number) {
- this.container = container;
- this.backgroundColor = backgroundColor;
- this.fillColor = fillColor;
- this.bitmap = bitmap;
- this.position = position;
- this.distanceFromBottom = indexFromBottom;
- this.fillRatio = fillRatio;
- }
-
- public draw() {
- this.backgroundRect = DCProgressBar.drawItemProgressRectangle(this.position, this.backgroundColor,
- this.container, this.distanceFromBottom, 1);
- this.fillRect = DCProgressBar.drawItemProgressRectangle(this.position, this.fillColor, this.container,
- this.distanceFromBottom, this.fillRatio);
-
- DCProgressBar.drawProgressbarIcon(this.position, this.container, this.bitmap, this.distanceFromBottom);
- }
-}
diff --git a/src/scripts/views/layers/gray.ts b/src/scripts/views/layers/gray.ts
deleted file mode 100644
index 63911d19..00000000
--- a/src/scripts/views/layers/gray.ts
+++ /dev/null
@@ -1,145 +0,0 @@
-import {MapView} from "../mapview";
-import {Colors} from "../../colors";
-import {Util} from "../../util";
-import {Layer} from "./layer";
-
-
-/**
- * Class responsible for graying out non-active UI elements.
- */
-export class GrayLayer implements Layer {
- public container: createjs.Container;
- public currentRoom: IRoom;
- public currentObjectTile: ITile;
-
- private mapView: MapView;
- private grayRoomShape: createjs.Shape;
-
-
- constructor(mapView: MapView) {
- this.mapView = mapView;
- this.container = new createjs.Container();
- }
-
- /**
- * Draws grayed out areas around a currently selected room.
- *
- * @param redraw Whether this is a redraw, or an initial draw action
- */
- public draw(redraw?: boolean): void {
- if (this.currentRoom === undefined) {
- return;
- }
-
- this.container.removeAllChildren();
-
- const roomBounds = Util.calculateRoomBounds(this.currentRoom);
-
- const shape = new createjs.Shape();
- shape.graphics.beginFill(Colors.GRAYED_OUT_AREA);
- shape.cursor = "pointer";
-
- this.drawLargeRects(shape, roomBounds);
- this.drawFineGrainedRects(shape, roomBounds);
-
- this.container.addChild(shape);
- if (redraw === true) {
- shape.alpha = 1;
- } else {
- shape.alpha = 0;
- this.mapView.animate(shape, {alpha: 1});
- }
-
- if (this.grayRoomShape !== undefined && !this.grayRoomShape.visible) {
- this.grayRoomShape = undefined;
- this.drawRackLevel(redraw);
- }
-
- this.mapView.updateScene = true;
- }
-
- private drawLargeRects(shape: createjs.Shape, roomBounds: IBounds): void {
- if (roomBounds.min[0] > 0) {
- MapView.drawRectangleToShape({x: 0, y: 0}, shape, roomBounds.min[0], MapView.MAP_SIZE);
- }
- if (roomBounds.min[1] > 0) {
- MapView.drawRectangleToShape({x: roomBounds.min[0], y: 0}, shape, roomBounds.max[0] - roomBounds.min[0],
- roomBounds.min[1]);
- }
- if (roomBounds.max[0] < MapView.MAP_SIZE - 1) {
- MapView.drawRectangleToShape({x: roomBounds.max[0], y: 0}, shape, MapView.MAP_SIZE - roomBounds.max[0],
- MapView.MAP_SIZE);
- }
- if (roomBounds.max[1] < MapView.MAP_SIZE - 1) {
- MapView.drawRectangleToShape({x: roomBounds.min[0], y: roomBounds.max[1]}, shape,
- roomBounds.max[0] - roomBounds.min[0], MapView.MAP_SIZE - roomBounds.max[1]);
- }
- }
-
- private drawFineGrainedRects(shape: createjs.Shape, roomBounds: IBounds): void {
- for (let x = roomBounds.min[0]; x < roomBounds.max[0]; x++) {
- for (let y = roomBounds.min[1]; y < roomBounds.max[1]; y++) {
- if (!Util.tileListContainsPosition(this.currentRoom.tiles, {x: x, y: y})) {
- MapView.drawRectangleToShape({x: x, y: y}, shape);
- }
- }
- }
- }
-
- public drawRackLevel(redraw?: boolean): void {
- if (this.currentObjectTile === undefined) {
- return;
- }
-
- this.grayRoomShape = new createjs.Shape();
- this.grayRoomShape.graphics.beginFill(Colors.GRAYED_OUT_AREA);
- this.grayRoomShape.cursor = "pointer";
- this.grayRoomShape.alpha = 0;
-
- this.currentRoom.tiles.forEach((tile: ITile) => {
- if (this.currentObjectTile.position.x !== tile.position.x ||
- this.currentObjectTile.position.y !== tile.position.y) {
- MapView.drawRectangleToShape({x: tile.position.x, y: tile.position.y}, this.grayRoomShape);
- }
- });
-
- this.container.addChild(this.grayRoomShape);
- if (redraw === true) {
- this.grayRoomShape.alpha = 1;
- } else {
- this.grayRoomShape.alpha = 0;
- this.mapView.animate(this.grayRoomShape, {alpha: 1});
- }
- }
-
- public hideRackLevel(): void {
- if (this.currentObjectTile === undefined) {
- return;
- }
-
- this.mapView.animate(this.grayRoomShape, {
- alpha: 0, visible: false
- });
- }
-
- /**
- * Clears the container.
- */
- public clear(): void {
- this.mapView.animate(this.container, {alpha: 0}, () => {
- this.container.removeAllChildren();
- this.container.alpha = 1;
- });
- this.grayRoomShape = undefined;
- this.currentRoom = undefined;
- }
-
- /**
- * Checks whether there is already an active room with grayed out areas around it.
- *
- * @returns {boolean} Whether the room is grayed out
- */
- public isGrayedOut(): boolean {
- return this.currentRoom !== undefined;
- }
-}
diff --git a/src/scripts/views/layers/grid.ts b/src/scripts/views/layers/grid.ts
deleted file mode 100644
index 9a52b2af..00000000
--- a/src/scripts/views/layers/grid.ts
+++ /dev/null
@@ -1,59 +0,0 @@
-import {Layer} from "./layer";
-import {MapView} from "../mapview";
-import {Colors} from "../../colors";
-import {CELL_SIZE} from "../../controllers/mapcontroller";
-
-
-/**
- * Class responsible for rendering the grid.
- */
-export class GridLayer implements Layer {
- public container: createjs.Container;
- public gridPixelSize: number;
-
- private mapView: MapView;
- private gridLineWidth: number;
-
-
- constructor(mapView: MapView) {
- this.mapView = mapView;
- this.container = new createjs.Container();
-
- this.gridLineWidth = 0.5;
- this.gridPixelSize = MapView.MAP_SIZE * CELL_SIZE;
-
- this.draw();
- }
-
- /**
- * Draws the entire grid (later to be navigated around with offsets).
- */
- public draw(): void {
- this.container.removeAllChildren();
-
- let currentCellX = 0;
- let currentCellY = 0;
-
- while (currentCellX <= MapView.MAP_SIZE) {
- MapView.drawLine(
- currentCellX * CELL_SIZE, 0,
- currentCellX * CELL_SIZE, MapView.MAP_SIZE * CELL_SIZE,
- this.gridLineWidth, Colors.GRID_COLOR, this.container);
-
- currentCellX++;
- }
-
- while (currentCellY <= MapView.MAP_SIZE) {
- MapView.drawLine(
- 0, currentCellY * CELL_SIZE,
- MapView.MAP_SIZE * CELL_SIZE, currentCellY * CELL_SIZE,
- this.gridLineWidth, Colors.GRID_COLOR, this.container);
-
- currentCellY++;
- }
- }
-
- public setVisibility(value: boolean): void {
- this.container.visible = value;
- }
-} \ No newline at end of file
diff --git a/src/scripts/views/layers/hover.ts b/src/scripts/views/layers/hover.ts
deleted file mode 100644
index b9f5509c..00000000
--- a/src/scripts/views/layers/hover.ts
+++ /dev/null
@@ -1,129 +0,0 @@
-import {Layer} from "./layer";
-import {MapView} from "../mapview";
-import {Colors} from "../../colors";
-import {DCObjectLayer} from "./dcobject";
-import {CELL_SIZE} from "../../controllers/mapcontroller";
-
-
-/**
- * Class responsible for rendering the hover layer.
- */
-export class HoverLayer implements Layer {
- public container: createjs.Container;
- public hoverTilePosition: IGridPosition;
-
- private mapView: MapView;
- private hoverTile: createjs.Shape;
- private hoverRack: createjs.Container;
- private hoverPSU: createjs.Container;
- private hoverCoolingItem: createjs.Container;
-
-
- constructor(mapView: MapView) {
- this.mapView = mapView;
- this.container = new createjs.Container();
-
- this.initialDraw();
- }
-
- /**
- * Draws the hover tile to the container at its current location and with its current color.
- */
- public draw(): void {
- let color;
-
- if (this.mapView.roomLayer.checkHoverTileValidity(this.hoverTilePosition)) {
- color = Colors.ROOM_HOVER_VALID;
- } else {
- color = Colors.ROOM_HOVER_INVALID;
- }
-
- this.hoverTile.graphics.clear().beginFill(color)
- .drawRect(this.hoverTilePosition.x * CELL_SIZE, this.hoverTilePosition.y * CELL_SIZE,
- CELL_SIZE, CELL_SIZE)
- .endFill();
- if (this.hoverRack.visible) {
- this.hoverRack.x = this.hoverTilePosition.x * CELL_SIZE;
- this.hoverRack.y = this.hoverTilePosition.y * CELL_SIZE;
- } else if (this.hoverPSU.visible) {
- this.hoverPSU.x = this.hoverTilePosition.x * CELL_SIZE;
- this.hoverPSU.y = this.hoverTilePosition.y * CELL_SIZE;
- } else if (this.hoverCoolingItem.visible) {
- this.hoverCoolingItem.x = this.hoverTilePosition.x * CELL_SIZE;
- this.hoverCoolingItem.y = this.hoverTilePosition.y * CELL_SIZE;
- }
- }
-
- /**
- * Performs the initial drawing action.
- */
- public initialDraw(): void {
- this.container.removeAllChildren();
-
- this.hoverTile = new createjs.Shape();
-
- this.hoverTilePosition = {x: 0, y: 0};
-
- this.hoverTile = MapView.drawRectangle(this.hoverTilePosition, Colors.ROOM_HOVER_VALID, this.container);
- this.hoverTile.visible = false;
-
- this.hoverRack = DCObjectLayer.drawHoverRack(this.hoverTilePosition);
- this.hoverPSU = DCObjectLayer.drawHoverPSU(this.hoverTilePosition);
- this.hoverCoolingItem = DCObjectLayer.drawHoverCoolingItem(this.hoverTilePosition);
-
- this.container.addChild(this.hoverRack);
- this.container.addChild(this.hoverPSU);
- this.container.addChild(this.hoverCoolingItem);
-
- this.hoverRack.visible = false;
- this.hoverPSU.visible = false;
- this.hoverCoolingItem.visible = false;
- }
-
- /**
- * Sets the hover tile visibility to true/false.
- *
- * @param value The visibility value
- */
- public setHoverTileVisibility(value: boolean): void {
- this.hoverTile.visible = value;
- this.mapView.updateScene = true;
- }
-
- /**
- * Sets the hover item visibility to true/false.
- *
- * @param value The visibility value
- * @param type The type of the object to be shown
- */
- public setHoverItemVisibility(value: boolean, type?: string): void {
- if (value === true) {
- this.hoverTile.visible = true;
-
- this.setHoverItemVisibilities(type);
- } else {
- this.hoverTile.visible = false;
- this.hoverRack.visible = false;
- this.hoverPSU.visible = false;
- this.hoverCoolingItem.visible = false;
- }
-
- this.mapView.updateScene = true;
- }
-
- private setHoverItemVisibilities(type: string): void {
- if (type === "RACK") {
- this.hoverRack.visible = true;
- this.hoverPSU.visible = false;
- this.hoverCoolingItem.visible = false;
- } else if (type === "PSU") {
- this.hoverRack.visible = false;
- this.hoverPSU.visible = true;
- this.hoverCoolingItem.visible = false;
- } else if (type === "COOLING_ITEM") {
- this.hoverRack.visible = false;
- this.hoverPSU.visible = false;
- this.hoverCoolingItem.visible = true;
- }
- }
-} \ No newline at end of file
diff --git a/src/scripts/views/layers/layer.ts b/src/scripts/views/layers/layer.ts
deleted file mode 100644
index 5e5295ac..00000000
--- a/src/scripts/views/layers/layer.ts
+++ /dev/null
@@ -1,8 +0,0 @@
-/**
- * Interface for a subview, representing a layer of the map view.
- */
-export interface Layer {
- container: createjs.Container;
-
- draw(): void;
-}
diff --git a/src/scripts/views/layers/room.ts b/src/scripts/views/layers/room.ts
deleted file mode 100644
index c1989206..00000000
--- a/src/scripts/views/layers/room.ts
+++ /dev/null
@@ -1,177 +0,0 @@
-import {InteractionLevel} from "../../controllers/mapcontroller";
-import {Util, IntensityLevel} from "../../util";
-import {Colors} from "../../colors";
-import {MapView} from "../mapview";
-import {Layer} from "./layer";
-
-
-/**
- * Class responsible for rendering the rooms.
- */
-export class RoomLayer implements Layer {
- public container: createjs.Container;
- public coloringMode: boolean;
- public selectedTiles: ITile[];
- public selectedTileObjects: TilePositionObject[];
- public intensityLevels: { [key: number]: IntensityLevel; } = {};
-
- private mapView: MapView;
- private allRoomTileObjects: TilePositionObject[];
- private validNextTilePositions: IGridPosition[];
-
-
- constructor(mapView: MapView) {
- this.mapView = mapView;
- this.container = new createjs.Container();
-
- this.allRoomTileObjects = [];
- this.selectedTiles = [];
- this.validNextTilePositions = [];
- this.selectedTileObjects = [];
- this.coloringMode = false;
-
- this.draw();
- }
-
- /**
- * Draws all rooms to the canvas.
- */
- public draw() {
- this.container.removeAllChildren();
-
- this.mapView.currentDatacenter.rooms.forEach((room: IRoom) => {
- let color = Colors.ROOM_DEFAULT;
-
- if (this.coloringMode && room.roomType === "SERVER" && this.intensityLevels[room.id] !== undefined) {
- color = Util.convertIntensityToColor(this.intensityLevels[room.id]);
- }
-
- room.tiles.forEach((tile: ITile) => {
- this.allRoomTileObjects.push({
- position: tile.position,
- tileObject: MapView.drawRectangle(tile.position, color, this.container)
- });
- });
- });
- }
-
- /**
- * Adds a newly selected tile to the list of selected tiles.
- *
- * If the tile was already selected beforehand, it is removed.
- *
- * @param tile The tile to be added
- */
- public addSelectedTile(tile: ITile): void {
- this.selectedTiles.push(tile);
-
- const tileObject = MapView.drawRectangle(tile.position, Colors.ROOM_SELECTED, this.container);
- this.selectedTileObjects.push({
- position: {x: tile.position.x, y: tile.position.y},
- tileObject: tileObject
- });
-
- this.validNextTilePositions = Util.deriveValidNextTilePositions(
- this.mapView.currentDatacenter.rooms, this.selectedTiles);
-
- this.mapView.updateScene = true;
- }
-
- /**
- * Removes a selected tile (upon being clicked on again).
- *
- * @param position The position at which a selected tile should be removed
- * @param objectIndex The index of the tile in the selectedTileObjects array
- */
- public removeSelectedTile(position: IGridPosition, objectIndex: number): void {
- const index = Util.tileListPositionIndexOf(this.selectedTiles, position);
-
- // Check whether the given position doesn't belong to an already removed tile
- if (index === -1) {
- return;
- }
-
- this.selectedTiles.splice(index, 1);
-
- this.container.removeChild(this.selectedTileObjects[objectIndex].tileObject);
- this.selectedTileObjects.splice(objectIndex, 1);
-
- this.validNextTilePositions = Util.deriveValidNextTilePositions(
- this.mapView.currentDatacenter.rooms, this.selectedTiles);
-
- this.mapView.updateScene = true;
- }
-
- /**
- * Checks whether a hovered tile is in a valid location.
- *
- * @param position The tile location to be checked
- * @returns {boolean} Whether it is a valid location
- */
- public checkHoverTileValidity(position: IGridPosition): boolean {
- if (this.mapView.mapController.interactionLevel === InteractionLevel.BUILDING) {
- if (this.selectedTiles.length === 0) {
- return !Util.checkRoomCollision(this.mapView.currentDatacenter.rooms, position);
- }
- return Util.positionListContainsPosition(this.validNextTilePositions, position);
- } else if (this.mapView.mapController.interactionLevel === InteractionLevel.ROOM) {
- let valid = false;
- this.mapView.mapController.roomModeController.currentRoom.tiles.forEach((element: ITile) => {
- if (position.x === element.position.x && position.y === element.position.y &&
- element.object === undefined) {
- valid = true;
- }
- });
- return valid;
- }
- }
-
- /**
- * Cancels room tile selection by removing all selected tiles from the scene.
- */
- public cancelRoomConstruction(): void {
- if (this.selectedTiles.length === 0) {
- return;
- }
-
- this.selectedTileObjects.forEach((tileObject: TilePositionObject) => {
- this.container.removeChild(tileObject.tileObject);
- });
-
- this.resetTileLists();
-
- this.mapView.updateScene = true;
- }
-
- /**
- * Finalizes the selected room tiles into a standard room.
- */
- public finalizeRoom(room: IRoom): void {
- if (this.selectedTiles.length === 0) {
- return;
- }
-
- this.mapView.currentDatacenter.rooms.push(room);
-
- this.resetTileLists();
-
- // Trigger a redraw
- this.draw();
- this.mapView.wallLayer.generateWalls();
- this.mapView.wallLayer.draw();
-
- this.mapView.updateScene = true;
- }
-
- private resetTileLists(): void {
- this.selectedTiles = [];
- this.validNextTilePositions = [];
- this.selectedTileObjects = [];
- }
-
- public setClickable(value: boolean): void {
- this.allRoomTileObjects.forEach((tileObj: TilePositionObject) => {
- tileObj.tileObject.cursor = value ? "pointer" : "default";
- });
- }
-}
diff --git a/src/scripts/views/layers/roomtext.ts b/src/scripts/views/layers/roomtext.ts
deleted file mode 100644
index 63fab0ed..00000000
--- a/src/scripts/views/layers/roomtext.ts
+++ /dev/null
@@ -1,68 +0,0 @@
-import {MapView} from "../mapview";
-import {Colors} from "../../colors";
-import {Util} from "../../util";
-import {Layer} from "./layer";
-import {CELL_SIZE} from "../../controllers/mapcontroller";
-
-
-export class RoomTextLayer implements Layer {
- private static TEXT_PADDING = 4;
-
- public container: createjs.Container;
-
- private mapView: MapView;
-
-
- constructor(mapView: MapView) {
- this.mapView = mapView;
- this.container = new createjs.Container();
-
- this.draw();
- }
-
- public draw(): void {
- this.container.removeAllChildren();
-
- this.mapView.currentDatacenter.rooms.forEach((room: IRoom) => {
- if (room.name !== "" && room.roomType !== "") {
- this.renderTextOverlay(room);
- }
- });
- }
-
- public setVisibility(value: boolean): void {
- this.mapView.animate(this.container, {alpha: value === true ? 1 : 0});
- }
-
- /**
- * Draws a name and type overlay over the given room.
- */
- private renderTextOverlay(room: IRoom): void {
- if (room.name === null || room.tiles.length === 0) {
- return;
- }
-
- const textPos = Util.calculateRoomNamePosition(room);
-
- const bottomY = this.renderText(room.name, "12px Arial", textPos,
- textPos.topLeft.y * CELL_SIZE + RoomTextLayer.TEXT_PADDING);
- this.renderText("Type: " + Util.toSentenceCase(room.roomType), "10px Arial", textPos, bottomY + 5);
- }
-
- private renderText(text: string, font: string, textPos: IRoomNamePos, startY: number): number {
- const name = new createjs.Text(text, font, Colors.ROOM_NAME_COLOR);
-
- if (name.getMeasuredWidth() > textPos.length * CELL_SIZE - RoomTextLayer.TEXT_PADDING * 2) {
- name.scaleX = name.scaleY = (textPos.length * CELL_SIZE - RoomTextLayer.TEXT_PADDING * 2) /
- name.getMeasuredWidth();
- }
-
- // Position the text to the top left of the selected tile
- name.x = textPos.topLeft.x * CELL_SIZE + RoomTextLayer.TEXT_PADDING;
- name.y = startY;
-
- this.container.addChild(name);
-
- return name.y + name.getMeasuredHeight() * name.scaleY;
- }
-}
diff --git a/src/scripts/views/layers/wall.ts b/src/scripts/views/layers/wall.ts
deleted file mode 100644
index 06ba4675..00000000
--- a/src/scripts/views/layers/wall.ts
+++ /dev/null
@@ -1,62 +0,0 @@
-import {Colors} from "../../colors";
-import {MapView} from "../mapview";
-import {Util} from "../../util";
-import {Layer} from "./layer";
-import {CELL_SIZE} from "../../controllers/mapcontroller";
-
-
-/**
- * Class responsible for rendering the walls.
- */
-export class WallLayer implements Layer {
- public container: createjs.Container;
-
- private mapView: MapView;
- private walls: IRoomWall[];
- private wallLineWidth: number;
-
-
- constructor(mapView: MapView) {
- this.mapView = mapView;
- this.container = new createjs.Container();
- this.wallLineWidth = CELL_SIZE / 20.0;
-
- this.generateWalls();
- this.draw();
- }
-
- /**
- * Calls the Util.deriveWallLocations function to generate the wall locations.
- */
- public generateWalls(): void {
- this.walls = Util.deriveWallLocations(this.mapView.currentDatacenter.rooms);
- }
-
- /**
- * Draws all walls to the canvas.
- */
- public draw(): void {
- this.container.removeAllChildren();
-
- // Draw walls
- this.walls.forEach((element: IRoomWall) => {
- if (element.horizontal) {
- MapView.drawLine(
- CELL_SIZE * element.startPos[0] - this.wallLineWidth / 2.0,
- CELL_SIZE * element.startPos[1],
- CELL_SIZE * (element.startPos[0] + element.length) + this.wallLineWidth / 2.0,
- CELL_SIZE * element.startPos[1],
- this.wallLineWidth, Colors.WALL_COLOR, this.container
- );
- } else {
- MapView.drawLine(
- CELL_SIZE * element.startPos[0],
- CELL_SIZE * element.startPos[1] - this.wallLineWidth / 2.0,
- CELL_SIZE * element.startPos[0],
- CELL_SIZE * (element.startPos[1] + element.length) + this.wallLineWidth / 2.0,
- this.wallLineWidth, Colors.WALL_COLOR, this.container
- );
- }
- });
- }
-} \ No newline at end of file
diff --git a/src/scripts/views/mapview.ts b/src/scripts/views/mapview.ts
deleted file mode 100644
index 50fc2e45..00000000
--- a/src/scripts/views/mapview.ts
+++ /dev/null
@@ -1,373 +0,0 @@
-///<reference path="../../../typings/globals/createjs-lib/index.d.ts" />
-///<reference path="../../../typings/globals/easeljs/index.d.ts" />
-///<reference path="../../../typings/globals/tweenjs/index.d.ts" />
-///<reference path="../../../typings/globals/preloadjs/index.d.ts" />
-///<reference path="../definitions.ts" />
-///<reference path="../controllers/mapcontroller.ts" />
-import * as $ from "jquery";
-import {Util} from "../util";
-import {MapController, CELL_SIZE} from "../controllers/mapcontroller";
-import {GridLayer} from "./layers/grid";
-import {RoomLayer} from "./layers/room";
-import {HoverLayer} from "./layers/hover";
-import {WallLayer} from "./layers/wall";
-import {DCObjectLayer} from "./layers/dcobject";
-import {GrayLayer} from "./layers/gray";
-import {RoomTextLayer} from "./layers/roomtext";
-
-
-/**
- * Class responsible for rendering the map, by delegating the rendering tasks to appropriate instances.
- */
-export class MapView {
- public static MAP_SIZE = 100;
- public static CELL_SIZE_METERS = 0.5;
- public static MIN_ZOOM = 0.5;
- public static DEFAULT_ZOOM = 2;
- public static MAX_ZOOM = 6;
- public static GAP_CORRECTION_DELTA = 0.2;
- public static ANIMATION_LENGTH = 250;
-
- // Models
- public simulation: ISimulation;
- public currentDatacenter: IDatacenter;
-
- // Controllers
- public mapController: MapController;
-
- // Canvas objects
- public stage: createjs.Stage;
- public mapContainer: createjs.Container;
-
- // Flag indicating whether the scene should be redrawn
- public updateScene: boolean;
- public animating: boolean;
-
- // Subviews
- public gridLayer: GridLayer;
- public roomLayer: RoomLayer;
- public dcObjectLayer: DCObjectLayer;
- public roomTextLayer: RoomTextLayer;
- public hoverLayer: HoverLayer;
- public wallLayer: WallLayer;
- public grayLayer: GrayLayer;
-
- // Dynamic canvas attributes
- public canvasWidth: number;
- public canvasHeight: number;
-
-
- /**
- * Draws a line from (x1, y1) to (x2, y2).
- *
- * @param x1 The x coord. of start point
- * @param y1 The y coord. of start point
- * @param x2 The x coord. of end point
- * @param y2 The y coord. of end point
- * @param lineWidth The width of the line to be drawn
- * @param color The color to be used
- * @param container The container to be drawn to
- */
- public static drawLine(x1: number, y1: number, x2: number, y2: number,
- lineWidth: number, color: string, container: createjs.Container): createjs.Shape {
- const line = new createjs.Shape();
- line.graphics.setStrokeStyle(lineWidth).beginStroke(color);
- line.graphics.moveTo(x1, y1);
- line.graphics.lineTo(x2, y2);
- container.addChild(line);
- return line;
- }
-
- /**
- * Draws a tile at the given location with the given color.
- *
- * @param position The grid coordinates of the tile
- * @param color The color with which the rectangle should be drawn
- * @param container The container to be drawn to
- * @param sizeX Optional parameter specifying the width of the tile to be drawn (in grid units)
- * @param sizeY Optional parameter specifying the height of the tile to be drawn (in grid units)
- */
- public static drawRectangle(position: IGridPosition, color: string, container: createjs.Container,
- sizeX?: number, sizeY?: number): createjs.Shape {
- const tile = new createjs.Shape();
- tile.graphics.setStrokeStyle(0);
- tile.graphics.beginFill(color);
- tile.graphics.drawRect(
- position.x * CELL_SIZE - MapView.GAP_CORRECTION_DELTA,
- position.y * CELL_SIZE - MapView.GAP_CORRECTION_DELTA,
- CELL_SIZE * (sizeX === undefined ? 1 : sizeX) + MapView.GAP_CORRECTION_DELTA * 2,
- CELL_SIZE * (sizeY === undefined ? 1 : sizeY) + MapView.GAP_CORRECTION_DELTA * 2
- );
- container.addChild(tile);
- return tile;
- }
-
- /**
- * Draws a tile at the given location with the given color, and add it to the given shape object.
- *
- * The fill color must be set beforehand, in order to not set it repeatedly and produce unwanted transparent overlap
- * artifacts.
- *
- * @param position The grid coordinates of the tile
- * @param shape The shape to be drawn to
- * @param sizeX Optional parameter specifying the width of the tile to be drawn (in grid units)
- * @param sizeY Optional parameter specifying the height of the tile to be drawn (in grid units)
- */
- public static drawRectangleToShape(position: IGridPosition, shape: createjs.Shape,
- sizeX?: number, sizeY?: number) {
- shape.graphics.drawRect(
- position.x * CELL_SIZE - MapView.GAP_CORRECTION_DELTA,
- position.y * CELL_SIZE - MapView.GAP_CORRECTION_DELTA,
- CELL_SIZE * (sizeX === undefined ? 1 : sizeX) + MapView.GAP_CORRECTION_DELTA * 2,
- CELL_SIZE * (sizeY === undefined ? 1 : sizeY) + MapView.GAP_CORRECTION_DELTA * 2
- );
- }
-
- constructor(simulation: ISimulation, stage: createjs.Stage) {
- this.simulation = simulation;
- const path = this.simulation.paths[this.simulation.paths.length - 1];
- this.currentDatacenter = path.sections[path.sections.length - 1].datacenter;
-
- this.stage = stage;
-
- console.log("THE DATA", simulation);
-
- const canvas = $("#main-canvas");
- this.canvasWidth = canvas.width();
- this.canvasHeight = canvas.height();
-
- this.mapContainer = new createjs.Container();
-
- this.initializeLayers();
-
- this.drawMap();
- this.updateScene = true;
- this.animating = false;
-
- this.mapController = new MapController(this);
-
- // Zoom DC to fit, if rooms are present
- if (this.currentDatacenter.rooms.length > 0) {
- this.zoomOutOnDC();
- }
-
- // Checks at every rendering tick whether the scene has changed, and updates accordingly
- createjs.Ticker.addEventListener("tick", (event: createjs.TickerEvent) => {
- if (this.updateScene || this.animating) {
- if (this.mapController.isInHoverMode()) {
- this.hoverLayer.draw();
- }
-
- this.updateScene = false;
- this.stage.update(event);
- }
- });
- }
-
- private initializeLayers(): void {
- this.gridLayer = new GridLayer(this);
- this.roomLayer = new RoomLayer(this);
- this.dcObjectLayer = new DCObjectLayer(this);
- this.roomTextLayer = new RoomTextLayer(this);
- this.hoverLayer = new HoverLayer(this);
- this.wallLayer = new WallLayer(this);
- this.grayLayer = new GrayLayer(this);
- }
-
- /**
- * Triggers a redraw and re-population action on all layers.
- */
- public redrawMap(): void {
- this.gridLayer.draw();
- this.roomLayer.draw();
- this.dcObjectLayer.populateObjectList();
- this.dcObjectLayer.draw();
- this.roomTextLayer.draw();
- this.hoverLayer.initialDraw();
- this.wallLayer.generateWalls();
- this.wallLayer.draw();
- this.grayLayer.draw(true);
- this.updateScene = true;
- }
-
- /**
- * Zooms in on a given position with a given amount.
- *
- * @param position The position that should appear centered after the zoom action
- * @param amount The amount of zooming that should be performed
- */
- public zoom(position: number[], amount: number): void {
- const newZoom = this.mapContainer.scaleX + 0.01 * amount;
-
- // Check whether zooming too far in / out
- if (newZoom > MapView.MAX_ZOOM ||
- newZoom < MapView.MIN_ZOOM) {
- return;
- }
-
- // Calculate position difference if zoomed, in order to later compensate for this
- // unwanted movement
- const oldPosition = [
- position[0] - this.mapContainer.x, position[1] - this.mapContainer.y
- ];
- const newPosition = [
- (oldPosition[0] / this.mapContainer.scaleX) * newZoom,
- (oldPosition[1] / this.mapContainer.scaleX) * newZoom
- ];
- const positionDelta = [
- newPosition[0] - oldPosition[0], newPosition[1] - oldPosition[1]
- ];
-
- // Apply the transformation operation to keep the selected position static
- const newX = this.mapContainer.x - positionDelta[0];
- const newY = this.mapContainer.y - positionDelta[1];
-
- const finalPos = this.mapController.checkCanvasMovement(newX, newY, newZoom);
-
- if (!this.animating) {
- this.animate(this.mapContainer, {
- scaleX: newZoom, scaleY: newZoom,
- x: finalPos.x, y: finalPos.y
- });
- }
- }
-
- /**
- * Adjusts the viewing scale to fully display a selected room and center it in view.
- *
- * @param room The room to be centered
- * @param redraw Optional argument specifying whether this is a scene redraw
- */
- public zoomInOnRoom(room: IRoom, redraw?: boolean): void {
- this.zoomInOnRooms([room]);
-
- if (redraw === undefined || redraw === false) {
- if (!this.grayLayer.isGrayedOut()) {
- this.grayLayer.currentRoom = room;
- this.grayLayer.draw();
- }
- }
-
- this.updateScene = true;
- }
-
- /**
- * Zooms out to global building view.
- */
- public zoomOutOnDC(): void {
- this.grayLayer.clear();
-
- if (this.currentDatacenter.rooms.length > 0) {
- this.zoomInOnRooms(this.currentDatacenter.rooms);
- }
-
- this.updateScene = true;
- }
-
- /**
- * Fits a given list of rooms to view, by scaling the viewport appropriately and moving the mapContainer.
- *
- * @param rooms The array of rooms to be viewed
- */
- private zoomInOnRooms(rooms: IRoom[]): void {
- const bounds = Util.calculateRoomListBounds(rooms);
- const newScale = this.calculateNewScale(bounds);
-
- // Coordinates of the center of the room, relative to the global origin of the map
- const roomCenterCoords = [
- bounds.center[0] * CELL_SIZE * newScale,
- bounds.center[1] * CELL_SIZE * newScale
- ];
- // Coordinates of the center of the stage (the visible part of the canvas), relative to the global map origin
- const stageCenterCoords = [
- -this.mapContainer.x + this.canvasWidth / 2,
- -this.mapContainer.y + this.canvasHeight / 2
- ];
-
- const newX = this.mapContainer.x - roomCenterCoords[0] + stageCenterCoords[0];
- const newY = this.mapContainer.y - roomCenterCoords[1] + stageCenterCoords[1];
-
- const newPosition = this.mapController.checkCanvasMovement(newX, newY, newScale);
-
- this.animate(this.mapContainer, {
- scaleX: newScale, scaleY: newScale,
- x: newPosition.x, y: newPosition.y
- });
- }
-
- private calculateNewScale(bounds: IBounds): number {
- const viewPadding = 30;
- const sideMenuWidth = 350;
-
- const width = bounds.max[0] - bounds.min[0];
- const height = bounds.max[1] - bounds.min[1];
-
- const scaleX = (this.canvasWidth - 2 * sideMenuWidth) / (width * CELL_SIZE + 2 * viewPadding);
- const scaleY = this.canvasHeight / (height * CELL_SIZE + 2 * viewPadding);
-
- let newScale = Math.min(scaleX, scaleY);
-
- if (this.mapContainer.scaleX > MapView.MAX_ZOOM) {
- newScale = MapView.MAX_ZOOM;
- } else if (this.mapContainer.scaleX < MapView.MIN_ZOOM) {
- newScale = MapView.MIN_ZOOM;
- }
-
- return newScale;
- }
-
- /**
- * Draws all tiles contained in the MapModel.
- */
- private drawMap(): void {
- // Create and draw the container for the entire map
- const gridPixelSize = CELL_SIZE * MapView.MAP_SIZE;
-
- // Add a white background to the entire container
- const background = new createjs.Shape();
- background.graphics.beginFill("#fff");
- background.graphics.drawRect(0, 0,
- gridPixelSize, gridPixelSize);
- this.mapContainer.addChild(background);
-
- this.stage.addChild(this.mapContainer);
-
- // Set the map container to a default offset and zoom state (overridden if rooms are present)
- this.mapContainer.x = -50;
- this.mapContainer.y = -50;
- this.mapContainer.scaleX = this.mapContainer.scaleY = MapView.DEFAULT_ZOOM;
-
- this.addLayerContainers();
- }
-
- private addLayerContainers(): void {
- this.mapContainer.addChild(this.gridLayer.container);
- this.mapContainer.addChild(this.roomLayer.container);
- this.mapContainer.addChild(this.dcObjectLayer.container);
- this.mapContainer.addChild(this.roomTextLayer.container);
- this.mapContainer.addChild(this.hoverLayer.container);
- this.mapContainer.addChild(this.wallLayer.container);
- this.mapContainer.addChild(this.grayLayer.container);
- }
-
- /**
- * Wrapper function for TweenJS animate functionality.
- *
- * @param target What to animate
- * @param properties Properties to be passed on to TweenJS
- * @param callback To be called when animation ready
- */
- public animate(target: any, properties: any, callback?: () => any): void {
- this.animating = true;
- createjs.Tween.get(target)
- .to(properties, MapView.ANIMATION_LENGTH, createjs.Ease.getPowInOut(4))
- .call(() => {
- this.animating = false;
- this.updateScene = true;
-
- if (callback !== undefined) {
- callback();
- }
- });
- }
-}