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Diffstat (limited to 'src/scripts/controllers/modes/building.ts')
| -rw-r--r-- | src/scripts/controllers/modes/building.ts | 113 |
1 files changed, 0 insertions, 113 deletions
diff --git a/src/scripts/controllers/modes/building.ts b/src/scripts/controllers/modes/building.ts deleted file mode 100644 index 217f5935..00000000 --- a/src/scripts/controllers/modes/building.ts +++ /dev/null @@ -1,113 +0,0 @@ -import {InteractionMode, MapController} from "../mapcontroller"; -import {MapView} from "../../views/mapview"; -import * as $ from "jquery"; - - -/** - * Class responsible for handling building mode interactions. - */ -export class BuildingModeController { - public newRoomId: number; - - private mapController: MapController; - private mapView: MapView; - - - constructor(mapController: MapController) { - this.mapController = mapController; - this.mapView = this.mapController.mapView; - } - - /** - * Connects all DOM event listeners to their respective element targets. - */ - public setupEventListeners() { - const resetConstructionButtons = () => { - this.mapController.interactionMode = InteractionMode.DEFAULT; - this.mapView.hoverLayer.setHoverTileVisibility(false); - $("#room-construction").text("Construct new room"); - $("#room-construction-cancel").slideToggle(300); - }; - - // Room construction button - $("#room-construction").on("click", (event: JQueryEventObject) => { - if (this.mapController.interactionMode === InteractionMode.DEFAULT) { - this.mapController.interactionMode = InteractionMode.SELECT_ROOM; - this.mapView.hoverLayer.setHoverTileVisibility(true); - this.mapController.api.addRoomToDatacenter(this.mapView.simulation.id, - this.mapView.currentDatacenter.id).then((room: IRoom) => { - this.newRoomId = room.id; - }); - $(event.target).text("Finalize room"); - $("#room-construction-cancel").slideToggle(300); - } else if (this.mapController.interactionMode === InteractionMode.SELECT_ROOM) { - resetConstructionButtons(); - this.finalizeRoom(); - } - }); - - // Cancel button for room construction - $("#room-construction-cancel").on("click", () => { - resetConstructionButtons(); - this.cancelRoomConstruction(); - }); - } - - /** - * Cancels room construction and deletes the temporary room created previously. - */ - public cancelRoomConstruction() { - this.mapController.api.deleteRoom(this.mapView.simulation.id, - this.mapView.currentDatacenter.id, this.newRoomId).then(() => { - this.mapView.roomLayer.cancelRoomConstruction(); - }); - } - - /** - * Finalizes room construction by triggering a redraw of the room layer with the new room added. - */ - public finalizeRoom() { - this.mapController.api.getRoom(this.mapView.simulation.id, - this.mapView.currentDatacenter.id, this.newRoomId).then((room: IRoom) => { - this.mapView.roomLayer.finalizeRoom(room); - }); - } - - /** - * Adds a newly selected tile to the list of selected tiles. - * - * @param position The new tile position to be added - */ - public addSelectedTile(position: IGridPosition): void { - const tile = { - id: -1, - roomId: this.newRoomId, - position: {x: position.x, y: position.y} - }; - this.mapController.api.addTileToRoom(this.mapView.simulation.id, - this.mapView.currentDatacenter.id, this.newRoomId, tile).then((tile: ITile) => { - this.mapView.roomLayer.addSelectedTile(tile); - }); - } - - /** - * Removes a previously selected tile. - * - * @param position The position of the tile to be removed - */ - public removeSelectedTile(position: IGridPosition): void { - let objectIndex = -1; - - for (let i = 0; i < this.mapView.roomLayer.selectedTileObjects.length; i++) { - const tile = this.mapView.roomLayer.selectedTileObjects[i]; - if (tile.position.x === position.x && tile.position.y === position.y) { - objectIndex = i; - } - } - this.mapController.api.deleteTile(this.mapView.simulation.id, - this.mapView.currentDatacenter.id, this.newRoomId, - this.mapView.roomLayer.selectedTileObjects[objectIndex].tileObject.id).then(() => { - this.mapView.roomLayer.removeSelectedTile(position, objectIndex); - }); - } -} |
