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-rw-r--r--frontend/src/sagas/topology.js730
1 files changed, 365 insertions, 365 deletions
diff --git a/frontend/src/sagas/topology.js b/frontend/src/sagas/topology.js
index 13b4ed17..b38358a4 100644
--- a/frontend/src/sagas/topology.js
+++ b/frontend/src/sagas/topology.js
@@ -1,434 +1,434 @@
-import { call, put, select } from "redux-saga/effects";
-import { goDownOneInteractionLevel } from "../actions/interaction-level";
+import { call, put, select } from 'redux-saga/effects'
+import { goDownOneInteractionLevel } from '../actions/interaction-level'
import {
- addIdToStoreObjectListProp,
- addPropToStoreObject,
- addToStore,
- removeIdFromStoreObjectListProp
-} from "../actions/objects";
+ addIdToStoreObjectListProp,
+ addPropToStoreObject,
+ addToStore,
+ removeIdFromStoreObjectListProp,
+} from '../actions/objects'
import {
- cancelNewRoomConstructionSucceeded,
- setCurrentDatacenter,
- startNewRoomConstructionSucceeded
-} from "../actions/topology/building";
-import { addRoomToDatacenter } from "../api/routes/datacenters";
-import { addTileToRoom, deleteRoom, updateRoom } from "../api/routes/rooms";
+ cancelNewRoomConstructionSucceeded,
+ setCurrentDatacenter,
+ startNewRoomConstructionSucceeded,
+} from '../actions/topology/building'
+import { addRoomToDatacenter } from '../api/routes/datacenters'
+import { addTileToRoom, deleteRoom, updateRoom } from '../api/routes/rooms'
import {
- addMachineToRackOnTile,
- addRackToTile,
- deleteMachineInRackOnTile,
- deleteRackFromTile,
- deleteTile,
- updateMachineInRackOnTile,
- updateRackOnTile
-} from "../api/routes/tiles";
+ addMachineToRackOnTile,
+ addRackToTile,
+ deleteMachineInRackOnTile,
+ deleteRackFromTile,
+ deleteTile,
+ updateMachineInRackOnTile,
+ updateRackOnTile,
+} from '../api/routes/tiles'
import {
- DEFAULT_RACK_POWER_CAPACITY,
- DEFAULT_RACK_SLOT_CAPACITY,
- MAX_NUM_UNITS_PER_MACHINE
-} from "../components/app/map/MapConstants";
+ DEFAULT_RACK_POWER_CAPACITY,
+ DEFAULT_RACK_SLOT_CAPACITY,
+ MAX_NUM_UNITS_PER_MACHINE,
+} from '../components/app/map/MapConstants'
import {
- fetchAndStoreAllCPUs,
- fetchAndStoreAllGPUs,
- fetchAndStoreAllMemories,
- fetchAndStoreAllStorages,
- fetchAndStoreCoolingItem,
- fetchAndStoreCPU,
- fetchAndStoreDatacenter,
- fetchAndStoreGPU,
- fetchAndStoreMachinesOfTile,
- fetchAndStoreMemory,
- fetchAndStorePath,
- fetchAndStorePathsOfSimulation,
- fetchAndStorePSU,
- fetchAndStoreRackOnTile,
- fetchAndStoreRoomsOfDatacenter,
- fetchAndStoreSectionsOfPath,
- fetchAndStoreStorage,
- fetchAndStoreTilesOfRoom
-} from "./objects";
+ fetchAndStoreAllCPUs,
+ fetchAndStoreAllGPUs,
+ fetchAndStoreAllMemories,
+ fetchAndStoreAllStorages,
+ fetchAndStoreCoolingItem,
+ fetchAndStoreCPU,
+ fetchAndStoreDatacenter,
+ fetchAndStoreGPU,
+ fetchAndStoreMachinesOfTile,
+ fetchAndStoreMemory,
+ fetchAndStorePath,
+ fetchAndStorePathsOfSimulation,
+ fetchAndStorePSU,
+ fetchAndStoreRackOnTile,
+ fetchAndStoreRoomsOfDatacenter,
+ fetchAndStoreSectionsOfPath,
+ fetchAndStoreStorage,
+ fetchAndStoreTilesOfRoom,
+} from './objects'
export function* fetchLatestDatacenter(simulationId) {
- try {
- const paths = yield fetchAndStorePathsOfSimulation(simulationId);
- const latestPath = paths[paths.length - 1];
- const sections = yield fetchAndStoreSectionsOfPath(latestPath.id);
- const latestSection = sections[sections.length - 1];
- yield fetchAllUnitSpecifications();
- yield fetchDatacenter(latestSection.datacenterId);
- yield put(setCurrentDatacenter(latestSection.datacenterId));
- } catch (error) {
- console.error(error);
- }
+ try {
+ const paths = yield fetchAndStorePathsOfSimulation(simulationId)
+ const latestPath = paths[paths.length - 1]
+ const sections = yield fetchAndStoreSectionsOfPath(latestPath.id)
+ const latestSection = sections[sections.length - 1]
+ yield fetchAllUnitSpecifications()
+ yield fetchDatacenter(latestSection.datacenterId)
+ yield put(setCurrentDatacenter(latestSection.datacenterId))
+ } catch (error) {
+ console.error(error)
+ }
}
export function* fetchAllDatacentersOfExperiment(experiment) {
- try {
- const path = yield fetchAndStorePath(experiment.pathId);
- const sections = yield fetchAndStoreSectionsOfPath(path.id);
- path.sectionIds = sections.map(section => section.id);
- yield fetchAllUnitSpecifications();
-
- for (let i in sections) {
- yield fetchDatacenter(sections[i].datacenterId);
+ try {
+ const path = yield fetchAndStorePath(experiment.pathId)
+ const sections = yield fetchAndStoreSectionsOfPath(path.id)
+ path.sectionIds = sections.map(section => section.id)
+ yield fetchAllUnitSpecifications()
+
+ for (let i in sections) {
+ yield fetchDatacenter(sections[i].datacenterId)
+ }
+ yield put(setCurrentDatacenter(sections[0].datacenterId))
+ } catch (error) {
+ console.error(error)
}
- yield put(setCurrentDatacenter(sections[0].datacenterId));
- } catch (error) {
- console.error(error);
- }
}
function* fetchDatacenter(datacenterId) {
- try {
- yield fetchAndStoreDatacenter(datacenterId);
- const rooms = yield fetchAndStoreRoomsOfDatacenter(datacenterId);
- yield put(
- addPropToStoreObject("datacenter", datacenterId, {
- roomIds: rooms.map(room => room.id)
- })
- );
-
- for (let index in rooms) {
- yield fetchRoom(rooms[index].id);
+ try {
+ yield fetchAndStoreDatacenter(datacenterId)
+ const rooms = yield fetchAndStoreRoomsOfDatacenter(datacenterId)
+ yield put(
+ addPropToStoreObject('datacenter', datacenterId, {
+ roomIds: rooms.map(room => room.id),
+ }),
+ )
+
+ for (let index in rooms) {
+ yield fetchRoom(rooms[index].id)
+ }
+ } catch (error) {
+ console.error(error)
}
- } catch (error) {
- console.error(error);
- }
}
function* fetchAllUnitSpecifications() {
- try {
- yield fetchAndStoreAllCPUs();
- yield fetchAndStoreAllGPUs();
- yield fetchAndStoreAllMemories();
- yield fetchAndStoreAllStorages();
- } catch (error) {
- console.error(error);
- }
+ try {
+ yield fetchAndStoreAllCPUs()
+ yield fetchAndStoreAllGPUs()
+ yield fetchAndStoreAllMemories()
+ yield fetchAndStoreAllStorages()
+ } catch (error) {
+ console.error(error)
+ }
}
function* fetchRoom(roomId) {
- const tiles = yield fetchAndStoreTilesOfRoom(roomId);
- yield put(
- addPropToStoreObject("room", roomId, {
- tileIds: tiles.map(tile => tile.id)
- })
- );
-
- for (let index in tiles) {
- yield fetchTile(tiles[index]);
- }
+ const tiles = yield fetchAndStoreTilesOfRoom(roomId)
+ yield put(
+ addPropToStoreObject('room', roomId, {
+ tileIds: tiles.map(tile => tile.id),
+ }),
+ )
+
+ for (let index in tiles) {
+ yield fetchTile(tiles[index])
+ }
}
function* fetchTile(tile) {
- if (!tile.objectType) {
- return;
- }
-
- switch (tile.objectType) {
- case "RACK":
- const rack = yield fetchAndStoreRackOnTile(tile.objectId, tile.id);
- yield put(addPropToStoreObject("tile", tile.id, { rackId: rack.id }));
- yield fetchMachinesOfRack(tile.id, rack);
- break;
- case "COOLING_ITEM":
- const coolingItem = yield fetchAndStoreCoolingItem(tile.objectId);
- yield put(
- addPropToStoreObject("tile", tile.id, { coolingItemId: coolingItem.id })
- );
- break;
- case "PSU":
- const psu = yield fetchAndStorePSU(tile.objectId);
- yield put(addPropToStoreObject("tile", tile.id, { psuId: psu.id }));
- break;
- default:
- console.warn("Unknown rack type encountered while fetching tile objects");
- }
+ if (!tile.objectType) {
+ return
+ }
+
+ switch (tile.objectType) {
+ case 'RACK':
+ const rack = yield fetchAndStoreRackOnTile(tile.objectId, tile.id)
+ yield put(addPropToStoreObject('tile', tile.id, { rackId: rack.id }))
+ yield fetchMachinesOfRack(tile.id, rack)
+ break
+ case 'COOLING_ITEM':
+ const coolingItem = yield fetchAndStoreCoolingItem(tile.objectId)
+ yield put(
+ addPropToStoreObject('tile', tile.id, { coolingItemId: coolingItem.id }),
+ )
+ break
+ case 'PSU':
+ const psu = yield fetchAndStorePSU(tile.objectId)
+ yield put(addPropToStoreObject('tile', tile.id, { psuId: psu.id }))
+ break
+ default:
+ console.warn('Unknown rack type encountered while fetching tile objects')
+ }
}
function* fetchMachinesOfRack(tileId, rack) {
- const machines = yield fetchAndStoreMachinesOfTile(tileId);
- const machineIds = new Array(rack.capacity).fill(null);
- machines.forEach(machine => (machineIds[machine.position - 1] = machine.id));
-
- yield put(addPropToStoreObject("rack", rack.id, { machineIds }));
-
- for (let index in machines) {
- for (let i in machines[index].cpuIds) {
- yield fetchAndStoreCPU(machines[index].cpuIds[i]);
- }
- for (let i in machines[index].gpuIds) {
- yield fetchAndStoreGPU(machines[index].gpuIds[i]);
- }
- for (let i in machines[index].memoryIds) {
- yield fetchAndStoreMemory(machines[index].memoryIds[i]);
- }
- for (let i in machines[index].storageIds) {
- yield fetchAndStoreStorage(machines[index].storageIds[i]);
+ const machines = yield fetchAndStoreMachinesOfTile(tileId)
+ const machineIds = new Array(rack.capacity).fill(null)
+ machines.forEach(machine => (machineIds[machine.position - 1] = machine.id))
+
+ yield put(addPropToStoreObject('rack', rack.id, { machineIds }))
+
+ for (let index in machines) {
+ for (let i in machines[index].cpuIds) {
+ yield fetchAndStoreCPU(machines[index].cpuIds[i])
+ }
+ for (let i in machines[index].gpuIds) {
+ yield fetchAndStoreGPU(machines[index].gpuIds[i])
+ }
+ for (let i in machines[index].memoryIds) {
+ yield fetchAndStoreMemory(machines[index].memoryIds[i])
+ }
+ for (let i in machines[index].storageIds) {
+ yield fetchAndStoreStorage(machines[index].storageIds[i])
+ }
}
- }
}
export function* onStartNewRoomConstruction() {
- try {
- const datacenterId = yield select(state => state.currentDatacenterId);
- const room = yield call(addRoomToDatacenter, {
- id: -1,
- datacenterId,
- roomType: "SERVER"
- });
- const roomWithEmptyTileList = Object.assign({}, room, { tileIds: [] });
- yield put(addToStore("room", roomWithEmptyTileList));
- yield put(
- addIdToStoreObjectListProp("datacenter", datacenterId, "roomIds", room.id)
- );
- yield put(startNewRoomConstructionSucceeded(room.id));
- } catch (error) {
- console.error(error);
- }
+ try {
+ const datacenterId = yield select(state => state.currentDatacenterId)
+ const room = yield call(addRoomToDatacenter, {
+ id: -1,
+ datacenterId,
+ roomType: 'SERVER',
+ })
+ const roomWithEmptyTileList = Object.assign({}, room, { tileIds: [] })
+ yield put(addToStore('room', roomWithEmptyTileList))
+ yield put(
+ addIdToStoreObjectListProp('datacenter', datacenterId, 'roomIds', room.id),
+ )
+ yield put(startNewRoomConstructionSucceeded(room.id))
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onCancelNewRoomConstruction() {
- try {
- const datacenterId = yield select(state => state.currentDatacenterId);
- const roomId = yield select(
- state => state.construction.currentRoomInConstruction
- );
- yield call(deleteRoom, roomId);
- yield put(
- removeIdFromStoreObjectListProp(
- "datacenter",
- datacenterId,
- "roomIds",
- roomId
- )
- );
- yield put(cancelNewRoomConstructionSucceeded());
- } catch (error) {
- console.error(error);
- }
+ try {
+ const datacenterId = yield select(state => state.currentDatacenterId)
+ const roomId = yield select(
+ state => state.construction.currentRoomInConstruction,
+ )
+ yield call(deleteRoom, roomId)
+ yield put(
+ removeIdFromStoreObjectListProp(
+ 'datacenter',
+ datacenterId,
+ 'roomIds',
+ roomId,
+ ),
+ )
+ yield put(cancelNewRoomConstructionSucceeded())
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onAddTile(action) {
- try {
- const roomId = yield select(
- state => state.construction.currentRoomInConstruction
- );
- const tile = yield call(addTileToRoom, {
- roomId,
- positionX: action.positionX,
- positionY: action.positionY
- });
- yield put(addToStore("tile", tile));
- yield put(addIdToStoreObjectListProp("room", roomId, "tileIds", tile.id));
- } catch (error) {
- console.error(error);
- }
+ try {
+ const roomId = yield select(
+ state => state.construction.currentRoomInConstruction,
+ )
+ const tile = yield call(addTileToRoom, {
+ roomId,
+ positionX: action.positionX,
+ positionY: action.positionY,
+ })
+ yield put(addToStore('tile', tile))
+ yield put(addIdToStoreObjectListProp('room', roomId, 'tileIds', tile.id))
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onDeleteTile(action) {
- try {
- const roomId = yield select(
- state => state.construction.currentRoomInConstruction
- );
- yield call(deleteTile, action.tileId);
- yield put(
- removeIdFromStoreObjectListProp("room", roomId, "tileIds", action.tileId)
- );
- } catch (error) {
- console.error(error);
- }
+ try {
+ const roomId = yield select(
+ state => state.construction.currentRoomInConstruction,
+ )
+ yield call(deleteTile, action.tileId)
+ yield put(
+ removeIdFromStoreObjectListProp('room', roomId, 'tileIds', action.tileId),
+ )
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onEditRoomName(action) {
- try {
- const roomId = yield select(state => state.interactionLevel.roomId);
- const room = Object.assign(
- {},
- yield select(state => state.objects.room[roomId])
- );
- room.name = action.name;
- yield call(updateRoom, room);
- yield put(addPropToStoreObject("room", roomId, { name: action.name }));
- } catch (error) {
- console.error(error);
- }
+ try {
+ const roomId = yield select(state => state.interactionLevel.roomId)
+ const room = Object.assign(
+ {},
+ yield select(state => state.objects.room[roomId]),
+ )
+ room.name = action.name
+ yield call(updateRoom, room)
+ yield put(addPropToStoreObject('room', roomId, { name: action.name }))
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onDeleteRoom() {
- try {
- const datacenterId = yield select(state => state.currentDatacenterId);
- const roomId = yield select(state => state.interactionLevel.roomId);
- yield call(deleteRoom, roomId);
- yield put(goDownOneInteractionLevel());
- yield put(
- removeIdFromStoreObjectListProp(
- "datacenter",
- datacenterId,
- "roomIds",
- roomId
- )
- );
- } catch (error) {
- console.error(error);
- }
+ try {
+ const datacenterId = yield select(state => state.currentDatacenterId)
+ const roomId = yield select(state => state.interactionLevel.roomId)
+ yield call(deleteRoom, roomId)
+ yield put(goDownOneInteractionLevel())
+ yield put(
+ removeIdFromStoreObjectListProp(
+ 'datacenter',
+ datacenterId,
+ 'roomIds',
+ roomId,
+ ),
+ )
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onEditRackName(action) {
- try {
- const tileId = yield select(state => state.interactionLevel.tileId);
- const rackId = yield select(
- state => state.objects.tile[state.interactionLevel.tileId].objectId
- );
- const rack = Object.assign(
- {},
- yield select(state => state.objects.rack[rackId])
- );
- rack.name = action.name;
- yield call(updateRackOnTile, tileId, rack);
- yield put(addPropToStoreObject("rack", rackId, { name: action.name }));
- } catch (error) {
- console.error(error);
- }
+ try {
+ const tileId = yield select(state => state.interactionLevel.tileId)
+ const rackId = yield select(
+ state => state.objects.tile[state.interactionLevel.tileId].objectId,
+ )
+ const rack = Object.assign(
+ {},
+ yield select(state => state.objects.rack[rackId]),
+ )
+ rack.name = action.name
+ yield call(updateRackOnTile, tileId, rack)
+ yield put(addPropToStoreObject('rack', rackId, { name: action.name }))
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onDeleteRack() {
- try {
- const tileId = yield select(state => state.interactionLevel.tileId);
- yield call(deleteRackFromTile, tileId);
- yield put(goDownOneInteractionLevel());
- yield put(addPropToStoreObject("tile", tileId, { objectType: undefined }));
- yield put(addPropToStoreObject("tile", tileId, { objectId: undefined }));
- } catch (error) {
- console.error(error);
- }
+ try {
+ const tileId = yield select(state => state.interactionLevel.tileId)
+ yield call(deleteRackFromTile, tileId)
+ yield put(goDownOneInteractionLevel())
+ yield put(addPropToStoreObject('tile', tileId, { objectType: undefined }))
+ yield put(addPropToStoreObject('tile', tileId, { objectId: undefined }))
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onAddRackToTile(action) {
- try {
- const rack = yield call(addRackToTile, action.tileId, {
- id: -1,
- name: "Rack",
- capacity: DEFAULT_RACK_SLOT_CAPACITY,
- powerCapacityW: DEFAULT_RACK_POWER_CAPACITY
- });
- rack.machineIds = new Array(rack.capacity).fill(null);
- yield put(addToStore("rack", rack));
- yield put(
- addPropToStoreObject("tile", action.tileId, { objectId: rack.id })
- );
- yield put(
- addPropToStoreObject("tile", action.tileId, { objectType: "RACK" })
- );
- } catch (error) {
- console.error(error);
- }
+ try {
+ const rack = yield call(addRackToTile, action.tileId, {
+ id: -1,
+ name: 'Rack',
+ capacity: DEFAULT_RACK_SLOT_CAPACITY,
+ powerCapacityW: DEFAULT_RACK_POWER_CAPACITY,
+ })
+ rack.machineIds = new Array(rack.capacity).fill(null)
+ yield put(addToStore('rack', rack))
+ yield put(
+ addPropToStoreObject('tile', action.tileId, { objectId: rack.id }),
+ )
+ yield put(
+ addPropToStoreObject('tile', action.tileId, { objectType: 'RACK' }),
+ )
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onAddMachine(action) {
- try {
- const tileId = yield select(state => state.interactionLevel.tileId);
- const rackId = yield select(
- state => state.objects.tile[state.interactionLevel.tileId].objectId
- );
- const rack = yield select(state => state.objects.rack[rackId]);
-
- const machine = yield call(addMachineToRackOnTile, tileId, {
- id: -1,
- rackId,
- position: action.position,
- tags: [],
- cpuIds: [],
- gpuIds: [],
- memoryIds: [],
- storageIds: []
- });
- yield put(addToStore("machine", machine));
-
- const machineIds = [...rack.machineIds];
- machineIds[machine.position - 1] = machine.id;
- yield put(addPropToStoreObject("rack", rackId, { machineIds }));
- } catch (error) {
- console.error(error);
- }
+ try {
+ const tileId = yield select(state => state.interactionLevel.tileId)
+ const rackId = yield select(
+ state => state.objects.tile[state.interactionLevel.tileId].objectId,
+ )
+ const rack = yield select(state => state.objects.rack[rackId])
+
+ const machine = yield call(addMachineToRackOnTile, tileId, {
+ id: -1,
+ rackId,
+ position: action.position,
+ tags: [],
+ cpuIds: [],
+ gpuIds: [],
+ memoryIds: [],
+ storageIds: [],
+ })
+ yield put(addToStore('machine', machine))
+
+ const machineIds = [...rack.machineIds]
+ machineIds[machine.position - 1] = machine.id
+ yield put(addPropToStoreObject('rack', rackId, { machineIds }))
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onDeleteMachine() {
- try {
- const tileId = yield select(state => state.interactionLevel.tileId);
- const position = yield select(state => state.interactionLevel.position);
- const rack = yield select(
- state => state.objects.rack[state.objects.tile[tileId].objectId]
- );
- yield call(deleteMachineInRackOnTile, tileId, position);
- const machineIds = [...rack.machineIds];
- machineIds[position - 1] = null;
- yield put(goDownOneInteractionLevel());
- yield put(addPropToStoreObject("rack", rack.id, { machineIds }));
- } catch (error) {
- console.error(error);
- }
+ try {
+ const tileId = yield select(state => state.interactionLevel.tileId)
+ const position = yield select(state => state.interactionLevel.position)
+ const rack = yield select(
+ state => state.objects.rack[state.objects.tile[tileId].objectId],
+ )
+ yield call(deleteMachineInRackOnTile, tileId, position)
+ const machineIds = [...rack.machineIds]
+ machineIds[position - 1] = null
+ yield put(goDownOneInteractionLevel())
+ yield put(addPropToStoreObject('rack', rack.id, { machineIds }))
+ } catch (error) {
+ console.error(error)
+ }
}
export function* onAddUnit(action) {
- try {
- const tileId = yield select(state => state.interactionLevel.tileId);
- const position = yield select(state => state.interactionLevel.position);
- const machine = yield select(
- state =>
- state.objects.machine[
- state.objects.rack[state.objects.tile[tileId].objectId].machineIds[
- position - 1
- ]
- ]
- );
-
- if (machine[action.unitType + "Ids"].length >= MAX_NUM_UNITS_PER_MACHINE) {
- return;
+ try {
+ const tileId = yield select(state => state.interactionLevel.tileId)
+ const position = yield select(state => state.interactionLevel.position)
+ const machine = yield select(
+ state =>
+ state.objects.machine[
+ state.objects.rack[state.objects.tile[tileId].objectId].machineIds[
+ position - 1
+ ]
+ ],
+ )
+
+ if (machine[action.unitType + 'Ids'].length >= MAX_NUM_UNITS_PER_MACHINE) {
+ return
+ }
+
+ const units = [...machine[action.unitType + 'Ids'], action.id]
+ const updatedMachine = Object.assign({}, machine, {
+ [action.unitType + 'Ids']: units,
+ })
+
+ yield call(updateMachineInRackOnTile, tileId, position, updatedMachine)
+
+ yield put(
+ addPropToStoreObject('machine', machine.id, {
+ [action.unitType + 'Ids']: units,
+ }),
+ )
+ } catch (error) {
+ console.error(error)
}
-
- const units = [...machine[action.unitType + "Ids"], action.id];
- const updatedMachine = Object.assign({}, machine, {
- [action.unitType + "Ids"]: units
- });
-
- yield call(updateMachineInRackOnTile, tileId, position, updatedMachine);
-
- yield put(
- addPropToStoreObject("machine", machine.id, {
- [action.unitType + "Ids"]: units
- })
- );
- } catch (error) {
- console.error(error);
- }
}
export function* onDeleteUnit(action) {
- try {
- const tileId = yield select(state => state.interactionLevel.tileId);
- const position = yield select(state => state.interactionLevel.position);
- const machine = yield select(
- state =>
- state.objects.machine[
- state.objects.rack[state.objects.tile[tileId].objectId].machineIds[
- position - 1
- ]
- ]
- );
- const unitIds = machine[action.unitType + "Ids"].slice();
- unitIds.splice(action.index, 1);
- const updatedMachine = Object.assign({}, machine, {
- [action.unitType + "Ids"]: unitIds
- });
-
- yield call(updateMachineInRackOnTile, tileId, position, updatedMachine);
- yield put(
- addPropToStoreObject("machine", machine.id, {
- [action.unitType + "Ids"]: unitIds
- })
- );
- } catch (error) {
- console.error(error);
- }
+ try {
+ const tileId = yield select(state => state.interactionLevel.tileId)
+ const position = yield select(state => state.interactionLevel.position)
+ const machine = yield select(
+ state =>
+ state.objects.machine[
+ state.objects.rack[state.objects.tile[tileId].objectId].machineIds[
+ position - 1
+ ]
+ ],
+ )
+ const unitIds = machine[action.unitType + 'Ids'].slice()
+ unitIds.splice(action.index, 1)
+ const updatedMachine = Object.assign({}, machine, {
+ [action.unitType + 'Ids']: unitIds,
+ })
+
+ yield call(updateMachineInRackOnTile, tileId, position, updatedMachine)
+ yield put(
+ addPropToStoreObject('machine', machine.id, {
+ [action.unitType + 'Ids']: unitIds,
+ }),
+ )
+ } catch (error) {
+ console.error(error)
+ }
}