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-rw-r--r--frontend/src/actions/topology/building.js152
1 files changed, 76 insertions, 76 deletions
diff --git a/frontend/src/actions/topology/building.js b/frontend/src/actions/topology/building.js
index c6381a07..2d4d399c 100644
--- a/frontend/src/actions/topology/building.js
+++ b/frontend/src/actions/topology/building.js
@@ -1,117 +1,117 @@
-export const SET_CURRENT_DATACENTER = "SET_CURRENT_DATACENTER";
-export const RESET_CURRENT_DATACENTER = "RESET_CURRENT_DATACENTER";
-export const START_NEW_ROOM_CONSTRUCTION = "START_NEW_ROOM_CONSTRUCTION";
+export const SET_CURRENT_DATACENTER = 'SET_CURRENT_DATACENTER'
+export const RESET_CURRENT_DATACENTER = 'RESET_CURRENT_DATACENTER'
+export const START_NEW_ROOM_CONSTRUCTION = 'START_NEW_ROOM_CONSTRUCTION'
export const START_NEW_ROOM_CONSTRUCTION_SUCCEEDED =
- "START_NEW_ROOM_CONSTRUCTION_SUCCEEDED";
-export const FINISH_NEW_ROOM_CONSTRUCTION = "FINISH_NEW_ROOM_CONSTRUCTION";
-export const CANCEL_NEW_ROOM_CONSTRUCTION = "CANCEL_NEW_ROOM_CONSTRUCTION";
+ 'START_NEW_ROOM_CONSTRUCTION_SUCCEEDED'
+export const FINISH_NEW_ROOM_CONSTRUCTION = 'FINISH_NEW_ROOM_CONSTRUCTION'
+export const CANCEL_NEW_ROOM_CONSTRUCTION = 'CANCEL_NEW_ROOM_CONSTRUCTION'
export const CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED =
- "CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED";
-export const START_ROOM_EDIT = "START_ROOM_EDIT";
-export const FINISH_ROOM_EDIT = "FINISH_ROOM_EDIT";
-export const ADD_TILE = "ADD_TILE";
-export const DELETE_TILE = "DELETE_TILE";
+ 'CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED'
+export const START_ROOM_EDIT = 'START_ROOM_EDIT'
+export const FINISH_ROOM_EDIT = 'FINISH_ROOM_EDIT'
+export const ADD_TILE = 'ADD_TILE'
+export const DELETE_TILE = 'DELETE_TILE'
export function setCurrentDatacenter(datacenterId) {
- return {
- type: SET_CURRENT_DATACENTER,
- datacenterId
- };
+ return {
+ type: SET_CURRENT_DATACENTER,
+ datacenterId,
+ }
}
export function resetCurrentDatacenter() {
- return {
- type: RESET_CURRENT_DATACENTER
- };
+ return {
+ type: RESET_CURRENT_DATACENTER,
+ }
}
export function startNewRoomConstruction() {
- return {
- type: START_NEW_ROOM_CONSTRUCTION
- };
+ return {
+ type: START_NEW_ROOM_CONSTRUCTION,
+ }
}
export function startNewRoomConstructionSucceeded(roomId) {
- return {
- type: START_NEW_ROOM_CONSTRUCTION_SUCCEEDED,
- roomId
- };
+ return {
+ type: START_NEW_ROOM_CONSTRUCTION_SUCCEEDED,
+ roomId,
+ }
}
export function finishNewRoomConstruction() {
- return (dispatch, getState) => {
- const { objects, construction } = getState();
- if (
- objects.room[construction.currentRoomInConstruction].tileIds.length === 0
- ) {
- dispatch(cancelNewRoomConstruction());
- return;
- }
+ return (dispatch, getState) => {
+ const { objects, construction } = getState()
+ if (
+ objects.room[construction.currentRoomInConstruction].tileIds.length === 0
+ ) {
+ dispatch(cancelNewRoomConstruction())
+ return
+ }
- dispatch({
- type: FINISH_NEW_ROOM_CONSTRUCTION
- });
- };
+ dispatch({
+ type: FINISH_NEW_ROOM_CONSTRUCTION,
+ })
+ }
}
export function cancelNewRoomConstruction() {
- return {
- type: CANCEL_NEW_ROOM_CONSTRUCTION
- };
+ return {
+ type: CANCEL_NEW_ROOM_CONSTRUCTION,
+ }
}
export function cancelNewRoomConstructionSucceeded() {
- return {
- type: CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED
- };
+ return {
+ type: CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED,
+ }
}
export function startRoomEdit() {
- return (dispatch, getState) => {
- const { interactionLevel } = getState();
- dispatch({
- type: START_ROOM_EDIT,
- roomId: interactionLevel.roomId
- });
- };
+ return (dispatch, getState) => {
+ const { interactionLevel } = getState()
+ dispatch({
+ type: START_ROOM_EDIT,
+ roomId: interactionLevel.roomId,
+ })
+ }
}
export function finishRoomEdit() {
- return {
- type: FINISH_ROOM_EDIT
- };
+ return {
+ type: FINISH_ROOM_EDIT,
+ }
}
export function toggleTileAtLocation(positionX, positionY) {
- return (dispatch, getState) => {
- const { objects, construction } = getState();
+ return (dispatch, getState) => {
+ const { objects, construction } = getState()
- const tileIds =
- objects.room[construction.currentRoomInConstruction].tileIds;
- for (let index in tileIds) {
- if (
- objects.tile[tileIds[index]].positionX === positionX &&
- objects.tile[tileIds[index]].positionY === positionY
- ) {
- dispatch(deleteTile(tileIds[index]));
- return;
- }
+ const tileIds =
+ objects.room[construction.currentRoomInConstruction].tileIds
+ for (let index in tileIds) {
+ if (
+ objects.tile[tileIds[index]].positionX === positionX &&
+ objects.tile[tileIds[index]].positionY === positionY
+ ) {
+ dispatch(deleteTile(tileIds[index]))
+ return
+ }
+ }
+ dispatch(addTile(positionX, positionY))
}
- dispatch(addTile(positionX, positionY));
- };
}
export function addTile(positionX, positionY) {
- return {
- type: ADD_TILE,
- positionX,
- positionY
- };
+ return {
+ type: ADD_TILE,
+ positionX,
+ positionY,
+ }
}
export function deleteTile(tileId) {
- return {
- type: DELETE_TILE,
- tileId
- };
+ return {
+ type: DELETE_TILE,
+ tileId,
+ }
}