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-rw-r--r--frontend/src/actions/topology/building.js117
1 files changed, 117 insertions, 0 deletions
diff --git a/frontend/src/actions/topology/building.js b/frontend/src/actions/topology/building.js
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+export const SET_CURRENT_DATACENTER = "SET_CURRENT_DATACENTER";
+export const RESET_CURRENT_DATACENTER = "RESET_CURRENT_DATACENTER";
+export const START_NEW_ROOM_CONSTRUCTION = "START_NEW_ROOM_CONSTRUCTION";
+export const START_NEW_ROOM_CONSTRUCTION_SUCCEEDED =
+ "START_NEW_ROOM_CONSTRUCTION_SUCCEEDED";
+export const FINISH_NEW_ROOM_CONSTRUCTION = "FINISH_NEW_ROOM_CONSTRUCTION";
+export const CANCEL_NEW_ROOM_CONSTRUCTION = "CANCEL_NEW_ROOM_CONSTRUCTION";
+export const CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED =
+ "CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED";
+export const START_ROOM_EDIT = "START_ROOM_EDIT";
+export const FINISH_ROOM_EDIT = "FINISH_ROOM_EDIT";
+export const ADD_TILE = "ADD_TILE";
+export const DELETE_TILE = "DELETE_TILE";
+
+export function setCurrentDatacenter(datacenterId) {
+ return {
+ type: SET_CURRENT_DATACENTER,
+ datacenterId
+ };
+}
+
+export function resetCurrentDatacenter() {
+ return {
+ type: RESET_CURRENT_DATACENTER
+ };
+}
+
+export function startNewRoomConstruction() {
+ return {
+ type: START_NEW_ROOM_CONSTRUCTION
+ };
+}
+
+export function startNewRoomConstructionSucceeded(roomId) {
+ return {
+ type: START_NEW_ROOM_CONSTRUCTION_SUCCEEDED,
+ roomId
+ };
+}
+
+export function finishNewRoomConstruction() {
+ return (dispatch, getState) => {
+ const { objects, construction } = getState();
+ if (
+ objects.room[construction.currentRoomInConstruction].tileIds.length === 0
+ ) {
+ dispatch(cancelNewRoomConstruction());
+ return;
+ }
+
+ dispatch({
+ type: FINISH_NEW_ROOM_CONSTRUCTION
+ });
+ };
+}
+
+export function cancelNewRoomConstruction() {
+ return {
+ type: CANCEL_NEW_ROOM_CONSTRUCTION
+ };
+}
+
+export function cancelNewRoomConstructionSucceeded() {
+ return {
+ type: CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED
+ };
+}
+
+export function startRoomEdit() {
+ return (dispatch, getState) => {
+ const { interactionLevel } = getState();
+ dispatch({
+ type: START_ROOM_EDIT,
+ roomId: interactionLevel.roomId
+ });
+ };
+}
+
+export function finishRoomEdit() {
+ return {
+ type: FINISH_ROOM_EDIT
+ };
+}
+
+export function toggleTileAtLocation(positionX, positionY) {
+ return (dispatch, getState) => {
+ const { objects, construction } = getState();
+
+ const tileIds =
+ objects.room[construction.currentRoomInConstruction].tileIds;
+ for (let index in tileIds) {
+ if (
+ objects.tile[tileIds[index]].positionX === positionX &&
+ objects.tile[tileIds[index]].positionY === positionY
+ ) {
+ dispatch(deleteTile(tileIds[index]));
+ return;
+ }
+ }
+ dispatch(addTile(positionX, positionY));
+ };
+}
+
+export function addTile(positionX, positionY) {
+ return {
+ type: ADD_TILE,
+ positionX,
+ positionY
+ };
+}
+
+export function deleteTile(tileId) {
+ return {
+ type: DELETE_TILE,
+ tileId
+ };
+}