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Diffstat (limited to 'frontend/src/actions/topology/building.js')
| -rw-r--r-- | frontend/src/actions/topology/building.js | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/frontend/src/actions/topology/building.js b/frontend/src/actions/topology/building.js new file mode 100644 index 00000000..c6381a07 --- /dev/null +++ b/frontend/src/actions/topology/building.js @@ -0,0 +1,117 @@ +export const SET_CURRENT_DATACENTER = "SET_CURRENT_DATACENTER"; +export const RESET_CURRENT_DATACENTER = "RESET_CURRENT_DATACENTER"; +export const START_NEW_ROOM_CONSTRUCTION = "START_NEW_ROOM_CONSTRUCTION"; +export const START_NEW_ROOM_CONSTRUCTION_SUCCEEDED = + "START_NEW_ROOM_CONSTRUCTION_SUCCEEDED"; +export const FINISH_NEW_ROOM_CONSTRUCTION = "FINISH_NEW_ROOM_CONSTRUCTION"; +export const CANCEL_NEW_ROOM_CONSTRUCTION = "CANCEL_NEW_ROOM_CONSTRUCTION"; +export const CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED = + "CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED"; +export const START_ROOM_EDIT = "START_ROOM_EDIT"; +export const FINISH_ROOM_EDIT = "FINISH_ROOM_EDIT"; +export const ADD_TILE = "ADD_TILE"; +export const DELETE_TILE = "DELETE_TILE"; + +export function setCurrentDatacenter(datacenterId) { + return { + type: SET_CURRENT_DATACENTER, + datacenterId + }; +} + +export function resetCurrentDatacenter() { + return { + type: RESET_CURRENT_DATACENTER + }; +} + +export function startNewRoomConstruction() { + return { + type: START_NEW_ROOM_CONSTRUCTION + }; +} + +export function startNewRoomConstructionSucceeded(roomId) { + return { + type: START_NEW_ROOM_CONSTRUCTION_SUCCEEDED, + roomId + }; +} + +export function finishNewRoomConstruction() { + return (dispatch, getState) => { + const { objects, construction } = getState(); + if ( + objects.room[construction.currentRoomInConstruction].tileIds.length === 0 + ) { + dispatch(cancelNewRoomConstruction()); + return; + } + + dispatch({ + type: FINISH_NEW_ROOM_CONSTRUCTION + }); + }; +} + +export function cancelNewRoomConstruction() { + return { + type: CANCEL_NEW_ROOM_CONSTRUCTION + }; +} + +export function cancelNewRoomConstructionSucceeded() { + return { + type: CANCEL_NEW_ROOM_CONSTRUCTION_SUCCEEDED + }; +} + +export function startRoomEdit() { + return (dispatch, getState) => { + const { interactionLevel } = getState(); + dispatch({ + type: START_ROOM_EDIT, + roomId: interactionLevel.roomId + }); + }; +} + +export function finishRoomEdit() { + return { + type: FINISH_ROOM_EDIT + }; +} + +export function toggleTileAtLocation(positionX, positionY) { + return (dispatch, getState) => { + const { objects, construction } = getState(); + + const tileIds = + objects.room[construction.currentRoomInConstruction].tileIds; + for (let index in tileIds) { + if ( + objects.tile[tileIds[index]].positionX === positionX && + objects.tile[tileIds[index]].positionY === positionY + ) { + dispatch(deleteTile(tileIds[index])); + return; + } + } + dispatch(addTile(positionX, positionY)); + }; +} + +export function addTile(positionX, positionY) { + return { + type: ADD_TILE, + positionX, + positionY + }; +} + +export function deleteTile(tileId) { + return { + type: DELETE_TILE, + tileId + }; +} |
