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authorGeorgios Andreadis <G.Andreadis@student.tudelft.nl>2017-10-04 23:23:09 +0200
committerGitHub <noreply@github.com>2017-10-04 23:23:09 +0200
commitfcaaae65d34003874c76e0c01134dedf94248e09 (patch)
tree2aae1422168651e832a1904623f6f5b100fc17ec /src/reducers/interaction-level.js
parent0a62dfb55c5700013d42a589b930c7448e5bff71 (diff)
parent606d1de0be09f3597165248f65d54e158a13860c (diff)
Merge pull request #42 from atlarge-research/auto-reformat
Standardize code format
Diffstat (limited to 'src/reducers/interaction-level.js')
-rw-r--r--src/reducers/interaction-level.js110
1 files changed, 55 insertions, 55 deletions
diff --git a/src/reducers/interaction-level.js b/src/reducers/interaction-level.js
index 5a45fc68..581906c5 100644
--- a/src/reducers/interaction-level.js
+++ b/src/reducers/interaction-level.js
@@ -1,59 +1,59 @@
-import {OPEN_EXPERIMENT_SUCCEEDED} from "../actions/experiments";
+import { OPEN_EXPERIMENT_SUCCEEDED } from "../actions/experiments";
import {
- GO_DOWN_ONE_INTERACTION_LEVEL,
- GO_FROM_BUILDING_TO_ROOM,
- GO_FROM_RACK_TO_MACHINE,
- GO_FROM_ROOM_TO_RACK
+ GO_DOWN_ONE_INTERACTION_LEVEL,
+ GO_FROM_BUILDING_TO_ROOM,
+ GO_FROM_RACK_TO_MACHINE,
+ GO_FROM_ROOM_TO_RACK
} from "../actions/interaction-level";
-import {OPEN_SIMULATION_SUCCEEDED} from "../actions/simulations";
-import {SET_CURRENT_DATACENTER} from "../actions/topology/building";
+import { OPEN_SIMULATION_SUCCEEDED } from "../actions/simulations";
+import { SET_CURRENT_DATACENTER } from "../actions/topology/building";
-export function interactionLevel(state = {mode: "BUILDING"}, action) {
- switch (action.type) {
- case OPEN_EXPERIMENT_SUCCEEDED:
- case OPEN_SIMULATION_SUCCEEDED:
- case SET_CURRENT_DATACENTER:
- return {
- mode: "BUILDING"
- };
- case GO_FROM_BUILDING_TO_ROOM:
- return {
- mode: "ROOM",
- roomId: action.roomId
- };
- case GO_FROM_ROOM_TO_RACK:
- return {
- mode: "RACK",
- roomId: state.roomId,
- tileId: action.tileId
- };
- case GO_FROM_RACK_TO_MACHINE:
- return {
- mode: "MACHINE",
- roomId: state.roomId,
- tileId: state.tileId,
- position: action.position,
- };
- case GO_DOWN_ONE_INTERACTION_LEVEL:
- if (state.mode === "ROOM") {
- return {
- mode: "BUILDING"
- };
- } else if (state.mode === "RACK") {
- return {
- mode: "ROOM",
- roomId: state.roomId
- };
- } else if (state.mode === "MACHINE") {
- return {
- mode: "RACK",
- roomId: state.roomId,
- tileId: state.tileId
- };
- } else {
- return state;
- }
- default:
- return state;
- }
+export function interactionLevel(state = { mode: "BUILDING" }, action) {
+ switch (action.type) {
+ case OPEN_EXPERIMENT_SUCCEEDED:
+ case OPEN_SIMULATION_SUCCEEDED:
+ case SET_CURRENT_DATACENTER:
+ return {
+ mode: "BUILDING"
+ };
+ case GO_FROM_BUILDING_TO_ROOM:
+ return {
+ mode: "ROOM",
+ roomId: action.roomId
+ };
+ case GO_FROM_ROOM_TO_RACK:
+ return {
+ mode: "RACK",
+ roomId: state.roomId,
+ tileId: action.tileId
+ };
+ case GO_FROM_RACK_TO_MACHINE:
+ return {
+ mode: "MACHINE",
+ roomId: state.roomId,
+ tileId: state.tileId,
+ position: action.position
+ };
+ case GO_DOWN_ONE_INTERACTION_LEVEL:
+ if (state.mode === "ROOM") {
+ return {
+ mode: "BUILDING"
+ };
+ } else if (state.mode === "RACK") {
+ return {
+ mode: "ROOM",
+ roomId: state.roomId
+ };
+ } else if (state.mode === "MACHINE") {
+ return {
+ mode: "RACK",
+ roomId: state.roomId,
+ tileId: state.tileId
+ };
+ } else {
+ return state;
+ }
+ default:
+ return state;
+ }
}