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| author | Georgios Andreadis <G.Andreadis@student.tudelft.nl> | 2017-10-04 23:23:09 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-10-04 23:23:09 +0200 |
| commit | fcaaae65d34003874c76e0c01134dedf94248e09 (patch) | |
| tree | 2aae1422168651e832a1904623f6f5b100fc17ec /src/reducers/interaction-level.js | |
| parent | 0a62dfb55c5700013d42a589b930c7448e5bff71 (diff) | |
| parent | 606d1de0be09f3597165248f65d54e158a13860c (diff) | |
Merge pull request #42 from atlarge-research/auto-reformat
Standardize code format
Diffstat (limited to 'src/reducers/interaction-level.js')
| -rw-r--r-- | src/reducers/interaction-level.js | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/src/reducers/interaction-level.js b/src/reducers/interaction-level.js index 5a45fc68..581906c5 100644 --- a/src/reducers/interaction-level.js +++ b/src/reducers/interaction-level.js @@ -1,59 +1,59 @@ -import {OPEN_EXPERIMENT_SUCCEEDED} from "../actions/experiments"; +import { OPEN_EXPERIMENT_SUCCEEDED } from "../actions/experiments"; import { - GO_DOWN_ONE_INTERACTION_LEVEL, - GO_FROM_BUILDING_TO_ROOM, - GO_FROM_RACK_TO_MACHINE, - GO_FROM_ROOM_TO_RACK + GO_DOWN_ONE_INTERACTION_LEVEL, + GO_FROM_BUILDING_TO_ROOM, + GO_FROM_RACK_TO_MACHINE, + GO_FROM_ROOM_TO_RACK } from "../actions/interaction-level"; -import {OPEN_SIMULATION_SUCCEEDED} from "../actions/simulations"; -import {SET_CURRENT_DATACENTER} from "../actions/topology/building"; +import { OPEN_SIMULATION_SUCCEEDED } from "../actions/simulations"; +import { SET_CURRENT_DATACENTER } from "../actions/topology/building"; -export function interactionLevel(state = {mode: "BUILDING"}, action) { - switch (action.type) { - case OPEN_EXPERIMENT_SUCCEEDED: - case OPEN_SIMULATION_SUCCEEDED: - case SET_CURRENT_DATACENTER: - return { - mode: "BUILDING" - }; - case GO_FROM_BUILDING_TO_ROOM: - return { - mode: "ROOM", - roomId: action.roomId - }; - case GO_FROM_ROOM_TO_RACK: - return { - mode: "RACK", - roomId: state.roomId, - tileId: action.tileId - }; - case GO_FROM_RACK_TO_MACHINE: - return { - mode: "MACHINE", - roomId: state.roomId, - tileId: state.tileId, - position: action.position, - }; - case GO_DOWN_ONE_INTERACTION_LEVEL: - if (state.mode === "ROOM") { - return { - mode: "BUILDING" - }; - } else if (state.mode === "RACK") { - return { - mode: "ROOM", - roomId: state.roomId - }; - } else if (state.mode === "MACHINE") { - return { - mode: "RACK", - roomId: state.roomId, - tileId: state.tileId - }; - } else { - return state; - } - default: - return state; - } +export function interactionLevel(state = { mode: "BUILDING" }, action) { + switch (action.type) { + case OPEN_EXPERIMENT_SUCCEEDED: + case OPEN_SIMULATION_SUCCEEDED: + case SET_CURRENT_DATACENTER: + return { + mode: "BUILDING" + }; + case GO_FROM_BUILDING_TO_ROOM: + return { + mode: "ROOM", + roomId: action.roomId + }; + case GO_FROM_ROOM_TO_RACK: + return { + mode: "RACK", + roomId: state.roomId, + tileId: action.tileId + }; + case GO_FROM_RACK_TO_MACHINE: + return { + mode: "MACHINE", + roomId: state.roomId, + tileId: state.tileId, + position: action.position + }; + case GO_DOWN_ONE_INTERACTION_LEVEL: + if (state.mode === "ROOM") { + return { + mode: "BUILDING" + }; + } else if (state.mode === "RACK") { + return { + mode: "ROOM", + roomId: state.roomId + }; + } else if (state.mode === "MACHINE") { + return { + mode: "RACK", + roomId: state.roomId, + tileId: state.tileId + }; + } else { + return state; + } + default: + return state; + } } |
