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authorGeorgios Andreadis <g.andreadis@student.tudelft.nl>2017-09-28 22:48:38 +0200
committerGeorgios Andreadis <g.andreadis@student.tudelft.nl>2017-09-28 22:48:38 +0200
commitbcf119f2c4ac587cc8263db8a9fc0581521fdec7 (patch)
treec7c78a13d575b8345d729bb5aa44022d7f0715d4 /src/components/app/sidebars/topology
parentf29305d4c966af83a0a842f78dcb7adb7128b37c (diff)
Implement batch state adding
Also fixes the 'hidden states' bug.
Diffstat (limited to 'src/components/app/sidebars/topology')
-rw-r--r--src/components/app/sidebars/topology/rack/MachineComponent.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/components/app/sidebars/topology/rack/MachineComponent.js b/src/components/app/sidebars/topology/rack/MachineComponent.js
index 545bb916..0ba4503d 100644
--- a/src/components/app/sidebars/topology/rack/MachineComponent.js
+++ b/src/components/app/sidebars/topology/rack/MachineComponent.js
@@ -15,7 +15,7 @@ const UnitIcon = ({id, type}) => (
const MachineComponent = ({position, machine, inSimulation, machineLoad, onClick}) => {
let color = "white";
- if (inSimulation && machineLoad) {
+ if (inSimulation && machineLoad >= 0) {
color = convertLoadToSimulationColor(machineLoad);
}
const hasNoUnits = machine.cpuIds.length + machine.gpuIds.length + machine.memoryIds.length