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| author | Fabian Mastenbroek <mail.fabianm@gmail.com> | 2021-10-25 14:53:54 +0200 |
|---|---|---|
| committer | Fabian Mastenbroek <mail.fabianm@gmail.com> | 2021-10-25 14:53:54 +0200 |
| commit | aa9b32f8cd1467e9718959f400f6777e5d71737d (patch) | |
| tree | b88bbede15108c6855d7f94ded4c7054df186a72 /opendc-web/opendc-web-ui/src/redux/actions/interaction-level.js | |
| parent | eb0e0a3bc557c05a70eead388797ab850ea87366 (diff) | |
| parent | b7a71e5b4aa77b41ef41deec2ace42b67a5a13a7 (diff) | |
merge: Integrate v2.1 progress into public repository
This pull request integrates the changes planned for the v2.1 release of
OpenDC into the public Github repository in order to sync the progress
of both repositories.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/redux/actions/interaction-level.js')
| -rw-r--r-- | opendc-web/opendc-web-ui/src/redux/actions/interaction-level.js | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/opendc-web/opendc-web-ui/src/redux/actions/interaction-level.js b/opendc-web/opendc-web-ui/src/redux/actions/interaction-level.js new file mode 100644 index 00000000..8381eeef --- /dev/null +++ b/opendc-web/opendc-web-ui/src/redux/actions/interaction-level.js @@ -0,0 +1,57 @@ +export const GO_FROM_BUILDING_TO_ROOM = 'GO_FROM_BUILDING_TO_ROOM' +export const GO_FROM_ROOM_TO_RACK = 'GO_FROM_ROOM_TO_RACK' +export const GO_FROM_RACK_TO_MACHINE = 'GO_FROM_RACK_TO_MACHINE' +export const GO_DOWN_ONE_INTERACTION_LEVEL = 'GO_DOWN_ONE_INTERACTION_LEVEL' + +export function goToRoom(roomId) { + return { + type: GO_FROM_BUILDING_TO_ROOM, + roomId, + } +} + +export function goFromBuildingToRoom(roomId) { + return (dispatch, getState) => { + const { interactionLevel } = getState() + if (interactionLevel.mode !== 'BUILDING') { + return + } + + dispatch({ + type: GO_FROM_BUILDING_TO_ROOM, + roomId, + }) + } +} + +export function goFromRoomToRack(tileId) { + return (dispatch, getState) => { + const { interactionLevel } = getState() + if (interactionLevel.mode !== 'ROOM') { + return + } + dispatch({ + type: GO_FROM_ROOM_TO_RACK, + tileId, + }) + } +} + +export function goFromRackToMachine(position) { + return (dispatch, getState) => { + const { interactionLevel } = getState() + if (interactionLevel.mode !== 'RACK') { + return + } + dispatch({ + type: GO_FROM_RACK_TO_MACHINE, + position, + }) + } +} + +export function goDownOneInteractionLevel() { + return { + type: GO_DOWN_ONE_INTERACTION_LEVEL, + } +} |
