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authorFabian Mastenbroek <mail.fabianm@gmail.com>2021-05-16 17:07:58 +0200
committerFabian Mastenbroek <mail.fabianm@gmail.com>2021-05-17 17:06:50 +0200
commitd9e65dceb38cdb8dc4e464d388755f9456620566 (patch)
treedbc369de8c4a0effce95ca4a54ff6dbfad2b47f5 /opendc-web/opendc-web-ui/src/reducers/interaction-level.js
parent1edbae1a0224e30bafb98638f419e1f967a9286f (diff)
ui: Restructure OpenDC frontend
This change updates the structure of the OpenDC frontend in order to improve the maintainability of the frontend.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/reducers/interaction-level.js')
-rw-r--r--opendc-web/opendc-web-ui/src/reducers/interaction-level.js61
1 files changed, 0 insertions, 61 deletions
diff --git a/opendc-web/opendc-web-ui/src/reducers/interaction-level.js b/opendc-web/opendc-web-ui/src/reducers/interaction-level.js
deleted file mode 100644
index eafcb269..00000000
--- a/opendc-web/opendc-web-ui/src/reducers/interaction-level.js
+++ /dev/null
@@ -1,61 +0,0 @@
-import { OPEN_PORTFOLIO_SUCCEEDED } from '../actions/portfolios'
-import {
- GO_DOWN_ONE_INTERACTION_LEVEL,
- GO_FROM_BUILDING_TO_ROOM,
- GO_FROM_RACK_TO_MACHINE,
- GO_FROM_ROOM_TO_RACK,
-} from '../actions/interaction-level'
-import { OPEN_PROJECT_SUCCEEDED } from '../actions/projects'
-import { SET_CURRENT_TOPOLOGY } from '../actions/topology/building'
-import { OPEN_SCENARIO_SUCCEEDED } from '../actions/scenarios'
-
-export function interactionLevel(state = { mode: 'BUILDING' }, action) {
- switch (action.type) {
- case OPEN_PORTFOLIO_SUCCEEDED:
- case OPEN_SCENARIO_SUCCEEDED:
- case OPEN_PROJECT_SUCCEEDED:
- case SET_CURRENT_TOPOLOGY:
- return {
- mode: 'BUILDING',
- }
- case GO_FROM_BUILDING_TO_ROOM:
- return {
- mode: 'ROOM',
- roomId: action.roomId,
- }
- case GO_FROM_ROOM_TO_RACK:
- return {
- mode: 'RACK',
- roomId: state.roomId,
- tileId: action.tileId,
- }
- case GO_FROM_RACK_TO_MACHINE:
- return {
- mode: 'MACHINE',
- roomId: state.roomId,
- tileId: state.tileId,
- position: action.position,
- }
- case GO_DOWN_ONE_INTERACTION_LEVEL:
- if (state.mode === 'ROOM') {
- return {
- mode: 'BUILDING',
- }
- } else if (state.mode === 'RACK') {
- return {
- mode: 'ROOM',
- roomId: state.roomId,
- }
- } else if (state.mode === 'MACHINE') {
- return {
- mode: 'RACK',
- roomId: state.roomId,
- tileId: state.tileId,
- }
- } else {
- return state
- }
- default:
- return state
- }
-}