diff options
| author | Fabian Mastenbroek <mail.fabianm@gmail.com> | 2021-05-16 17:07:58 +0200 |
|---|---|---|
| committer | Fabian Mastenbroek <mail.fabianm@gmail.com> | 2021-05-17 17:06:50 +0200 |
| commit | d9e65dceb38cdb8dc4e464d388755f9456620566 (patch) | |
| tree | dbc369de8c4a0effce95ca4a54ff6dbfad2b47f5 /opendc-web/opendc-web-ui/src/reducers/interaction-level.js | |
| parent | 1edbae1a0224e30bafb98638f419e1f967a9286f (diff) | |
ui: Restructure OpenDC frontend
This change updates the structure of the OpenDC frontend in order to
improve the maintainability of the frontend.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/reducers/interaction-level.js')
| -rw-r--r-- | opendc-web/opendc-web-ui/src/reducers/interaction-level.js | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/opendc-web/opendc-web-ui/src/reducers/interaction-level.js b/opendc-web/opendc-web-ui/src/reducers/interaction-level.js deleted file mode 100644 index eafcb269..00000000 --- a/opendc-web/opendc-web-ui/src/reducers/interaction-level.js +++ /dev/null @@ -1,61 +0,0 @@ -import { OPEN_PORTFOLIO_SUCCEEDED } from '../actions/portfolios' -import { - GO_DOWN_ONE_INTERACTION_LEVEL, - GO_FROM_BUILDING_TO_ROOM, - GO_FROM_RACK_TO_MACHINE, - GO_FROM_ROOM_TO_RACK, -} from '../actions/interaction-level' -import { OPEN_PROJECT_SUCCEEDED } from '../actions/projects' -import { SET_CURRENT_TOPOLOGY } from '../actions/topology/building' -import { OPEN_SCENARIO_SUCCEEDED } from '../actions/scenarios' - -export function interactionLevel(state = { mode: 'BUILDING' }, action) { - switch (action.type) { - case OPEN_PORTFOLIO_SUCCEEDED: - case OPEN_SCENARIO_SUCCEEDED: - case OPEN_PROJECT_SUCCEEDED: - case SET_CURRENT_TOPOLOGY: - return { - mode: 'BUILDING', - } - case GO_FROM_BUILDING_TO_ROOM: - return { - mode: 'ROOM', - roomId: action.roomId, - } - case GO_FROM_ROOM_TO_RACK: - return { - mode: 'RACK', - roomId: state.roomId, - tileId: action.tileId, - } - case GO_FROM_RACK_TO_MACHINE: - return { - mode: 'MACHINE', - roomId: state.roomId, - tileId: state.tileId, - position: action.position, - } - case GO_DOWN_ONE_INTERACTION_LEVEL: - if (state.mode === 'ROOM') { - return { - mode: 'BUILDING', - } - } else if (state.mode === 'RACK') { - return { - mode: 'ROOM', - roomId: state.roomId, - } - } else if (state.mode === 'MACHINE') { - return { - mode: 'RACK', - roomId: state.roomId, - tileId: state.tileId, - } - } else { - return state - } - default: - return state - } -} |
