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| author | Fabian Mastenbroek <mail.fabianm@gmail.com> | 2021-07-20 10:51:39 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-20 10:51:39 +0200 |
| commit | 51c759e74b088d405b63fdb3e374822308d21366 (patch) | |
| tree | 3094cb874872d932d278d98d60f79902bf08b1a0 /opendc-web/opendc-web-ui/src/components/topologies/map/layers/HoverLayerComponent.js | |
| parent | db1d2c2f8c18850dedf34b5d690b6cd6a1d1f6b5 (diff) | |
| parent | 28d6d13844db28745bc2813e87a367131f862070 (diff) | |
merge: Address technical dept in topology view (#162)
This pull request aims to address some of the technical debt in the topology
view of the OpenDC frontend.
* Add support for panning of the datacenter topology
* Isolate world coordinate space (world objects do not depend on camera scale or position)
* Split transpiled modules into a separate chunk to reduce deduplication
* Encode state in topology actions to reduce global state
* Restructure components per page
* Enable more ESLint rules through `eslint:recommended` ruleset
* Move page components in separate files.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/components/topologies/map/layers/HoverLayerComponent.js')
| -rw-r--r-- | opendc-web/opendc-web-ui/src/components/topologies/map/layers/HoverLayerComponent.js | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/opendc-web/opendc-web-ui/src/components/topologies/map/layers/HoverLayerComponent.js b/opendc-web/opendc-web-ui/src/components/topologies/map/layers/HoverLayerComponent.js new file mode 100644 index 00000000..2b1060c0 --- /dev/null +++ b/opendc-web/opendc-web-ui/src/components/topologies/map/layers/HoverLayerComponent.js @@ -0,0 +1,55 @@ +import PropTypes from 'prop-types' +import React, { useMemo, useState } from 'react' +import { Layer } from 'react-konva/lib/ReactKonva' +import HoverTile from '../elements/HoverTile' +import { TILE_SIZE_IN_PIXELS } from '../MapConstants' +import { useEffectRef } from '../../../../util/effect-ref' + +function HoverLayerComponent({ isEnabled, isValid, onClick, children }) { + const [[mouseWorldX, mouseWorldY], setPos] = useState([0, 0]) + + const layerRef = useEffectRef((layer) => { + if (!layer) { + return + } + + const stage = layer.getStage() + + // Transform used to convert mouse coordinates to world coordinates + const transform = stage.getAbsoluteTransform().copy() + transform.invert() + + stage.on('mousemove.hover', () => { + const { x, y } = transform.point(stage.getPointerPosition()) + setPos([x, y]) + }) + return () => stage.off('mousemove.hover') + }) + + const gridX = Math.floor(mouseWorldX / TILE_SIZE_IN_PIXELS) + const gridY = Math.floor(mouseWorldY / TILE_SIZE_IN_PIXELS) + const valid = useMemo(() => isEnabled && isValid(gridX, gridY), [isEnabled, isValid, gridX, gridY]) + + if (!isEnabled) { + return <Layer /> + } + + const x = gridX * TILE_SIZE_IN_PIXELS + const y = gridY * TILE_SIZE_IN_PIXELS + + return ( + <Layer opacity={0.6} ref={layerRef}> + <HoverTile x={x} y={y} isValid={valid} onClick={() => (valid ? onClick(gridX, gridY) : undefined)} /> + {children ? React.cloneElement(children, { x, y, scale: 1 }) : undefined} + </Layer> + ) +} + +HoverLayerComponent.propTypes = { + isEnabled: PropTypes.bool.isRequired, + isValid: PropTypes.func.isRequired, + onClick: PropTypes.func.isRequired, + children: PropTypes.node, +} + +export default HoverLayerComponent |
