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authorFabian Mastenbroek <mail.fabianm@gmail.com>2021-07-20 10:51:39 +0200
committerGitHub <noreply@github.com>2021-07-20 10:51:39 +0200
commit51c759e74b088d405b63fdb3e374822308d21366 (patch)
tree3094cb874872d932d278d98d60f79902bf08b1a0 /opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js
parentdb1d2c2f8c18850dedf34b5d690b6cd6a1d1f6b5 (diff)
parent28d6d13844db28745bc2813e87a367131f862070 (diff)
merge: Address technical dept in topology view (#162)
This pull request aims to address some of the technical debt in the topology view of the OpenDC frontend. * Add support for panning of the datacenter topology * Isolate world coordinate space (world objects do not depend on camera scale or position) * Split transpiled modules into a separate chunk to reduce deduplication * Encode state in topology actions to reduce global state * Restructure components per page * Enable more ESLint rules through `eslint:recommended` ruleset * Move page components in separate files.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js')
-rw-r--r--opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js36
1 files changed, 36 insertions, 0 deletions
diff --git a/opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js b/opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js
new file mode 100644
index 00000000..f2084017
--- /dev/null
+++ b/opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js
@@ -0,0 +1,36 @@
+import PropTypes from 'prop-types'
+import React from 'react'
+import { Group } from 'react-konva'
+import { Tile } from '../../../../shapes'
+import { ROOM_DEFAULT_COLOR, ROOM_IN_CONSTRUCTION_COLOR } from '../../../../util/colors'
+import RoomTile from '../elements/RoomTile'
+import RackContainer from '../RackContainer'
+
+function TileGroup({ tile, newTile, onClick }) {
+ let tileObject
+ if (tile.rack) {
+ tileObject = <RackContainer tile={tile} />
+ } else {
+ tileObject = null
+ }
+
+ let color = ROOM_DEFAULT_COLOR
+ if (newTile) {
+ color = ROOM_IN_CONSTRUCTION_COLOR
+ }
+
+ return (
+ <Group onClick={() => onClick(tile)}>
+ <RoomTile tile={tile} color={color} />
+ {tileObject}
+ </Group>
+ )
+}
+
+TileGroup.propTypes = {
+ tile: Tile,
+ newTile: PropTypes.bool,
+ onClick: PropTypes.func,
+}
+
+export default TileGroup