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| author | Fabian Mastenbroek <mail.fabianm@gmail.com> | 2021-07-20 10:51:39 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-20 10:51:39 +0200 |
| commit | 51c759e74b088d405b63fdb3e374822308d21366 (patch) | |
| tree | 3094cb874872d932d278d98d60f79902bf08b1a0 /opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js | |
| parent | db1d2c2f8c18850dedf34b5d690b6cd6a1d1f6b5 (diff) | |
| parent | 28d6d13844db28745bc2813e87a367131f862070 (diff) | |
merge: Address technical dept in topology view (#162)
This pull request aims to address some of the technical debt in the topology
view of the OpenDC frontend.
* Add support for panning of the datacenter topology
* Isolate world coordinate space (world objects do not depend on camera scale or position)
* Split transpiled modules into a separate chunk to reduce deduplication
* Encode state in topology actions to reduce global state
* Restructure components per page
* Enable more ESLint rules through `eslint:recommended` ruleset
* Move page components in separate files.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js')
| -rw-r--r-- | opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js b/opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js new file mode 100644 index 00000000..f2084017 --- /dev/null +++ b/opendc-web/opendc-web-ui/src/components/topologies/map/groups/TileGroup.js @@ -0,0 +1,36 @@ +import PropTypes from 'prop-types' +import React from 'react' +import { Group } from 'react-konva' +import { Tile } from '../../../../shapes' +import { ROOM_DEFAULT_COLOR, ROOM_IN_CONSTRUCTION_COLOR } from '../../../../util/colors' +import RoomTile from '../elements/RoomTile' +import RackContainer from '../RackContainer' + +function TileGroup({ tile, newTile, onClick }) { + let tileObject + if (tile.rack) { + tileObject = <RackContainer tile={tile} /> + } else { + tileObject = null + } + + let color = ROOM_DEFAULT_COLOR + if (newTile) { + color = ROOM_IN_CONSTRUCTION_COLOR + } + + return ( + <Group onClick={() => onClick(tile)}> + <RoomTile tile={tile} color={color} /> + {tileObject} + </Group> + ) +} + +TileGroup.propTypes = { + tile: Tile, + newTile: PropTypes.bool, + onClick: PropTypes.func, +} + +export default TileGroup |
