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authorFabian Mastenbroek <mail.fabianm@gmail.com>2021-07-20 10:51:39 +0200
committerGitHub <noreply@github.com>2021-07-20 10:51:39 +0200
commit51c759e74b088d405b63fdb3e374822308d21366 (patch)
tree3094cb874872d932d278d98d60f79902bf08b1a0 /opendc-web/opendc-web-ui/src/components/topologies/map/elements/WallSegment.js
parentdb1d2c2f8c18850dedf34b5d690b6cd6a1d1f6b5 (diff)
parent28d6d13844db28745bc2813e87a367131f862070 (diff)
merge: Address technical dept in topology view (#162)
This pull request aims to address some of the technical debt in the topology view of the OpenDC frontend. * Add support for panning of the datacenter topology * Isolate world coordinate space (world objects do not depend on camera scale or position) * Split transpiled modules into a separate chunk to reduce deduplication * Encode state in topology actions to reduce global state * Restructure components per page * Enable more ESLint rules through `eslint:recommended` ruleset * Move page components in separate files.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/components/topologies/map/elements/WallSegment.js')
-rw-r--r--opendc-web/opendc-web-ui/src/components/topologies/map/elements/WallSegment.js32
1 files changed, 32 insertions, 0 deletions
diff --git a/opendc-web/opendc-web-ui/src/components/topologies/map/elements/WallSegment.js b/opendc-web/opendc-web-ui/src/components/topologies/map/elements/WallSegment.js
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+++ b/opendc-web/opendc-web-ui/src/components/topologies/map/elements/WallSegment.js
@@ -0,0 +1,32 @@
+import React from 'react'
+import { Line } from 'react-konva'
+import { WallSegment as WallSegmentShape } from '../../../../shapes'
+import { WALL_COLOR } from '../../../../util/colors'
+import { TILE_SIZE_IN_PIXELS, WALL_WIDTH_IN_PIXELS } from '../MapConstants'
+
+function WallSegment({ wallSegment }) {
+ let points
+ if (wallSegment.isHorizontal) {
+ points = [
+ wallSegment.startPosX * TILE_SIZE_IN_PIXELS,
+ wallSegment.startPosY * TILE_SIZE_IN_PIXELS,
+ (wallSegment.startPosX + wallSegment.length) * TILE_SIZE_IN_PIXELS,
+ wallSegment.startPosY * TILE_SIZE_IN_PIXELS,
+ ]
+ } else {
+ points = [
+ wallSegment.startPosX * TILE_SIZE_IN_PIXELS,
+ wallSegment.startPosY * TILE_SIZE_IN_PIXELS,
+ wallSegment.startPosX * TILE_SIZE_IN_PIXELS,
+ (wallSegment.startPosY + wallSegment.length) * TILE_SIZE_IN_PIXELS,
+ ]
+ }
+
+ return <Line points={points} lineCap="round" stroke={WALL_COLOR} strokeWidth={WALL_WIDTH_IN_PIXELS} />
+}
+
+WallSegment.propTypes = {
+ wallSegment: WallSegmentShape,
+}
+
+export default WallSegment