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| author | Fabian Mastenbroek <mail.fabianm@gmail.com> | 2021-07-20 10:51:39 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-20 10:51:39 +0200 |
| commit | 51c759e74b088d405b63fdb3e374822308d21366 (patch) | |
| tree | 3094cb874872d932d278d98d60f79902bf08b1a0 /opendc-web/opendc-web-ui/src/components/app/map/groups/RoomGroup.js | |
| parent | db1d2c2f8c18850dedf34b5d690b6cd6a1d1f6b5 (diff) | |
| parent | 28d6d13844db28745bc2813e87a367131f862070 (diff) | |
merge: Address technical dept in topology view (#162)
This pull request aims to address some of the technical debt in the topology
view of the OpenDC frontend.
* Add support for panning of the datacenter topology
* Isolate world coordinate space (world objects do not depend on camera scale or position)
* Split transpiled modules into a separate chunk to reduce deduplication
* Encode state in topology actions to reduce global state
* Restructure components per page
* Enable more ESLint rules through `eslint:recommended` ruleset
* Move page components in separate files.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/components/app/map/groups/RoomGroup.js')
| -rw-r--r-- | opendc-web/opendc-web-ui/src/components/app/map/groups/RoomGroup.js | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/opendc-web/opendc-web-ui/src/components/app/map/groups/RoomGroup.js b/opendc-web/opendc-web-ui/src/components/app/map/groups/RoomGroup.js deleted file mode 100644 index a14f3676..00000000 --- a/opendc-web/opendc-web-ui/src/components/app/map/groups/RoomGroup.js +++ /dev/null @@ -1,52 +0,0 @@ -import PropTypes from 'prop-types' -import React from 'react' -import { Group } from 'react-konva' -import { InteractionLevel, Room } from '../../../../shapes' -import GrayContainer from '../GrayContainer' -import TileContainer from '../TileContainer' -import WallContainer from '../WallContainer' - -const RoomGroup = ({ room, interactionLevel, currentRoomInConstruction, onClick }) => { - if (currentRoomInConstruction === room._id) { - return ( - <Group onClick={onClick}> - {room.tiles.map((tileId) => ( - <TileContainer key={tileId} tileId={tileId} newTile={true} /> - ))} - </Group> - ) - } - - return ( - <Group onClick={onClick}> - {(() => { - if ( - (interactionLevel.mode === 'RACK' || interactionLevel.mode === 'MACHINE') && - interactionLevel.roomId === room._id - ) { - return [ - room.tiles - .filter((tileId) => tileId !== interactionLevel.tileId) - .map((tileId) => <TileContainer key={tileId} tileId={tileId} />), - <GrayContainer key={-1} />, - room.tiles - .filter((tileId) => tileId === interactionLevel.tileId) - .map((tileId) => <TileContainer key={tileId} tileId={tileId} />), - ] - } else { - return room.tiles.map((tileId) => <TileContainer key={tileId} tileId={tileId} />) - } - })()} - <WallContainer roomId={room._id} /> - </Group> - ) -} - -RoomGroup.propTypes = { - room: Room, - interactionLevel: InteractionLevel, - currentRoomInConstruction: PropTypes.string, - onClick: PropTypes.func, -} - -export default RoomGroup |
