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| author | Fabian Mastenbroek <mail.fabianm@gmail.com> | 2021-07-20 10:51:39 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-20 10:51:39 +0200 |
| commit | 51c759e74b088d405b63fdb3e374822308d21366 (patch) | |
| tree | 3094cb874872d932d278d98d60f79902bf08b1a0 /opendc-web/opendc-web-ui/src/components/app/map/elements/TileObject.js | |
| parent | db1d2c2f8c18850dedf34b5d690b6cd6a1d1f6b5 (diff) | |
| parent | 28d6d13844db28745bc2813e87a367131f862070 (diff) | |
merge: Address technical dept in topology view (#162)
This pull request aims to address some of the technical debt in the topology
view of the OpenDC frontend.
* Add support for panning of the datacenter topology
* Isolate world coordinate space (world objects do not depend on camera scale or position)
* Split transpiled modules into a separate chunk to reduce deduplication
* Encode state in topology actions to reduce global state
* Restructure components per page
* Enable more ESLint rules through `eslint:recommended` ruleset
* Move page components in separate files.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/components/app/map/elements/TileObject.js')
| -rw-r--r-- | opendc-web/opendc-web-ui/src/components/app/map/elements/TileObject.js | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/opendc-web/opendc-web-ui/src/components/app/map/elements/TileObject.js b/opendc-web/opendc-web-ui/src/components/app/map/elements/TileObject.js deleted file mode 100644 index 9e87cc82..00000000 --- a/opendc-web/opendc-web-ui/src/components/app/map/elements/TileObject.js +++ /dev/null @@ -1,25 +0,0 @@ -import PropTypes from 'prop-types' -import React from 'react' -import { Rect } from 'react-konva' -import { OBJECT_BORDER_COLOR } from '../../../../util/colors' -import { OBJECT_BORDER_WIDTH_IN_PIXELS, OBJECT_MARGIN_IN_PIXELS, TILE_SIZE_IN_PIXELS } from '../MapConstants' - -const TileObject = ({ positionX, positionY, color }) => ( - <Rect - x={positionX * TILE_SIZE_IN_PIXELS + OBJECT_MARGIN_IN_PIXELS} - y={positionY * TILE_SIZE_IN_PIXELS + OBJECT_MARGIN_IN_PIXELS} - width={TILE_SIZE_IN_PIXELS - OBJECT_MARGIN_IN_PIXELS * 2} - height={TILE_SIZE_IN_PIXELS - OBJECT_MARGIN_IN_PIXELS * 2} - fill={color} - stroke={OBJECT_BORDER_COLOR} - strokeWidth={OBJECT_BORDER_WIDTH_IN_PIXELS} - /> -) - -TileObject.propTypes = { - positionX: PropTypes.number.isRequired, - positionY: PropTypes.number.isRequired, - color: PropTypes.string.isRequired, -} - -export default TileObject |
