diff options
| author | Fabian Mastenbroek <mail.fabianm@gmail.com> | 2021-04-25 21:53:42 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-25 21:53:42 +0200 |
| commit | 128f76f7fd7c8abb41a3bbbd9f1980cbc20ae7a5 (patch) | |
| tree | add513890005233a7784466797bfe6f5052e9eeb /opendc-web/opendc-web-ui/src/actions/topology/room.js | |
| parent | 128a1db017545597a5c035b7960eb3fd36b5f987 (diff) | |
| parent | 57b54b59ed74ec37338ae26b3864d051255aba49 (diff) | |
build: Flatten project structure
This change updates the project structure to become flattened.
Previously, the simulator, frontend and API each lived into their own directory.
With this change, all modules of the project live in the top-level directory of
the repository.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/actions/topology/room.js')
| -rw-r--r-- | opendc-web/opendc-web-ui/src/actions/topology/room.js | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/opendc-web/opendc-web-ui/src/actions/topology/room.js b/opendc-web/opendc-web-ui/src/actions/topology/room.js new file mode 100644 index 00000000..52cba680 --- /dev/null +++ b/opendc-web/opendc-web-ui/src/actions/topology/room.js @@ -0,0 +1,48 @@ +import { findTileWithPosition } from '../../util/tile-calculations' + +export const EDIT_ROOM_NAME = 'EDIT_ROOM_NAME' +export const DELETE_ROOM = 'DELETE_ROOM' +export const START_RACK_CONSTRUCTION = 'START_RACK_CONSTRUCTION' +export const STOP_RACK_CONSTRUCTION = 'STOP_RACK_CONSTRUCTION' +export const ADD_RACK_TO_TILE = 'ADD_RACK_TO_TILE' + +export function editRoomName(name) { + return { + type: EDIT_ROOM_NAME, + name, + } +} + +export function startRackConstruction() { + return { + type: START_RACK_CONSTRUCTION, + } +} + +export function stopRackConstruction() { + return { + type: STOP_RACK_CONSTRUCTION, + } +} + +export function addRackToTile(positionX, positionY) { + return (dispatch, getState) => { + const { objects, interactionLevel } = getState() + const currentRoom = objects.room[interactionLevel.roomId] + const tiles = currentRoom.tileIds.map((tileId) => objects.tile[tileId]) + const tile = findTileWithPosition(tiles, positionX, positionY) + + if (tile !== null) { + dispatch({ + type: ADD_RACK_TO_TILE, + tileId: tile._id, + }) + } + } +} + +export function deleteRoom() { + return { + type: DELETE_ROOM, + } +} |
