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authorFabian Mastenbroek <mail.fabianm@gmail.com>2021-04-25 21:53:42 +0200
committerGitHub <noreply@github.com>2021-04-25 21:53:42 +0200
commit128f76f7fd7c8abb41a3bbbd9f1980cbc20ae7a5 (patch)
treeadd513890005233a7784466797bfe6f5052e9eeb /opendc-web/opendc-web-ui/src/actions/interaction-level.js
parent128a1db017545597a5c035b7960eb3fd36b5f987 (diff)
parent57b54b59ed74ec37338ae26b3864d051255aba49 (diff)
build: Flatten project structure
This change updates the project structure to become flattened. Previously, the simulator, frontend and API each lived into their own directory. With this change, all modules of the project live in the top-level directory of the repository.
Diffstat (limited to 'opendc-web/opendc-web-ui/src/actions/interaction-level.js')
-rw-r--r--opendc-web/opendc-web-ui/src/actions/interaction-level.js50
1 files changed, 50 insertions, 0 deletions
diff --git a/opendc-web/opendc-web-ui/src/actions/interaction-level.js b/opendc-web/opendc-web-ui/src/actions/interaction-level.js
new file mode 100644
index 00000000..ff6b1fa3
--- /dev/null
+++ b/opendc-web/opendc-web-ui/src/actions/interaction-level.js
@@ -0,0 +1,50 @@
+export const GO_FROM_BUILDING_TO_ROOM = 'GO_FROM_BUILDING_TO_ROOM'
+export const GO_FROM_ROOM_TO_RACK = 'GO_FROM_ROOM_TO_RACK'
+export const GO_FROM_RACK_TO_MACHINE = 'GO_FROM_RACK_TO_MACHINE'
+export const GO_DOWN_ONE_INTERACTION_LEVEL = 'GO_DOWN_ONE_INTERACTION_LEVEL'
+
+export function goFromBuildingToRoom(roomId) {
+ return (dispatch, getState) => {
+ const { interactionLevel } = getState()
+ if (interactionLevel.mode !== 'BUILDING') {
+ return
+ }
+
+ dispatch({
+ type: GO_FROM_BUILDING_TO_ROOM,
+ roomId,
+ })
+ }
+}
+
+export function goFromRoomToRack(tileId) {
+ return (dispatch, getState) => {
+ const { interactionLevel } = getState()
+ if (interactionLevel.mode !== 'ROOM') {
+ return
+ }
+ dispatch({
+ type: GO_FROM_ROOM_TO_RACK,
+ tileId,
+ })
+ }
+}
+
+export function goFromRackToMachine(position) {
+ return (dispatch, getState) => {
+ const { interactionLevel } = getState()
+ if (interactionLevel.mode !== 'RACK') {
+ return
+ }
+ dispatch({
+ type: GO_FROM_RACK_TO_MACHINE,
+ position,
+ })
+ }
+}
+
+export function goDownOneInteractionLevel() {
+ return {
+ type: GO_DOWN_ONE_INTERACTION_LEVEL,
+ }
+}