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authorFabian Mastenbroek <mail.fabianm@gmail.com>2021-09-26 13:11:10 +0200
committerFabian Mastenbroek <mail.fabianm@gmail.com>2021-10-03 17:17:37 +0200
commitd575bed5418be222e1d3ad39af862e2390596d61 (patch)
treee00656f774a62543a032284f5ef00da479b293d6 /opendc-simulator/opendc-simulator-network/src
parenta4a611c45dfd5f9e379434f1dc459128cb437338 (diff)
refactor(simulator): Combine work and deadline to duration
This change removes the work and deadline properties from the SimResourceCommand.Consume class and introduces a new property duration. This property is now used in conjunction with the limit to compute the amount of work processed by a resource provider. Previously, we used both work and deadline to compute the duration and the amount of remaining work at the end of a consumption. However, with this change, we ensure that a resource consumption always runs at the same speed once establishing, drastically simplifying the computation for the amount of work processed during the consumption.
Diffstat (limited to 'opendc-simulator/opendc-simulator-network/src')
-rw-r--r--opendc-simulator/opendc-simulator-network/src/main/kotlin/org/opendc/simulator/network/SimNetworkSink.kt2
1 files changed, 1 insertions, 1 deletions
diff --git a/opendc-simulator/opendc-simulator-network/src/main/kotlin/org/opendc/simulator/network/SimNetworkSink.kt b/opendc-simulator/opendc-simulator-network/src/main/kotlin/org/opendc/simulator/network/SimNetworkSink.kt
index 5efdbed9..f2dd8455 100644
--- a/opendc-simulator/opendc-simulator-network/src/main/kotlin/org/opendc/simulator/network/SimNetworkSink.kt
+++ b/opendc-simulator/opendc-simulator-network/src/main/kotlin/org/opendc/simulator/network/SimNetworkSink.kt
@@ -32,7 +32,7 @@ public class SimNetworkSink(
public val capacity: Double
) : SimNetworkPort() {
override fun createConsumer(): SimResourceConsumer = object : SimResourceConsumer {
- override fun onNext(ctx: SimResourceContext): SimResourceCommand = SimResourceCommand.Idle()
+ override fun onNext(ctx: SimResourceContext, now: Long, delta: Long): SimResourceCommand = SimResourceCommand.Consume(0.0)
override fun toString(): String = "SimNetworkSink.Consumer"
}