From 4a010c6b9e033314a2624a0756dcdc7f17010d9d Mon Sep 17 00:00:00 2001
From: Dante Niewenhuis <d.niewenhuis@hotmail.com>
Date: Mon, 16 Sep 2024 11:29:26 +0200
Subject: All simulation are now run with a single CPU and single MemoryUnit.
 multi CPUs are combined into one. This is for performance and explainability.
 (#255)

---
 site/docs/getting-started/1-design.mdx | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

(limited to 'site/docs/getting-started/1-design.mdx')

diff --git a/site/docs/getting-started/1-design.mdx b/site/docs/getting-started/1-design.mdx
index 144fbf98..e8ab2c58 100644
--- a/site/docs/getting-started/1-design.mdx
+++ b/site/docs/getting-started/1-design.mdx
@@ -83,7 +83,7 @@ build rooms. Let’s take a moment to familiarize ourselves with the interface.
 
 If you dismiss the sidebar on your left, you have controls for zooming in and out. Next to the zooming buttons, you also
 have a ‘Screenshot’ button, in case you want to record the state of the canvas and export it to an image file. On the
-right side of the screen, you have the context menu. This menu changes depending on your zoom level.
+right side of the screen, you have the simHyperVisorContext menu. This menu changes depending on your zoom level.
 
 As there are currently no rooms, we are in ‘Building’ mode, and our only option is to ‘Construct a new room’. Click on
 that button to build a first datacenter room - once you’ve clicked on it, every tile of the canvas that you click on
@@ -106,7 +106,7 @@ Create at least a single room, with help of the above instructions.
 
 Once you’ve placed the tiles, you can give the room a name, if you want to. To do this, click on the room you want to
 edit. You’ll notice the application going into ‘Room’ mode, allowing you to manipulate the topology of the datacenter at
-a more fine-grained level. In the context menu, change the room name, and click on the ‘Save’ button. You can exit
+a more fine-grained level. In the simHyperVisorContext menu, change the room name, and click on the ‘Save’ button. You can exit
 ‘Room’ mode by clicking on any of the darkened areas outside of the selected room. This will bring you back to
 ‘Building’ mode.
 
@@ -131,7 +131,7 @@ Add a couple of servers to the rack.
 :::
 
 To add actual servers to the empty racks, we’ll need to go one level deeper in the topological hierarchy of the
-datacenter. Clicking on a rack lets you do just that. Once you’ve clicked on it, you’ll notice the context menu now
+datacenter. Clicking on a rack lets you do just that. Once you’ve clicked on it, you’ll notice the simHyperVisorContext menu now
 displaying slots. In each slot fits exactly one server unit. To add such a server unit, click on the ‘Add machine’
 button of that slot.
 Just like in ‘Room’ mode, you can exit ‘Rack’ mode by clicking on any of the darkened tiles around the currently
@@ -148,7 +148,7 @@ Populate the machines with CPU and memory resources.
 
 :::
 
-To do this, click on any machine you want to edit. Notice the context menu changing, with tabs to add different kinds of
+To do this, click on any machine you want to edit. Notice the simHyperVisorContext menu changing, with tabs to add different kinds of
 units to your machine. Have a look around as to what can be added.
 
 Once you are satisfied with the datacenter design, we will experiment with the design in the next chapter.
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