import { OPEN_EXPERIMENT_SUCCEEDED } from "../actions/experiments"; import { CHANGE_LOAD_METRIC } from "../actions/simulation/load-metric"; import { SET_PLAYING } from "../actions/simulation/playback"; import { GO_TO_TICK, SET_LAST_SIMULATED_TICK } from "../actions/simulation/tick"; import { OPEN_SIMULATION_SUCCEEDED } from "../actions/simulations"; export function currentExperimentId(state = -1, action) { switch (action.type) { case OPEN_EXPERIMENT_SUCCEEDED: return action.experimentId; case OPEN_SIMULATION_SUCCEEDED: return -1; default: return state; } } export function currentTick(state = 0, action) { switch (action.type) { case GO_TO_TICK: return action.tick; case OPEN_EXPERIMENT_SUCCEEDED: return 0; default: return state; } } export function loadMetric(state = "LOAD", action) { switch (action.type) { case CHANGE_LOAD_METRIC: return action.metric; default: return state; } } export function isPlaying(state = false, action) { switch (action.type) { case SET_PLAYING: return action.playing; case OPEN_EXPERIMENT_SUCCEEDED: return false; default: return state; } } export function lastSimulatedTick(state = -1, action) { switch (action.type) { case SET_LAST_SIMULATED_TICK: return action.tick; case OPEN_EXPERIMENT_SUCCEEDED: return -1; default: return state; } }