import React from "react";
import {Group} from "react-konva";
import GrayContainer from "../../../containers/map/GrayContainer";
import TileContainer from "../../../containers/map/TileContainer";
import WallContainer from "../../../containers/map/WallContainer";
import Shapes from "../../../shapes/index";
const RoomGroup = ({room, interactionLevel, currentRoomInConstruction, onClick}) => {
if (currentRoomInConstruction === room.id) {
return (
{room.tileIds.map(tileId => (
))}
);
}
return (
{(() => {
if ((interactionLevel.mode === "RACK" || interactionLevel.mode === "MACHINE")
&& interactionLevel.roomId === room.id) {
return [
room.tileIds
.filter(tileId => tileId !== interactionLevel.tileId)
.map(tileId => ),
,
room.tileIds
.filter(tileId => tileId === interactionLevel.tileId)
.map(tileId => )
];
} else {
return room.tileIds.map(tileId => (
));
}
})()}
);
};
RoomGroup.propTypes = {
room: Shapes.Room,
};
export default RoomGroup;