import React from "react";
import { Group } from "react-konva";
import GrayContainer from "../../../../containers/app/map/GrayContainer";
import TileContainer from "../../../../containers/app/map/TileContainer";
import WallContainer from "../../../../containers/app/map/WallContainer";
import Shapes from "../../../../shapes/index";
const RoomGroup = ({
room,
interactionLevel,
currentRoomInConstruction,
onClick
}) => {
if (currentRoomInConstruction === room.id) {
return (
{room.tileIds.map(tileId => (
))}
);
}
return (
{(() => {
if (
(interactionLevel.mode === "RACK" ||
interactionLevel.mode === "MACHINE") &&
interactionLevel.roomId === room.id
) {
return [
room.tileIds
.filter(tileId => tileId !== interactionLevel.tileId)
.map(tileId => ),
,
room.tileIds
.filter(tileId => tileId === interactionLevel.tileId)
.map(tileId => )
];
} else {
return room.tileIds.map(tileId => (
));
}
})()}
);
};
RoomGroup.propTypes = {
room: Shapes.Room
};
export default RoomGroup;