import React from 'react' import { useDispatch, useSelector } from 'react-redux' import { addRackToTile } from '../../../../redux/actions/topology/room' import ObjectHoverLayerComponent from '../../../../components/app/map/layers/ObjectHoverLayerComponent' import { findTileWithPosition } from '../../../../util/tile-calculations' const ObjectHoverLayer = (props) => { const state = useSelector((state) => { return { mapPosition: state.map.position, mapScale: state.map.scale, isEnabled: () => state.construction.inRackConstructionMode, isValid: (x, y) => { if (state.interactionLevel.mode !== 'ROOM') { return false } const currentRoom = state.objects.room[state.interactionLevel.roomId] const tiles = currentRoom.tiles.map((tileId) => state.objects.tile[tileId]) const tile = findTileWithPosition(tiles, x, y) return !(tile === null || tile.rack) }, } }) const dispatch = useDispatch() const onClick = (x, y) => dispatch(addRackToTile(x, y)) return } export default ObjectHoverLayer