import React from 'react'
import { Group } from 'react-konva'
import GrayContainer from '../../../../containers/app/map/GrayContainer'
import TileContainer from '../../../../containers/app/map/TileContainer'
import WallContainer from '../../../../containers/app/map/WallContainer'
import Shapes from '../../../../shapes/index'
const RoomGroup = ({ room, interactionLevel, currentRoomInConstruction, onClick }) => {
if (currentRoomInConstruction === room._id) {
return (
{room.tileIds.map((tileId) => (
))}
)
}
return (
{(() => {
if (
(interactionLevel.mode === 'RACK' || interactionLevel.mode === 'MACHINE') &&
interactionLevel.roomId === room._id
) {
return [
room.tileIds
.filter((tileId) => tileId !== interactionLevel.tileId)
.map((tileId) => ),
,
room.tileIds
.filter((tileId) => tileId === interactionLevel.tileId)
.map((tileId) => ),
]
} else {
return room.tileIds.map((tileId) => )
}
})()}
)
}
RoomGroup.propTypes = {
room: Shapes.Room,
}
export default RoomGroup