/* * MIT License * * Copyright (c) 2017 atlarge-research * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package nl.atlarge.opendc.topology.machine import nl.atlarge.opendc.extension.destinations import nl.atlarge.opendc.workload.Task import nl.atlarge.opendc.kernel.Context import nl.atlarge.opendc.kernel.Process import nl.atlarge.opendc.topology.Entity /** * A Physical Machine (PM) inside a rack of a datacenter. It has a speed, and can be given a workload on which it will * work until finished or interrupted. * * @author Fabian Mastenbroek (f.s.mastenbroek@student.tudelft.nl) */ class Machine : Entity, Process { /** * The status of a machine. */ enum class Status { HALT, IDLE, RUNNING } /** * The shape of the state of a [Machine] entity. */ data class State(val status: Status, val task: Task? = null) /** * The initial state of a [Machine] entity. */ override val initialState = State(Status.HALT) /** * Run the simulation kernel for this entity. */ override suspend fun Context.run() { update(State(Status.IDLE)) val cpus = outgoingEdges.destinations("cpu") val speed = cpus.fold(0, { acc, (speed, cores) -> acc + speed * cores }).toLong() var task: Task? = null while (true) { if (task != null) { if (task.finished) { task = null update(State(Status.IDLE)) } else { task.consume(speed * delta) } } val msg = receive() if (msg is Task) { task = msg update(State(Status.RUNNING, task)) } } } }