import { connect } from 'react-redux' import { addRackToTile } from '../../../../actions/topology/room' import ObjectHoverLayerComponent from '../../../../components/app/map/layers/ObjectHoverLayerComponent' import { findTileWithPosition } from '../../../../util/tile-calculations' const mapStateToProps = state => { return { mapPosition: state.map.position, mapScale: state.map.scale, isEnabled: () => state.construction.inRackConstructionMode, isValid: (x, y) => { if (state.interactionLevel.mode !== 'ROOM') { return false } const currentRoom = state.objects.room[state.interactionLevel.roomId] const tiles = currentRoom.tileIds.map( tileId => state.objects.tile[tileId], ) const tile = findTileWithPosition(tiles, x, y) return !(tile === null || tile.rackId) }, } } const mapDispatchToProps = dispatch => { return { onClick: (x, y) => dispatch(addRackToTile(x, y)), } } const ObjectHoverLayer = connect(mapStateToProps, mapDispatchToProps)( ObjectHoverLayerComponent, ) export default ObjectHoverLayer