From d9e65dceb38cdb8dc4e464d388755f9456620566 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Sun, 16 May 2021 17:07:58 +0200 Subject: ui: Restructure OpenDC frontend This change updates the structure of the OpenDC frontend in order to improve the maintainability of the frontend. --- .../src/redux/reducers/interaction-level.js | 61 ++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js (limited to 'opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js') diff --git a/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js new file mode 100644 index 00000000..eafcb269 --- /dev/null +++ b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js @@ -0,0 +1,61 @@ +import { OPEN_PORTFOLIO_SUCCEEDED } from '../actions/portfolios' +import { + GO_DOWN_ONE_INTERACTION_LEVEL, + GO_FROM_BUILDING_TO_ROOM, + GO_FROM_RACK_TO_MACHINE, + GO_FROM_ROOM_TO_RACK, +} from '../actions/interaction-level' +import { OPEN_PROJECT_SUCCEEDED } from '../actions/projects' +import { SET_CURRENT_TOPOLOGY } from '../actions/topology/building' +import { OPEN_SCENARIO_SUCCEEDED } from '../actions/scenarios' + +export function interactionLevel(state = { mode: 'BUILDING' }, action) { + switch (action.type) { + case OPEN_PORTFOLIO_SUCCEEDED: + case OPEN_SCENARIO_SUCCEEDED: + case OPEN_PROJECT_SUCCEEDED: + case SET_CURRENT_TOPOLOGY: + return { + mode: 'BUILDING', + } + case GO_FROM_BUILDING_TO_ROOM: + return { + mode: 'ROOM', + roomId: action.roomId, + } + case GO_FROM_ROOM_TO_RACK: + return { + mode: 'RACK', + roomId: state.roomId, + tileId: action.tileId, + } + case GO_FROM_RACK_TO_MACHINE: + return { + mode: 'MACHINE', + roomId: state.roomId, + tileId: state.tileId, + position: action.position, + } + case GO_DOWN_ONE_INTERACTION_LEVEL: + if (state.mode === 'ROOM') { + return { + mode: 'BUILDING', + } + } else if (state.mode === 'RACK') { + return { + mode: 'ROOM', + roomId: state.roomId, + } + } else if (state.mode === 'MACHINE') { + return { + mode: 'RACK', + roomId: state.roomId, + tileId: state.tileId, + } + } else { + return state + } + default: + return state + } +} -- cgit v1.2.3 From e5e5d2c65e583493870bc0b62fb185c5e757c13f Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Wed, 7 Jul 2021 16:27:49 +0200 Subject: ui: Migrate project APIs to React Query This change updates the OpenDC frontend to use React Query for fetching and mutating project data. Previously, this state was tracked and synchronized via Redux. Migrating to React Query greatly simplifies the state synchronization logic necessary in the frontend. --- opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js | 2 -- 1 file changed, 2 deletions(-) (limited to 'opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js') diff --git a/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js index eafcb269..8bf81b98 100644 --- a/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js +++ b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js @@ -5,7 +5,6 @@ import { GO_FROM_RACK_TO_MACHINE, GO_FROM_ROOM_TO_RACK, } from '../actions/interaction-level' -import { OPEN_PROJECT_SUCCEEDED } from '../actions/projects' import { SET_CURRENT_TOPOLOGY } from '../actions/topology/building' import { OPEN_SCENARIO_SUCCEEDED } from '../actions/scenarios' @@ -13,7 +12,6 @@ export function interactionLevel(state = { mode: 'BUILDING' }, action) { switch (action.type) { case OPEN_PORTFOLIO_SUCCEEDED: case OPEN_SCENARIO_SUCCEEDED: - case OPEN_PROJECT_SUCCEEDED: case SET_CURRENT_TOPOLOGY: return { mode: 'BUILDING', -- cgit v1.2.3 From 9c8a987556d0fb0cdf0eb67e0c191a8dcc5593b9 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Wed, 7 Jul 2021 17:30:15 +0200 Subject: ui: Fetch scenarios and portfolios using React Query --- opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js | 4 ---- 1 file changed, 4 deletions(-) (limited to 'opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js') diff --git a/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js index 8bf81b98..9f23949f 100644 --- a/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js +++ b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js @@ -1,4 +1,3 @@ -import { OPEN_PORTFOLIO_SUCCEEDED } from '../actions/portfolios' import { GO_DOWN_ONE_INTERACTION_LEVEL, GO_FROM_BUILDING_TO_ROOM, @@ -6,12 +5,9 @@ import { GO_FROM_ROOM_TO_RACK, } from '../actions/interaction-level' import { SET_CURRENT_TOPOLOGY } from '../actions/topology/building' -import { OPEN_SCENARIO_SUCCEEDED } from '../actions/scenarios' export function interactionLevel(state = { mode: 'BUILDING' }, action) { switch (action.type) { - case OPEN_PORTFOLIO_SUCCEEDED: - case OPEN_SCENARIO_SUCCEEDED: case SET_CURRENT_TOPOLOGY: return { mode: 'BUILDING', -- cgit v1.2.3 From 54f424a18cc21a52ea518d40893218a07ab55989 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Wed, 21 Jul 2021 15:04:22 +0200 Subject: feat(ui): Extract topology construction out of Sagas This change updates the OpenDC frontend to perform the construction of the topology directly in the reducers instead of performing the mutations in Redux Sagas as side effects. This allows us to nicely map actions to mutations in the reducers. --- .../src/redux/reducers/interaction-level.js | 23 +++++++++++++++++----- 1 file changed, 18 insertions(+), 5 deletions(-) (limited to 'opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js') diff --git a/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js index 9f23949f..b30c68b9 100644 --- a/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js +++ b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js @@ -4,14 +4,12 @@ import { GO_FROM_RACK_TO_MACHINE, GO_FROM_ROOM_TO_RACK, } from '../actions/interaction-level' -import { SET_CURRENT_TOPOLOGY } from '../actions/topology/building' +import { DELETE_MACHINE } from '../actions/topology/machine' +import { DELETE_RACK } from '../actions/topology/rack' +import { DELETE_ROOM } from '../actions/topology/room' export function interactionLevel(state = { mode: 'BUILDING' }, action) { switch (action.type) { - case SET_CURRENT_TOPOLOGY: - return { - mode: 'BUILDING', - } case GO_FROM_BUILDING_TO_ROOM: return { mode: 'ROOM', @@ -49,6 +47,21 @@ export function interactionLevel(state = { mode: 'BUILDING' }, action) { } else { return state } + case DELETE_MACHINE: + return { + mode: 'RACK', + roomId: state.roomId, + tileId: state.tileId, + } + case DELETE_RACK: + return { + mode: 'ROOM', + roomId: state.roomId, + } + case DELETE_ROOM: + return { + mode: 'BUILDING', + } default: return state } -- cgit v1.2.3