From d9e65dceb38cdb8dc4e464d388755f9456620566 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Sun, 16 May 2021 17:07:58 +0200 Subject: ui: Restructure OpenDC frontend This change updates the structure of the OpenDC frontend in order to improve the maintainability of the frontend. --- .../src/redux/reducers/interaction-level.js | 61 ++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js (limited to 'opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js') diff --git a/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js new file mode 100644 index 00000000..eafcb269 --- /dev/null +++ b/opendc-web/opendc-web-ui/src/redux/reducers/interaction-level.js @@ -0,0 +1,61 @@ +import { OPEN_PORTFOLIO_SUCCEEDED } from '../actions/portfolios' +import { + GO_DOWN_ONE_INTERACTION_LEVEL, + GO_FROM_BUILDING_TO_ROOM, + GO_FROM_RACK_TO_MACHINE, + GO_FROM_ROOM_TO_RACK, +} from '../actions/interaction-level' +import { OPEN_PROJECT_SUCCEEDED } from '../actions/projects' +import { SET_CURRENT_TOPOLOGY } from '../actions/topology/building' +import { OPEN_SCENARIO_SUCCEEDED } from '../actions/scenarios' + +export function interactionLevel(state = { mode: 'BUILDING' }, action) { + switch (action.type) { + case OPEN_PORTFOLIO_SUCCEEDED: + case OPEN_SCENARIO_SUCCEEDED: + case OPEN_PROJECT_SUCCEEDED: + case SET_CURRENT_TOPOLOGY: + return { + mode: 'BUILDING', + } + case GO_FROM_BUILDING_TO_ROOM: + return { + mode: 'ROOM', + roomId: action.roomId, + } + case GO_FROM_ROOM_TO_RACK: + return { + mode: 'RACK', + roomId: state.roomId, + tileId: action.tileId, + } + case GO_FROM_RACK_TO_MACHINE: + return { + mode: 'MACHINE', + roomId: state.roomId, + tileId: state.tileId, + position: action.position, + } + case GO_DOWN_ONE_INTERACTION_LEVEL: + if (state.mode === 'ROOM') { + return { + mode: 'BUILDING', + } + } else if (state.mode === 'RACK') { + return { + mode: 'ROOM', + roomId: state.roomId, + } + } else if (state.mode === 'MACHINE') { + return { + mode: 'RACK', + roomId: state.roomId, + tileId: state.tileId, + } + } else { + return state + } + default: + return state + } +} -- cgit v1.2.3