From d9e65dceb38cdb8dc4e464d388755f9456620566 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Sun, 16 May 2021 17:07:58 +0200 Subject: ui: Restructure OpenDC frontend This change updates the structure of the OpenDC frontend in order to improve the maintainability of the frontend. --- .../src/redux/actions/topology/room.js | 48 ++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 opendc-web/opendc-web-ui/src/redux/actions/topology/room.js (limited to 'opendc-web/opendc-web-ui/src/redux/actions/topology/room.js') diff --git a/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js b/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js new file mode 100644 index 00000000..61eea7fe --- /dev/null +++ b/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js @@ -0,0 +1,48 @@ +import { findTileWithPosition } from '../../../util/tile-calculations' + +export const EDIT_ROOM_NAME = 'EDIT_ROOM_NAME' +export const DELETE_ROOM = 'DELETE_ROOM' +export const START_RACK_CONSTRUCTION = 'START_RACK_CONSTRUCTION' +export const STOP_RACK_CONSTRUCTION = 'STOP_RACK_CONSTRUCTION' +export const ADD_RACK_TO_TILE = 'ADD_RACK_TO_TILE' + +export function editRoomName(name) { + return { + type: EDIT_ROOM_NAME, + name, + } +} + +export function startRackConstruction() { + return { + type: START_RACK_CONSTRUCTION, + } +} + +export function stopRackConstruction() { + return { + type: STOP_RACK_CONSTRUCTION, + } +} + +export function addRackToTile(positionX, positionY) { + return (dispatch, getState) => { + const { objects, interactionLevel } = getState() + const currentRoom = objects.room[interactionLevel.roomId] + const tiles = currentRoom.tileIds.map((tileId) => objects.tile[tileId]) + const tile = findTileWithPosition(tiles, positionX, positionY) + + if (tile !== null) { + dispatch({ + type: ADD_RACK_TO_TILE, + tileId: tile._id, + }) + } + } +} + +export function deleteRoom() { + return { + type: DELETE_ROOM, + } +} -- cgit v1.2.3 From 29196842447d841d2e21462adcfc8c2ed1d851ad Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Thu, 8 Jul 2021 13:15:28 +0200 Subject: ui: Simplify normalization of topology This change updates the OpenDC frontend to use the normalizr library for normalizing the user topology. --- opendc-web/opendc-web-ui/src/redux/actions/topology/room.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'opendc-web/opendc-web-ui/src/redux/actions/topology/room.js') diff --git a/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js b/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js index 61eea7fe..80ef7c5e 100644 --- a/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js +++ b/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js @@ -29,7 +29,7 @@ export function addRackToTile(positionX, positionY) { return (dispatch, getState) => { const { objects, interactionLevel } = getState() const currentRoom = objects.room[interactionLevel.roomId] - const tiles = currentRoom.tileIds.map((tileId) => objects.tile[tileId]) + const tiles = currentRoom.tiles.map((tileId) => objects.tile[tileId]) const tile = findTileWithPosition(tiles, positionX, positionY) if (tile !== null) { -- cgit v1.2.3 From 54d07120191eb81de91a49cdebf619cfecce2666 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Mon, 19 Jul 2021 14:45:25 +0200 Subject: refactor(ui): Encode state in topology actions This change updates the OpenDC frontend to reduce its reliance of global state during the execution of actions. Actions that modify the topology now require parameters to be passed via the action constructor instead of relying on the global interactionLevel state. --- opendc-web/opendc-web-ui/src/redux/actions/topology/room.js | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'opendc-web/opendc-web-ui/src/redux/actions/topology/room.js') diff --git a/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js b/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js index 80ef7c5e..e584af89 100644 --- a/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js +++ b/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js @@ -6,10 +6,11 @@ export const START_RACK_CONSTRUCTION = 'START_RACK_CONSTRUCTION' export const STOP_RACK_CONSTRUCTION = 'STOP_RACK_CONSTRUCTION' export const ADD_RACK_TO_TILE = 'ADD_RACK_TO_TILE' -export function editRoomName(name) { +export function editRoomName(roomId, name) { return { type: EDIT_ROOM_NAME, name, + roomId, } } @@ -41,8 +42,9 @@ export function addRackToTile(positionX, positionY) { } } -export function deleteRoom() { +export function deleteRoom(roomId) { return { type: DELETE_ROOM, + roomId, } } -- cgit v1.2.3 From 54f424a18cc21a52ea518d40893218a07ab55989 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Wed, 21 Jul 2021 15:04:22 +0200 Subject: feat(ui): Extract topology construction out of Sagas This change updates the OpenDC frontend to perform the construction of the topology directly in the reducers instead of performing the mutations in Redux Sagas as side effects. This allows us to nicely map actions to mutations in the reducers. --- .../src/redux/actions/topology/room.js | 32 +++++++++++++++++++--- 1 file changed, 28 insertions(+), 4 deletions(-) (limited to 'opendc-web/opendc-web-ui/src/redux/actions/topology/room.js') diff --git a/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js b/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js index e584af89..bd447db5 100644 --- a/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js +++ b/opendc-web/opendc-web-ui/src/redux/actions/topology/room.js @@ -1,11 +1,28 @@ +import { uuid } from 'uuidv4' +import { + DEFAULT_RACK_SLOT_CAPACITY, + DEFAULT_RACK_POWER_CAPACITY, +} from '../../../components/topologies/map/MapConstants' import { findTileWithPosition } from '../../../util/tile-calculations' +export const ADD_ROOM = 'ADD_ROOM' export const EDIT_ROOM_NAME = 'EDIT_ROOM_NAME' export const DELETE_ROOM = 'DELETE_ROOM' export const START_RACK_CONSTRUCTION = 'START_RACK_CONSTRUCTION' export const STOP_RACK_CONSTRUCTION = 'STOP_RACK_CONSTRUCTION' export const ADD_RACK_TO_TILE = 'ADD_RACK_TO_TILE' +export function addRoom(topologyId, room) { + return { + type: ADD_ROOM, + room: { + _id: uuid(), + topologyId, + ...room, + }, + } +} + export function editRoomName(roomId, name) { return { type: EDIT_ROOM_NAME, @@ -28,15 +45,22 @@ export function stopRackConstruction() { export function addRackToTile(positionX, positionY) { return (dispatch, getState) => { - const { objects, interactionLevel } = getState() - const currentRoom = objects.room[interactionLevel.roomId] - const tiles = currentRoom.tiles.map((tileId) => objects.tile[tileId]) + const { topology, interactionLevel } = getState() + const currentRoom = topology.rooms[interactionLevel.roomId] + const tiles = currentRoom.tiles.map((tileId) => topology.tiles[tileId]) const tile = findTileWithPosition(tiles, positionX, positionY) if (tile !== null) { dispatch({ type: ADD_RACK_TO_TILE, - tileId: tile._id, + rack: { + _id: uuid(), + name: 'Rack', + tileId: tile._id, + capacity: DEFAULT_RACK_SLOT_CAPACITY, + powerCapacityW: DEFAULT_RACK_POWER_CAPACITY, + machines: [], + }, }) } } -- cgit v1.2.3