From 54f424a18cc21a52ea518d40893218a07ab55989 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Wed, 21 Jul 2021 15:04:22 +0200 Subject: feat(ui): Extract topology construction out of Sagas This change updates the OpenDC frontend to perform the construction of the topology directly in the reducers instead of performing the mutations in Redux Sagas as side effects. This allows us to nicely map actions to mutations in the reducers. --- .../src/redux/actions/topology/building.js | 56 ++++++++++++++-------- 1 file changed, 35 insertions(+), 21 deletions(-) (limited to 'opendc-web/opendc-web-ui/src/redux/actions/topology/building.js') diff --git a/opendc-web/opendc-web-ui/src/redux/actions/topology/building.js b/opendc-web/opendc-web-ui/src/redux/actions/topology/building.js index 49425318..939c24a4 100644 --- a/opendc-web/opendc-web-ui/src/redux/actions/topology/building.js +++ b/opendc-web/opendc-web-ui/src/redux/actions/topology/building.js @@ -1,4 +1,6 @@ -export const SET_CURRENT_TOPOLOGY = 'SET_CURRENT_TOPOLOGY' +import { uuid } from 'uuidv4' +import { addRoom, deleteRoom } from './room' + export const START_NEW_ROOM_CONSTRUCTION = 'START_NEW_ROOM_CONSTRUCTION' export const START_NEW_ROOM_CONSTRUCTION_SUCCEEDED = 'START_NEW_ROOM_CONSTRUCTION_SUCCEEDED' export const FINISH_NEW_ROOM_CONSTRUCTION = 'FINISH_NEW_ROOM_CONSTRUCTION' @@ -9,16 +11,19 @@ export const FINISH_ROOM_EDIT = 'FINISH_ROOM_EDIT' export const ADD_TILE = 'ADD_TILE' export const DELETE_TILE = 'DELETE_TILE' -export function setCurrentTopology(topologyId) { - return { - type: SET_CURRENT_TOPOLOGY, - topologyId, - } -} - export function startNewRoomConstruction() { - return { - type: START_NEW_ROOM_CONSTRUCTION, + return (dispatch, getState) => { + const { topology } = getState() + const topologyId = topology.root._id + const room = { + _id: uuid(), + name: 'Room', + topologyId, + tiles: [], + } + + dispatch(addRoom(topologyId, room)) + dispatch(startNewRoomConstructionSucceeded(room._id)) } } @@ -31,8 +36,8 @@ export function startNewRoomConstructionSucceeded(roomId) { export function finishNewRoomConstruction() { return (dispatch, getState) => { - const { objects, construction } = getState() - if (objects.room[construction.currentRoomInConstruction].tiles.length === 0) { + const { topology, construction } = getState() + if (topology.rooms[construction.currentRoomInConstruction].tiles.length === 0) { dispatch(cancelNewRoomConstruction()) return } @@ -44,8 +49,11 @@ export function finishNewRoomConstruction() { } export function cancelNewRoomConstruction() { - return { - type: CANCEL_NEW_ROOM_CONSTRUCTION, + return (dispatch, getState) => { + const { construction } = getState() + const roomId = construction.currentRoomInConstruction + dispatch(deleteRoom(roomId)) + dispatch(cancelNewRoomConstructionSucceeded()) } } @@ -70,24 +78,30 @@ export function finishRoomEdit() { export function toggleTileAtLocation(positionX, positionY) { return (dispatch, getState) => { - const { objects, construction } = getState() + const { topology, construction } = getState() - const tileIds = objects.room[construction.currentRoomInConstruction].tiles + const roomId = construction.currentRoomInConstruction + const tileIds = topology.rooms[roomId].tiles for (const tileId of tileIds) { - if (objects.tile[tileId].positionX === positionX && objects.tile[tileId].positionY === positionY) { + if (topology.tiles[tileId].positionX === positionX && topology.tiles[tileId].positionY === positionY) { dispatch(deleteTile(tileId)) return } } - dispatch(addTile(positionX, positionY)) + + dispatch(addTile(roomId, positionX, positionY)) } } -export function addTile(positionX, positionY) { +export function addTile(roomId, positionX, positionY) { return { type: ADD_TILE, - positionX, - positionY, + tile: { + _id: uuid(), + roomId, + positionX, + positionY, + }, } } -- cgit v1.2.3