From efe1cebb4c1d8f07c0f1afb8bf08732d9fe20125 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Sun, 26 Mar 2023 21:49:26 +0100 Subject: bug(web): Do not offset hover layer after dragging This change fixes #136 which reported that the grid and cursor will fall out of sync when dragging or moving the grid when placing rooms or objects. Fixes #136 --- .../src/components/topologies/map/layers/RoomHoverLayer.js | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'opendc-web/opendc-web-ui/src/components/topologies/map/layers/RoomHoverLayer.js') diff --git a/opendc-web/opendc-web-ui/src/components/topologies/map/layers/RoomHoverLayer.js b/opendc-web/opendc-web-ui/src/components/topologies/map/layers/RoomHoverLayer.js index 727f4e25..b9cfcaf4 100644 --- a/opendc-web/opendc-web-ui/src/components/topologies/map/layers/RoomHoverLayer.js +++ b/opendc-web/opendc-web-ui/src/components/topologies/map/layers/RoomHoverLayer.js @@ -30,7 +30,7 @@ import { } from '../../../../util/tile-calculations' import HoverLayerComponent from './HoverLayerComponent' -function RoomHoverLayer() { +export default function RoomHoverLayer() { const dispatch = useDispatch() const onClick = (x, y) => dispatch(toggleTileAtLocation(x, y)) const isEnabled = useSelector((state) => state.construction.currentRoomInConstruction !== '-1') @@ -57,5 +57,3 @@ function RoomHoverLayer() { return } - -export default RoomHoverLayer -- cgit v1.2.3