From f2aeecccc096728d3df955b71e711c8d9c429427 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Fri, 16 Jul 2021 17:37:01 +0200 Subject: refactor(ui): Isolate world coordinate space This change updates the topology view in the OpenDC frontend to isolate the world coordinate space. This means that zooming and panning should not affect the coordinates in world space (but only in camera space). In turn, this allows us to remove the dependency on Redux for the camera controls. --- .../components/app/map/layers/ObjectHoverLayer.js | 35 +++++++++++----------- 1 file changed, 17 insertions(+), 18 deletions(-) (limited to 'opendc-web/opendc-web-ui/src/components/app/map/layers/ObjectHoverLayer.js') diff --git a/opendc-web/opendc-web-ui/src/components/app/map/layers/ObjectHoverLayer.js b/opendc-web/opendc-web-ui/src/components/app/map/layers/ObjectHoverLayer.js index 9a087bd5..47d9c992 100644 --- a/opendc-web/opendc-web-ui/src/components/app/map/layers/ObjectHoverLayer.js +++ b/opendc-web/opendc-web-ui/src/components/app/map/layers/ObjectHoverLayer.js @@ -23,32 +23,31 @@ import React from 'react' import { useDispatch, useSelector } from 'react-redux' import { addRackToTile } from '../../../../redux/actions/topology/room' -import ObjectHoverLayerComponent from '../../../../components/app/map/layers/ObjectHoverLayerComponent' import { findTileWithPosition } from '../../../../util/tile-calculations' +import HoverLayerComponent from './HoverLayerComponent' +import TilePlusIcon from '../elements/TilePlusIcon' -const ObjectHoverLayer = (props) => { - const state = useSelector((state) => { - return { - mapPosition: state.map.position, - mapScale: state.map.scale, - isEnabled: () => state.construction.inRackConstructionMode, - isValid: (x, y) => { - if (state.interactionLevel.mode !== 'ROOM') { - return false - } +function ObjectHoverLayer() { + const isEnabled = useSelector((state) => state.construction.inRackConstructionMode) + const isValid = useSelector((state) => (x, y) => { + if (state.interactionLevel.mode !== 'ROOM') { + return false + } - const currentRoom = state.objects.room[state.interactionLevel.roomId] - const tiles = currentRoom.tiles.map((tileId) => state.objects.tile[tileId]) - const tile = findTileWithPosition(tiles, x, y) + const currentRoom = state.objects.room[state.interactionLevel.roomId] + const tiles = currentRoom.tiles.map((tileId) => state.objects.tile[tileId]) + const tile = findTileWithPosition(tiles, x, y) - return !(tile === null || tile.rack) - }, - } + return !(tile === null || tile.rack) }) const dispatch = useDispatch() const onClick = (x, y) => dispatch(addRackToTile(x, y)) - return + return ( + + + + ) } export default ObjectHoverLayer -- cgit v1.2.3