From de8f12d74faef5fa3f9e38d1340948cab2d06ea3 Mon Sep 17 00:00:00 2001 From: Georgios Andreadis Date: Wed, 1 Jul 2020 13:33:31 +0200 Subject: Manually generate IDs --- .../src/components/app/map/groups/TileGroup.js | 69 +++++++++++----------- 1 file changed, 33 insertions(+), 36 deletions(-) (limited to 'frontend/src/components/app/map/groups/TileGroup.js') diff --git a/frontend/src/components/app/map/groups/TileGroup.js b/frontend/src/components/app/map/groups/TileGroup.js index 8f3953d7..49e2e52b 100644 --- a/frontend/src/components/app/map/groups/TileGroup.js +++ b/frontend/src/components/app/map/groups/TileGroup.js @@ -1,43 +1,40 @@ -import PropTypes from "prop-types"; -import React from "react"; -import { Group } from "react-konva"; -import RackContainer from "../../../../containers/app/map/RackContainer"; -import Shapes from "../../../../shapes/index"; -import { - ROOM_DEFAULT_COLOR, - ROOM_IN_CONSTRUCTION_COLOR -} from "../../../../util/colors"; -import { convertLoadToSimulationColor } from "../../../../util/simulation-load"; -import RoomTile from "../elements/RoomTile"; +import PropTypes from 'prop-types' +import React from 'react' +import { Group } from 'react-konva' +import RackContainer from '../../../../containers/app/map/RackContainer' +import Shapes from '../../../../shapes/index' +import { ROOM_DEFAULT_COLOR, ROOM_IN_CONSTRUCTION_COLOR } from '../../../../util/colors' +import { convertLoadToSimulationColor } from '../../../../util/simulation-load' +import RoomTile from '../elements/RoomTile' const TileGroup = ({ tile, newTile, inSimulation, roomLoad, onClick }) => { - let tileObject; - switch (tile.objectType) { - case "RACK": - tileObject = ; - break; - default: - tileObject = null; - } + let tileObject + switch (tile.objectType) { + case 'RACK': + tileObject = + break + default: + tileObject = null + } - let color = ROOM_DEFAULT_COLOR; - if (newTile) { - color = ROOM_IN_CONSTRUCTION_COLOR; - } else if (inSimulation && roomLoad >= 0) { - color = convertLoadToSimulationColor(roomLoad); - } + let color = ROOM_DEFAULT_COLOR + if (newTile) { + color = ROOM_IN_CONSTRUCTION_COLOR + } else if (inSimulation && roomLoad >= 0) { + color = convertLoadToSimulationColor(roomLoad) + } - return ( - onClick(tile)}> - - {tileObject} - - ); -}; + return ( + onClick(tile)}> + + {tileObject} + + ) +} TileGroup.propTypes = { - tile: Shapes.Tile, - newTile: PropTypes.bool -}; + tile: Shapes.Tile, + newTile: PropTypes.bool, +} -export default TileGroup; +export default TileGroup -- cgit v1.2.3