From c94d0c347fdbd8acc774df4ac17617a3f63e4507 Mon Sep 17 00:00:00 2001 From: Fabian Mastenbroek Date: Sun, 9 Jul 2017 23:48:06 +0200 Subject: Delete old codebase This change removes version 1 of the OpenDC simulator codebase as it will be replaced by a complete rewrite in the Kotlin language. --- Simulator/include/modeling/machine/Machine.h | 117 --------------------------- 1 file changed, 117 deletions(-) delete mode 100644 Simulator/include/modeling/machine/Machine.h (limited to 'Simulator/include/modeling/machine/Machine.h') diff --git a/Simulator/include/modeling/machine/Machine.h b/Simulator/include/modeling/machine/Machine.h deleted file mode 100644 index f18f8352..00000000 --- a/Simulator/include/modeling/machine/Machine.h +++ /dev/null @@ -1,117 +0,0 @@ -#pragma once -#include "simulation/workloads/Workload.h" -#include "modeling/machine/CPU.h" -#include "modeling/machine/GPU.h" - -#include -#include -#include - -namespace Modeling -{ - // Defines the initial temperature of machine - constexpr float ROOM_TEMPERATURE_CELCIUS = 23.0f; - - // Defines the usage of memory by the kernel - constexpr uint32_t KERNEL_MEMORY_USAGE_MB = 50; - - /* - The Machine class models a physical machine in a rack. It has a speed, and can be given a workload on which it will work until finished or interrupted. - */ - class Machine - { - public: - /* - Initializes the machine as idle with the given speed. - */ - Machine(int id); - - /* - Adds a cpu to the list of this machine. - */ - void addCPU(CPU cpu); - - /* - Adds a cpu to the list of this machine. - */ - void addGPU(GPU gpu); - - /* - Gives the task to this machine. If the machine is already busy this does nothing. - */ - void giveTask(Simulation::Workload* workload); - - /* - Returns true if the machine is busy. - */ - bool isBusy() const; - - /* - Does work on the given task and updates temperature and load appropriately. - */ - void work(); - - /* - Returns the id of the current workload of this machine. - */ - int getWorkloadId() const; - - /* - Returns the id of this machine. - */ - int getId() const; - - /* - Returns the temperature of this machine. - */ - float getTemperature() const; - - /* - Returns the memory used by this machine. - */ - int getMemory() const; - - /* - Returns the load fraction on this machine. - */ - float getLoad() const; - - /** - * \return The number of cores in this machine. - */ - uint32_t getNumberOfCores() const; - - private: - // A list of cpus in this machine. - std::vector cpus; - - // A list of gpus in this machine. - std::vector gpus; - - // True if the machine is working on a task. - bool busy = false; - - // The current workload the machine is working on. - Simulation::Workload* currentWorkload; - - // Db id of this machine. - int id; - - // Temperature of this machine. - float temperature = ROOM_TEMPERATURE_CELCIUS; - float maxTemperature = 80.0f; - float minTemperature = 0.0f; - float temperatureIncrease = 10.f; - - // Memory used by this machine. - int memory = KERNEL_MEMORY_USAGE_MB; - - // The fraction of load on this machine. - float load = 0.0f; - - /* - Returns the speed of the machine. - */ - uint32_t getSpeed(); - }; -} -- cgit v1.2.3