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(#342)
* renamed performance counter to distinguish different resource types
* added GPU, modelled similar to CPU
* added GPUs to machine model
* list of GPUs instead of single instance
* renamed memory speed to bandwidth
* enabled parsing of GPU resources
* split powermodel into cpu and GPU powermodel
* added gpu parsing tests
* added idea of host level scheduling
* added tests for multi gpu parsing
* renamed powermodel to cpupowermodel
* clarified naming of cpu and gpu components
* added resource type to flow suplier and edge
* added resourcetype
* added GPU components and resource type to fragments
* added GPU to workload and updated resource usage retrieval
* implemented first version of multi resource
* added name to workload
* renamed perfomance counters
* removed commented out code
* removed deprecated comments
* included demand and supply into calculations
* resolving rebase mismatches
* moved resource type from flowedge class to common package
* added available resources to machinees
* cleaner separation if workload is started of simmachine or vm
* Replaced exception with dedicated enum
* Only looping over resources that are actually used
* using hashmaps to handle resourcetype instead of arrays for readability
* fixed condition
* tracking finished workloads per resource type
* removed resource type from flowedge
* made supply and demand distribution resource specific
* added power model for GPU
* removed unused test setup
* removed depracated comments
* removed unused parameter
* added ID for GPU
* added GPUs and GPU performance counters (naively)
* implemented capturing of GPU statistics
* added reminders for future implementations
* renamed properties for better identification
* added capturing GPU statistics
* implemented first tests for GPUs
* unified access to performance counters
* added interface for general compute resource handling
* implemented multi resource support in simmachine
* added individual edge to VM per resource
* extended compute resource interface
* implemented multi-resource support in PSU
* implemented generic retrieval of computeresources
* implemented mult-resource suppport in vm
* made method use more resource specific
* implemented simple GPU tests
* rolled back frquency and demand use
* made naming independent of used resource
* using workloads resources instead of VMs to determine available resource
* implemented determination of used resources in workload
* removed logging statements
* implemented reading from workload
* fixed naming for host-level allocation
* fixed next deadline calculation
* fixed forwarding supply
* reduced memory footprint
* made GPU powermodel nullable
* maded Gpu powermodel configurable in topology
* implemented tests for basic gpu scheduler
* added gpu properties
* implemented weights, filter and simple cpu-gpu scheduler
* spotless apply
* spotless apply pt. 2
* fixed capitalization
* spotless kotlin run
* implemented coloumn export
* todo update
* removed code comments
* Merged PerformanceCounter classes into one & removed interface
* removed GPU specific powermodel
* Rebase master: kept both versions of TopologyFactories
* renamed CpuPowermodel to resource independent Powermodel
Moved it from Cpu package to power package
* implementated default of getResourceType & removed overrides if possible
* split getResourceType into Consumer and Supplier
* added power as resource type
* reduced supply demand from arrayList to single value
* combining GPUs into one large GPU, until full multi-gpu support
* merged distribution policy enum with corresponding factory
* added comment
* post-rebase fixes
* aligned naming
* Added GPU metrics to task output
* Updates power resource type to uppercase.
Standardizes the `ResourceType.Power` enum to `ResourceType.POWER`
for consistency with other resource types and improved readability.
* Removes deprecated test assertions
Removes commented-out assertions in GPU tests.
These assertions are no longer needed and clutter the test code.
* Renames MaxMinFairnessStrategy to Policy
Renames MaxMinFairnessStrategy to MaxMinFairnessPolicy for
clarity and consistency with naming conventions. This change
affects the factory and distributor to use the updated name.
* applies spotless
* nulls GPUs as it is not used
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* Remove task from scheduler bookkeeping after failure
* Support carbon forecasting in timeshift
* Register scheduler and carbonmodel in context
* Preliminary working task stopping; carbon intensity bug
* Working carbon based stop. Two timeshift thresholds
* Add a pause state task and guest
* Move task stopper to allocation spec
* Start tracking num pauses
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* Removed unused components. Updated tests.
Improved checkpointing model
Improved model, started with SimPowerSource
implemented FailureModels and Checkpointing
First working version
midway commit
first update
All simulation are now run with a single CPU and single MemoryUnit. multi CPUs are combined into one. This is for performance and explainability.
* fixed merge conflicts
* Updated M3SA paths.
* Fixed small typo
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* Added a max failure for tasks. If tasks fail more times, they get cancelled
* Added maxNumFailures to the frontend
* Updated tests
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* Updated SimTrace to use a single ArrayDeque instead of three separate lists for deadline, cpuUsage, and coreCount
* Renamed input files to tasks.parquet and fragments.parquet. Renamed server to task. OpenDC nows exports tasks.parquet instead of server.parquet
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* Updated the topology format to JSON. Updated TopologyReader.kt to handle JSON filed. Added documentation for the new format.
* applied spotless kotlin
* small update
* Updated for spotless apply
* Updated for spotless apply
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* Updated all package versions including kotlin. Updated all web-server tests to run.
* Changed the java version of the tests. OpenDC now only supports java 19.
* small update
* test update
* new update
* updated docker version to 19
* updated docker version to 19
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This change updates the API interface of the OpenDC Compute service to
not suspend execution using Kotlin Coroutines.
The suspending modifiers were introduced in case the ComputeClient would
communicate with the service over a network connection. However, the main
use-case has been together with the ComputeService, where the suspending
modifiers only frustrate the user experience when writing experiments.
Furthermore, with the advent of Project Loom, it is not necessarily a
problem to block the (virtual) thread during network communications.
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This change updates the build configuration to use Spotless for code
formating of both Kotlin and Java.
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This change updates the `ComputeService` interface to directly expose
statistics about the scheduler to the user, such that they do not
necessarily have to interact with OpenTelemetry to obtain these values.
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This change updates the project structure to become flattened.
Previously, the simulator, frontend and API each lived into their own
directory.
With this change, all modules of the project live in the top-level
directory of the repository. This should improve discoverability of
modules of the project.
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