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-rw-r--r--frontend/src/reducers/interaction-level.js59
1 files changed, 59 insertions, 0 deletions
diff --git a/frontend/src/reducers/interaction-level.js b/frontend/src/reducers/interaction-level.js
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+++ b/frontend/src/reducers/interaction-level.js
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+import { OPEN_EXPERIMENT_SUCCEEDED } from "../actions/experiments";
+import {
+ GO_DOWN_ONE_INTERACTION_LEVEL,
+ GO_FROM_BUILDING_TO_ROOM,
+ GO_FROM_RACK_TO_MACHINE,
+ GO_FROM_ROOM_TO_RACK
+} from "../actions/interaction-level";
+import { OPEN_SIMULATION_SUCCEEDED } from "../actions/simulations";
+import { SET_CURRENT_DATACENTER } from "../actions/topology/building";
+
+export function interactionLevel(state = { mode: "BUILDING" }, action) {
+ switch (action.type) {
+ case OPEN_EXPERIMENT_SUCCEEDED:
+ case OPEN_SIMULATION_SUCCEEDED:
+ case SET_CURRENT_DATACENTER:
+ return {
+ mode: "BUILDING"
+ };
+ case GO_FROM_BUILDING_TO_ROOM:
+ return {
+ mode: "ROOM",
+ roomId: action.roomId
+ };
+ case GO_FROM_ROOM_TO_RACK:
+ return {
+ mode: "RACK",
+ roomId: state.roomId,
+ tileId: action.tileId
+ };
+ case GO_FROM_RACK_TO_MACHINE:
+ return {
+ mode: "MACHINE",
+ roomId: state.roomId,
+ tileId: state.tileId,
+ position: action.position
+ };
+ case GO_DOWN_ONE_INTERACTION_LEVEL:
+ if (state.mode === "ROOM") {
+ return {
+ mode: "BUILDING"
+ };
+ } else if (state.mode === "RACK") {
+ return {
+ mode: "ROOM",
+ roomId: state.roomId
+ };
+ } else if (state.mode === "MACHINE") {
+ return {
+ mode: "RACK",
+ roomId: state.roomId,
+ tileId: state.tileId
+ };
+ } else {
+ return state;
+ }
+ default:
+ return state;
+ }
+}